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Our Mobile App of the Day is: Infinity Blade II.
**2011 IGN Mobile Game of the Year!**
**Entertainment Weekly's Top 10 Video Games of 2011**
**15 Perfect Scores and 10 Game of the Year Nominations**
The award-winning Infinity Blade story continues. Buy today and get free items!
IGN - 10 out of 10 - Editor's Choice
TOUCH GEN - 5 out of 5 - Editor's Choice
TOUCH ARCADE - 5 out of 5
USA TODAY - 4 out of 4
G4TV.COM - 5 out of 5
APPOLICIOUS - 5 out of 5
MODOJO - 5 out of 5
SLIDE TO PLAY - 4 out of 4
GAMESPOT - 9 out of 10 - Editor's Choice
IGN - "Infinity Blade 2 is a must own"
Touch Arcade - "An iOS Masterpiece"
INTO MOBILE - "The King of iOS Gaming Continues its Reign."
IGN - "The Perfect Sequel"
USA TODAY - "A masterful mobile epic!"
Sony will be the last to announce their next-gen console, PlayStation 4 probably won't make it until sometime between 2013-2016
According to the leader of Sony's French gaming division, Sony will most likely be the last to announce its next-generation console. Philippe Cardone, CEO of PlayStation France, told Le Point that they are in no rush to reveal details on their next-gen console.
This is fuelling rumors that Sony aren't even at a prototype design stage for the PS4, which means it can't be shown off to developers or at gaming events such as E3. Sony claims that there is "no pressure", but considering that Sony's console ranks third behind Microsoft's Xbox 360 and Nintendo's Wii, you would think they would be out of the "meh" stage and into the "we need to have another console out in 2 years, max."
With the Wii U launching this year, Microsoft's next-gen Xbox launching next year, Sony will be in a lot of trouble. Wii U won't have the best graphics, but once the next-gen Xbox comes out and stomps all over the PS3 in terms of functionality, features, and graphics... what will Sony do? Sit back and let Microsoft take all the glory? Sony needs to let the PS4 prototypes loose to companies, now.
10-year life cycles, in this world of technology, is pathetic. Smartphones and tablets pounce over themselves every 6 to 12 months, gaming consoles are now stagnant, old horse, less-than-720p-output machines which are in today's standards of Full HD/120Hz, etc - pathetic.
Our Mobile App of the Day is Jelly Defense.
Finally something worth defending!
Join the Jelly forces now and lead them to glory in this uneven and fierce fight against the invaders! Use your tactical skills and wisdom to tip the scales of victory in your favor in order to save the Diploglobe and the Jelly nation from the agressors! That's right, you are their only hope - the one they call the liberator, the true leader, the Jelly savior! You are the hero they deserve! Just look at these poor little creatures. They trust you, they believe in you, they rely on you. Can you refuse those big faithfull eyes (or eye)? You're really their only hope!
Get Jelly Defense now and lose yourself in an amazing, unique and beautiful world! Build powerful towers and lead your army to battle against fantastic and demanding enemies! The most magic, addicting and surreal adventure awaits you! Jump in and become the ultimate Jelly legend!
Jelly Defense, mmm...
You can download Jelly Defense from the Android Market, or check it out, here.
A new trailer has for Gearbox Software and SEGA's new Aliens-themed, Aliens: Colonial Marines is out, this time it's a cinematic trailer. The trailer features a decent music track in the background as well as a tease of things to come.
Watch it above, but if you want to just read about it, then don't blame me for spoilers: The trailer shows off a couple of different floors of a structure, where we can see marines lock 'n' loading, preparing to fight an onslaught of near-unkillable aliens.
Acid drops through the levels, through the metal and lands on a nasty looking alien. It of course opens its mouth and reveals its second chomper. Anyone who is an Alien/s fan and says they're not excited about this, needs to be checked out. Let's hope Gearbox do well with this game.
Nintendo: "we will launch the Wii U in Japan, the U.S., Europe and Australia in time for the year-end sales season"
Nintendo have released their Corporate Management Policy Briefing/Third-Quarter Financial Results Briefing, and after sifting through the numbers, I've found some juicy information on their next-generation console, Wii U.
Nintendo have confirmed they will show off the final unit and discuss details at the upcoming E3 2012 event, which is held in Los Angeles in June. After E3, Nintendo will organize an opportunity in Tokyo where they can showcase the same things to Japanese wholesalers and financial analysts who can't make it to E3.
They tease launch timing saying that it will be between the E3 show and the end of the year, with Nintendo President, Satoru Iwata confirming this by saying:
Today, I'd like to confirm that we will launch the Wii U in Japan, the U.S., Europe and Australia in time for the year-end sales season.
Nintendo have said they don't want to miss the "critical year-end sales season," where they hope to have the Wii U development completely done, with the entire system and software debut to be perfect at the launch of the Wii U. Nintendo have said they learned a bitter lesson from the launch of their Nintendo 3DS portable gaming system.
The rumor mill is going crazy at the moment with news on Microsoft's upcoming next-generation Xbox console. A games industry source has told Kotaku that the next-generation Xbox will have support for Blu-ray, expanding its disc capacity for games from DVD's 9GB to between 25 and 50GB of data.
A "reliable source" of Kotaku's has also stated that Microsoft intend on incorporating some form of anti-used game system as part of the next-gen Xbox. At the moment it's not clear whether this would not allow you to install a copy of a friends' game, that they've already used, on your console. If so, this would stop the renting of games, second-hand sales, and more.
Another hot rumor is that the the next Xbox will ship with the next-gen Kinect, which would sport an on-board processor, which was originally intended for the Kinect, but didn't make it into the final design. A Microsoft rep told Kotaku:
As an innovator we're always thinking about what is next and how we can push the boundaries of technology like we did with Kinect. We believe the key to extending the lifespan of a console is not just about the console hardware, but about the games and entertainment experiences being delivered to consumers. Beyond that we don't comment on rumors or speculation.
MegaUpload's Kim Dotcom used to be No. 1 on Modern Warfare 3, has dropped to No. 2 since being arrested
MegaUpload was taken down a few days ago, as we and many other websites, news sites and even TV had talked about or posted. In between all of this little did anyone realise, he was a near pro Modern Warfare 3 player.
He wasn't in a serious clan or fight in scrims or matches, but he was the No. 1 player in the world for Call of Duty: Modern Warfare 3. Kim Dotcom's gamer name was "MEGARACER", and whilst he has been in custody, Arazos took his place and knocked MEGARACER down to No. 2.
On New Years Eve, MEGARACER won the fight of No. 1 position, but Azaros soon overtook him with 9.09 million points on the MW3 leaderboard, leaving MEGARACER with just 9.05 million points. Azaros has 181,800 kills and 63,418 deaths, with a kill/death ration (KDR) of 2.87. MEGARACER on the other hand has 180,980 kills and 86,241 deaths backed up by a KDR of only 2.10.
Yes, you read that right. Much Different, a Swedish-based, non-profit organisation have given themselves quite the goal. A 1000 player FPS battle, which isn't even a full game, but a browser-based FPS title.
It is called "Man Vs. Machine" and is a game that:
Demonstrates the possibilities of a new kind of technology, developed by MuchDifferent, for creating massive online games. The secret behind being able to handle a much larger amount of players in one First Person Shooter (FPS) battlefield lays in having several (in this case 8) single-threaded servers working together as one, thanks to PikkoServer.
The game is built on the Unity engine, and uses some spiffy server technology that is meant to eliminate lag. Much Different have tested the servers, but just not with the general public yet. Much Different state that:
As long as you have an Internet connection capable of downloading 31 KB/s the amount of lag you experience should mainly depend on your distance from Stockholm, Sweden, rather than the number of players in the game.
Senior producer for Diablo III, Steve Parker, announced through Twitter that he no longer works for Blizzard or on the game itself. As usual, many have speculated on whether Diablo III will get delayed or not.
Parker did not state a reason for him leaving the company, but some believe that despite an announcement just a few days ago about multiple system changes from within the game, Diablo III is virtually ready to go and Parker's work on the game is finished.
Others have speculated that Parker was fed up with the seemingly endless delays and threw the towel in. This, I personally do not believe, as he works for Blizzard. How do you work for Blizzard and not expect their games to not come out in twelve month cycles like Call of Duty games.
Could Parker have left because of the changes? Could he not have been happy with the force of Diablo III on consoles? Maybe he didn't like the path the game was taking and butted heads with upper-management. That's what I'm thinking. What do you think could be Parker's reasoning for quitting Blizzard?
It seems rumors of the next-gen Microsoft console is getting the most talk lately, with more news of the Xbox 720/Next console from "sources close to the project" that told IGN.
There were initial reports that the next-gen console from Microsoft would sport the new GCN (Graphics Core Next) architecture that is found in the newly-released AMD Radeon HD 7900-Series, but it seems that the console might tap some of the 6000-Series of GPUs.
IGN's sources claim it will use a Radeon HD 6670-like GPU, which offers support for DirectX 11, multi-display output, 3D and 1080p HD output. In "real terms", this would allow the next-gen Xbox's graphics processing power to be nearly six times as powerful as the Xbox 360, and just "20-percent greater performance than Nintendo's forthcoming console, the Wii U."
Seriously? Just six times faster? It will have been 8 years since the Xbox 360 launched when the next-gen Xbox arrives, and all we get is six times? Mid-range PC's will be faster than that, before it is even here. Heck, my current GTX 570 SLI setup is faster.