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GFACE launched back in 2007, and until now it has been in "MAXIMUM STEALTH" mode. GFACE has been formed as a separate company headed by Crytek chief, Cevat Yerli. GFACE is designed to offer gamers a social networking site where they can communicate, collaborate, and play. GFACE's motto? 'Play. Together. Live.'
GFACE doesn't really bring anything new to the table, and it has some seriously hard competition in the form of Facebook, Google+, Steam, etc. Members do have the ability to view ongoing games live within their browser, all while they chat in both voice and text modes.
GFACE will be a freemium business model, where the core functionality of the new social networking service to remain free.
Yerli has explained in a statement:
GFACE enables its users to discover and experience entertainment together in real time. "Play. Together. Live" encompasses our mission to re-imagine the way we play, the way we interact with each other - live in an entirely new way. We want everybody to play everywhere for free
THQ are going through some rough times, and those tough times are now pushing back to sequel to Metro 2033, Metro: Last Light. The game has been pushed back to an early-2013 release.
Developer, 4A games has said in a statement:
[The release] may be a little later than you were expecting, but trust us - the wait will be worth it! You'll be hearing a lot more about Metro: Last Light closer to E3, so please be patient. We can't wait to show you what we've been up to.
Are you mad? It would've been nice to have a Metro game this year, but waiting until next year might anger some fans. On top of this, if there's a next-gen console release next year, like it has been rumored, then this game might look dated by the time the game comes out. This is going to be something most game developers/companies are going to have to remember.
Our Mobile App of the Day is GHOST TRICK: Phantom Detective for iOS
Experience this much beloved, touching story for yourself. Try this brand-new kind of "Interactive Mystery" for free right now!
*Devices and iOS supported: iPhone 3GS or later, iPod touch, iPad with iOS 4.3 or later
*iPhone 3G / iPod touch 2G are not supported
*Languages: English, French, Italian, German, Spanish
◆ This Story Starts with Your Death
In an obscure corner of the city, a single bullet takes your life, but that's not all it takes. When you awaken as a spirit, you realize you have no recollection of who you are. Thus begins your search for the answers to these questions: "Who am I?", "Who killed me?", and "Why was I killed?"
One night is all you have to answer these questions before your soul vanishes at dawn's first light, and your only lead is the female detective who witnessed your death...
◆ "Possess" and "Manipulate" Your Way to the Truth!
As the main character, you can possess and manipulate objects, such as a guitar or an umbrella, using your "Powers of the Dead". A variety of actions will be available to you depending on what you possess. Strive to possess the truth itself!
Alan Wake on PC has finally gotten a firm release date, just two weeks from now. February 16th is the day you should buy some batteries for your flashlight, and it has a decent price of just $30. Remedy have been putting a nice amount of polish on Alan Wake for PC, where it includes not just improved graphics, but multiple monitor support, and 3D.
Remedy's CTO, Markus Mäki has said:
We've done our best to do justice to the PC version and do things the way they should be done for PC. The PC version looks absolutely beautiful. We're bringing the game to life in a whole new way.
What can you expect in the PC version? Check out this list:
- Experience Alan Wake's Pacific Northwest in higher resolutions and higher fidelity than ever before
- Refined and fully configurable mouse and keyboard support (or if you prefer to play with the Microsoft gamepad connected to your PC, you can do that too!)
- A wide selection of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios
- Multithreaded engine that takes advantage of quad core CPUs
- Additional options our fans have sought after, such as field of view adjustment as well as "hide HUD".
- Works with AMD Eyefinity 3D 3-screen mode
- Works with NVIDIA NVISION2 Stereoscopic 3D
In a conference call with EA's Vice President of Investor Relations, it was said to analysts:
You're going to hear some announcements from us on Battlefield actually as early as next week in an event we've got in New York. We've got plans for all of our major franchises to turn them into more of as we're seeing with FIFA and with Battlefield more as games for service that have constant flow of downloadable content.
The rumor of an 'all-American DLC' has come from some YouTube comments where they've stated:
I have a source telling me that there will be an all American DLC, based on New York City, Miami, New Jersey, and I think it was San Francisco.
Now, with Frostbite 2, this would be an amazing thing. It would look truly gorgeous, and give us a change to the current maps we have in Battlefield 3/Back to Karkand. Inner-city NYC fights would be amazing, with destructible environments and what not. Give me "enhanced destruction" that we saw in B2K, but amplified, and I'll get back into BF3.
In their latest financial call, EA have confirmed that blockbuster titles, Battlefield 3 and FIFA 12 have both passes the 10 million sales milestone since launch. Battlefield 3 launched in October last year, FIFA 12 launched a month earlier in September.
These are some great numbers, and shows that when developers sit down and make a great game (Battlefield 3 for example), that people will buy it. Yes you're going up against the "zomg it's another COD game, we must have it, my preccciooouuussss," that means diddly squat when it comes to the super-intense, hyper-real Battlefield 3.
Now we need an announcement of a next-generation Battlefield 4, PC-exclusive. Split Battlefield 3 into "Battlefield: Bad Company 3" and have it multi-platform. DICE/EA, you would be a pioneer and reinvigorate a dying enthusiast/DX11 gaming market. You could be the new id/Epic with graphics engines since they've sold their souls to consoles.
Our Mobile App of the Day is: Fragger for Windows Phone.
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OVER 100 MILLION GAME PLAYS AT MINICLIP.COM. THE SMASH HIT GAME NOW ON WINDOWS PHONE 7!
The world of Fragger is at risk, and he needs your help to explode all enemies! Unleash your shooting abilities to kill all the enemies and unlock 3 different perks!
Featuring 310 challenging levels, and 10 different worlds, Fragger guarantees you many long hours of exploding fun!
Once you become and grenade launcher expert, compare your score online with the millions of Miniclip users that play Fragger.
OTHER KEY FEATURES:
- Amazing graphics
- Leaderboards and Achievements
- Interactive tutorial to learn how to play
Try also the free web version of Fragger on our website:
A game by conceptualized by Harold Brenes and developed by Miniclip
Grab it directly from the Windows Marketplace on your device, or here.
I'm one of these people. Where in the hell is Half-Life 3. My latest editorial even covers it, where the last words are "Where are you, Gordon Freeman?" We need him, and we need him now. There seems to be a push from the community, too, which is great.
A quote from the group:
The entire trilogy of episodes was supposed to be completed and released by 2007, and if Valve have decided to do other things for the time being, that is fine; all that we ask for is a basic response on the matter, and to let fans know whether or not the current story arc is scheduled to conclude at another point in time.
In addition: This message is in no way, shape or form attempting to rush the development of the Half-Life series; in fact, most members agree that Valve should take the time needed to deliver a complete and polished product.
A bunch of gamers dubbed from the "Call For Communication Steam Group" plan to play Half-Life 2 this weekend, hoping to send a message through the Steam servers to Valve itself. The group has gotten quite the amount of press, with some of the largest websites talking about it, which is bought us to this point where we at TweakTown want to join in.
Doing a bit of Reddit surfing between news posts when I spot this laughable news piece. "The Real Cost of Being a Video Gamer" is a piece by Bloomberg, where they've quoted Jamin Warren, founder of Kill Screen magazine, where he discusses hardcore gamers.
He says "PCs are the hot rodders of game play." Which, is fine. Bloomberg did also say Warren said that hardcore gamers "often soup up systems by adding motherboards, boosting RAM and optimizing graphics." Adding motherboards? As in plural, multiple, more than one? Wow. Really?
'Hardcore' PC gamers 'optimize' graphics, why not get some actual facts and state that they add more than one graphics card (or GPU) in their system. But, I thought I'd just point this article out, I have to go now though, I've got to spiff up by PC and install another two motherboards. I never realised being a hardcore gamer since the early 90s on PC, that having one motherboard makes me unl337. BRB adding motherboards.
I won't even go into the rest of the article, you should really take a look for yourself, it's a great read.
In a curious move, Valve have made some of their titles available through a rival digital distribution platform, Impulse. Impulse was acquired in 2011 by GameStop, which is another curious move. When your main source of income is from selling games, it would make sense to have some of PC's biggest games available on your platform.
Valve's games are now available through Impulse, which include Left 4 Dead and its sequel, Portal 2, The Half-Life Complete Collection and The Orange Box. Strangely, all games require Steam activation, which means you'd have to be using Steam at the end of the day. This hasn't affected Impulse, where they've said in a blog post:
Some of the greatest, most creative games of the past decade (and the one before that) are now available! Legendary developer/publisher Valve is now available! Whether you enjoy hitting things with crowbars, the power of gravity, making holes in walls or making large holes in the undead, Valve's games will suck you in and won't let you go! There's more quality gameplay here than you can shake a crowbar at!
I do like the last bit, "there's more quality gameplay here than you can shake a crowbar at!" Nice skills there, Impulse.