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Resident Evil 6 has been outed thanks to promotional displays sent to GameStop, where a reader of IGN sent them in. Sources also revealed to IGN that player favorites, Chris Redfield and Leon Kennedy will be playable characters in the next Resident Evil game.
According to the poster, the game arrives on the PlayStation 3 and Xbox 360 on November 20th, 2012. A PC version should follow soon after. Word is also spreading that there will be unique campaigns for each character, Leon Kennedy and Chris Redfield.
A US trailer was released shortly after the leaks, and wow, does it look epic. Any fan of Resident Evil should be happy with what the trailer shows. But, it is definitely look aged. Detail, character animation and more all look sub-par to me. We really need next-gen consoles with a next-gen Resident Evil. Get me back into a small town, or even a high-rise building, confined with more realism (controlling the unlocking of doors, windows, sprinkler systems, etc) with super-improved physics and physical destruction and I'll put my wallet in the air and shout "HERE, TAKE MY MONEY!"
Excitement, building... first off, I've just sprinkled down some salt on this news, remember, rumor, rumor, rumor. Nothing is fact in this world until we see, hear, feel or experience it for ourselves, until then it's pure faith. In the technology industry, there are so many insiders, "upstream sources" (still need to get me a few of those), and "leaks".
Today, we have some news from SemiAccurate, that talks of the next-generation Xbox chip, "Oban" that has reportedly just taped out. Charlie goes into some serious detail, and for as much flak he gets, he is right a fair bit of the time, and I enjoy his style, so on with the news. It has been reported that the new Xbox Next/720 "Oban" chip is in initial production with sources at a foundary confirming that the Oban wafters starting running in the final days of last year.
Sources at Redmond, when questioned, responded with "Who the f*&$ told you that? I am going to f#*&ing rip someone's head off". You don't say that if it's rumors, that aren't true, so SemiAccurate could be onto something here. More sources as Microsoft said that the initial order for Oban chips was for 10K wafers. Oban is supposedly being built by IBM primarily, which means an x86-based chip is out of the question.
It seems as though Eidos Montreal's kinda-secret-but-kinda-not Thief 4 will sport online capabilities, and be built upon the foundation that is the Unreal Engine 3 graphics engine. This is according to the resume's of some of the developers, which were uncovered on LinkedIn, and were posted on NeoGAF.
One resume belonged to Colas Fievet, an online programmer for Thief 4. His duties between August 2009 and December 2010 included "networking, gameplay, debugging", plus "online and offline tools on Thief 4". The previous Thief games never included online play, so Thief 4 with online play would be a first of its kind for the series.
Other CVs referenced Thief 4 running on Unreal Engine 3, which is a surprise considering Eidos Montreal used the Tomb Raider engine for their popular Deus Ex: Human Revolution. Other information included mentions of "shops, escape gates, public zones", and that the game will include a "hub".
EA really want Origin to work, Battlefield 3 was good enough to swing millions of players into the arms of EA's latest digital distribution service, and now their latest RPG, Mass Effect 3 joins the ranks. BioWare have confirmed Mass Effect 3 will not be made available on Steam, and that on the PC, it will require an Origin install for all versions.
BioWare's community manager, Chris Priestly, said on the company's official forums:
Origin is required for the PC versions of Mass Effect 3, both physical and digital. During initial release Mass Effect 3 will be available on Origin and a number of other 3rd party digital retailers, but not on Steam at this time. Steam has adopted a set of restrictive terms of service which limit how developers interact with customers to deliver patches and other downloadable content.We are intent on providing Mass Effect to players with the best possible experience no matter where they purchase or play their game, and are happy to partner with any download service that does not restrict our ability to connect directly with our consumers.
Another game, another PC kick in the nads. Syndicate, from Starbreeze Studios and EA, arrives next month and to tie you over, they've released a four-player co-op demo. The Syndicate preview allows you and up to three of your friends to play one of the game's nine co-op missions (called "Western Europe") in its entirety with an objective to infiltrate a rival syndicate, Cayman Global.
The mission requires you to take out a Colonel, take some technology blueprints and force his people back across the Atlantic. The demo is available for a limited time starting this month and will be made available on the Xbox Live Marketplace (for gold members only) and the PlayStation Network. No word on whether there'll be a PC version.
It seems as though Remedy are working on a new AAA title, with a job advertisement on their official website listing:
Remedy Entertainment, the creator of Max Payne® and Alan Wake®, and one of the leading independent game studios in the world is now looking for a Gameplay/AI Programmer for a groundbreaking AAA console project.
We want your help in taking our artificial intelligence, character & enemy behavior to the next level. You will be working on the next iteration of Remedy's in-house engine that was previously used in Alan Wake and Alan Wake's American Nightmare.
It would seem as though, from that advertisement, that this new project isn't just Alan Wake DLC, but an entirely new project. One of the best bits of that is they're after an "AI Programmer", which could be interesting to see how it fleshes out over time. The ad goes onto say that Remedy is looking for "[e]xperience on AI algorithms related to, for example, path finding, obstacle avoidance, decision making, group cooperation or planning". It seems as though this new AAA console game might be shared with another co-operative AI player.
We could see an Alan Wake sequel, but I would be pushing toward a new IP. As new information comes out, you can be rest assured we'll be here to deliver it.
Futuremark Game Studio have just confirmed the release date and pricing for the PC and iPad versions of their upcoming orbital tower defense game, Unstoppable Gorg. In case you've forgotten what Futuremark's Unstoppable Gorg is all about, check out the gameplay trailer below.
Futuermark also announced that there is a previously unannounced version coming out, appearing on Apple Mac-based systems. On top of the newly announced Mac version, Unstoppable Gorg will be released on PC, XBLA, and the iPad. Futuremark Game Studio also announced today that Unstoppable Gorg will be released as a Steam Play title, which will let users buy it just once and play it on both the Mac and PC.
RELEASE DATES, PLATFORMS AND PRICES
Windows PC and Apple Mac
To be released on Steam Thursday January 19, 2012
$9.99 (Steam Play - buy once, play on either PC or Mac)
To be released on the App Store Thursday January 19, 2012
Xbox LIVE Arcade
To be released in the first half of 2012.
I started my news posting with some Diablo 3 news, and I'm near the end with some more Diablo 3 news. Let's face it, we are all going to love it. Well, it seems as though Diablo 3's auction house will allow real-money trading (RMT) for items found in the real world.
The fact that this lets you trade in items and then "cash-out" to make some money, minus Blizzard's cut, caused Diablo 3 to clash with South Korea's anti-gambling laws. Blizzard sent Diablo 3 for approval, were rejected, re-submitted the game with this feature removed and it has been accepted.
But, we all know what that loot does to us, we want to find more... more, more, more. Just like Agent Smith said in the Matrix Reloaded, we all want more of it. But, will South Korean's still have that same lust for loot, if the monetary value is absolutely worthless? Where they can read on the Internet that other people have made X amount of money from Y item? Wouldn't it make them mad, bro?
Diablo 3 hitting the consoles has been a rumor for quite a while now, and unfortunately, that rumor is now fact. Blizzard admitted last year that they were experimenting with a console version of Diablo 3, but according to a tweet from a Blizzard community manager, Diablo 3 on consoles is all but confirmed.
A fan on Twitter asked "can you confirm or deny Diablo 3 coming to consoles?" with community manager "Bashiok" responding with "Yup. Josh Mosqueira is lead designer for the Diablo 3 console project". No more details or specifics were unveiled.
Now that news, I don't mind. As long as the game isn't like all other multi-platform releases where the PC controls suffer because of the slow movement of console controllers, and the slow response time of TVs, etc. But when Blizzard first revealed they were looking at bringing RPGs to consoles, director Jay Wilson actually said the game felt better in some ways with a controller, as opposed to a mouse and keyboard.
Our Mobile App of the Day is Fish Fury for iOS.
After taking over the rest of the world (and the App Store), the birds are heading towards one of the last piranha colonies. You are the only one who stand in their way!
Stop the bird invasion: eat 'em, ram them, slice 'em, whatever it takes to show 'em your 'Fish Fury'!