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Minecraft has enjoyed 4 million sales on PC, but it will be on iOS and more specifically, the iTunes Store in a matter of hours. The game is called Minecraft Pocket Edition and is virtually the same game that was released to the Sony Xperia Play and Android Market earlier this year.
The game will work on the iPad, iPhone and iPod Touch, costing $9.99. The PC version includes multiple modes, alternate dimensions, craftable items, non-player characters, and a pretty good multiplayer side, where the Pocket Edition is pretty bland. You can explore the randomly-generated world, build with unlimited supplies of 36 kinds of blocks, as well as multiplayer over a local network.
Minecraft Pocket Edition should receive the same thing the PC version receives, constant updates with new features always being added. Time will tell what we get exactly, but this should be exciting news for iOS-based Minecraft fans.
Modern Warfare 3 makes $775 million in five days, sets new five-day record for an entertainment product like a boss
Well... Activision has just come out and announced that the latest Call of Duty entry, Modern Warfare 3 has set a new five-day record for an entertainment product by grossing more than $775 million. This achievement breaks previous records set by the last COD titles, which took in $650 and $550 million over their first five days.
Considering that even the biggest Hollywood movies don't even come close to achieving a $300 million five-day record, MW3 walks into the room, shoots all of those Hollywood movies dead, grabs a cigar out of their bleeding carcass, sits down, throws its legs up on the table and smokes that cigar, like, a, boss. Battlefield 3 may be the 'better game', but Modern Warfare 3 has shown that it still cements itself into history, yet again.
Good Old Games (GOG) have been a great pillar in the PC community for offering those old games we used to absolutely love and adore, and selling them at a decent price with a no-fuss, DRM-free digital platform which is also set to get that much better.
GOG managing director Guillaume Rambourg revealed at the CD Projekt Red Investor's Day conference in Poland today that their business plans for 2012 and 2013 were to include the addition of not-so-dated games. GOG's goal is to become the number two digital game dealer. Did you notice EA's Origin wasn't even thought of there?
Cake smashes at kids birthday parties look so awesome. My daughter turns one in March next year and we're going to have one. I'm so excited. Why didn't Sony do this with the 5-year anniversary of the PS3? A giant PS3 cake and have various devs and management smash it up. I need to work for their PR department, ha. This week is definitely the week of anniversaries and birthdays! First up we had the Xbox's 10-year anniversary, and Intel's 40-year anniversary of their first microprocessor, the Intel 4004. Today, Sony stands on the podium with the PlayStation 3 turning five today.
Five years since the PlayStation 3 launch. I still remember the pre-launch buzz, dual-HDMI, 1080p, this, that. Then it launched and people were selling PS3 consoles on eBay for ridiculous prices, or selling just the empty box and getting suckers to purchase it in the craze of the launch.
Up until now, I've been living out Max Payne 3 in my head. The last game, Max Payne 2: The Fall of Max Payne was released nearly 10 years ago, in 2003. As a console-created-then-ported-to-PC game, I'm not expecting that much. But, this new video is definitely getting me excited.
The only problem is that they've tweaked the aiming system, Max Payne 3 has been made to 'create an accurate, responsive and realistic third-person shooter as possible', Max Payne 3 targeting and shooting mechanics have been finely tuned. They've combined the precision of a first-person shooter, with a connection to the character that is normally given to the third-person shooter. The video goes into great detail of what Rockstar have achieved, and Max Payne 3 is coming along very nicely.
As the man talking in the video says that, you can see Max aiming between two enemies, in a straight line, left to right. It just feels simple, console-y and not frantic like the original Max Payne games were. But sweet baby jesus does it look good! Graphics, animation, body movement, it's all good! I don't want to spoil too much, but check it out!
Below, is an eight-minute clip of Syndicate of continuous co-op footage. The footage looks good, but there's not much to show of the coordination between the four players. Action looks a little "samey", and it looks like Syndicate blends Call of Duty, Brink, Deus Ex (by its style) and Battlefield all into one.
The environments do look cool, the effects do, too. The game is set to drop in February 2012 and it looks as thought we'll be teased in the form of videos and the such between now and then. We should be able to find out more as each video hits, but for now this is the only thing available this week.
Creator of games such as Sim City and The Sims, is working on experimental foray into what he calls "personal gaming", in the form of Hivemind. Wright describes the game, or more specifically, the engines and algorithm that power Hivemind will learn and track events in your life and morph the game experience accordingly:
Rather than craft a game like FarmVille for players to learn and play, we learn about you and your routines and incorporate that into a form of game play.
Wright compares Hivemind to FarmVille, but it seems there'll be more transparency as to exactly what info the players share with Hivemind. The game is described as living primarily in the mobile space, which will include elements where you'll require help from your friends, like most social-based games.
I know, I know. I've posted a few rumors on the next-gen Xbox a few times now, but it seems there's just more news on it lately and especially today. Today's rumor is a bit more specific, though. Ubisoft Montreal are reportedly hard at work on 'target boxes' based on the intended specifications of the next-generation Xbox from Microsoft.
Delivery of the first iteration of genuine devkits, running custom hardware, are expected to reach studios before Christmas, which is pointing to a finalized console arriving in late 2012. Ubisoft's teams are reportedly working on PCs containing off-the-shelf components provided by Microsoft, and several other major developers such as EA are also in possession of these target boxes.
AMD is rumored to be providing Microsoft with the GPU goodness inside of the new consoles (and their target boxes).
While most people are engrossed in Battlefield 3, Back to Karkand is being worked on and is nearly here. There's some new gameplay videos that show off two of the new maps, Strike at Karkand and Gulf of Oman. Both videos are from PlayStation 3 footage.
The footage looks great, but is so absolutely painful to watch on console, but its good to just see footage no matter what. Some new weapons, vehicles and better destruction are shown off in the two videos. I just really hope that destruction is patched into Battlefield 3 itself.
I personally haven't gotten into Minecraft myself, but I know of it and know of how insanely popular the game is. Notch, head of Mojang Specifications studio that developed Minecraft, have announced via Twitter that Minecraft has gone gold.
Public betas have been around for over twelve months now, with four million copies of the game sold already. The final version of Minecraft won't be officially released until the Minecon conference on Friday, but the current version is reportedly pretty close. Mojang have a variety of clients available, Windows, OS X and Linus. An iOS version is said to be in the works, but not ready yet. Where Android-based users can download Minecraft from the Android Market.