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Fortnite, the first Unreal Engine 4-powered game, PC-exclusive at launch

Epic Games have finally started releasing some information on their first Unreal Engine 4-powered game, which is being developed primarily for PC, with the potential to hit other platforms in the future. It may be released in time to hit next-generation consoles if the engine is good enough.




The game is called Fortnite, and is described as a combination of Minecraft, The Walking Dead, and Team Fortress 2. Sounds exciting, huh? Fortnite is set in a post-apocalyptic world with cartoony graphics, with the gameplay focusing on scavenging for survival. In Fortnite, you'll be searching for building materials, weapons and other useful items during the day, which you'll use to fend monsters off such as trolls that spawn at night.




Currently the day-night cycle is around one-hour, but this may change. Surviving throughout the game will be the player fortifying your holdup with the in-game construction mechanics that are said to be more complex with Minecraft's. Materials include axes, stones, and sledgehammers. These items can see you building many different things, with Epic striving for variety, but they've also said you won't require an engineering degree to build items in Fortnite.

Continue reading 'Fortnite, the first Unreal Engine 4-powered game, PC-exclusive at launch' (full post)

Ouya cracks $3.7 million in Kickstarter funds, continues to grow exponentially

Ouya is breaking all sorts of records here, with their Kickstarter-funded Android-based gaming console only requiring $950,000 worth of pledged money in order to get started. We reported on it a little over 24 hours ago, where they had $1.7 million in funding.




But now, they've reached an astounding $3.7 million, and with 27 days of fundraising to go, there seems to be no signs of it slowing down. The Tegra 3-powered console is set to truly revolutionize gaming, and with $950,000, they were able to deliver this. What will they do with over $3.7 million? At this rate, they could break $10 million without a sweat.


Ouya, in the great words of Rob Schneider and his many lines in Adam Sandler movies "you can do it!" I've also just noticed the $225 Kickstarter-exclusive pledge is back... with just over 900 remaining. This one includes two controllers with your username ETCHED into it, so they're unique to you. I've just pledged from $99 to $256 (my username includes those numbers). Excellent.

Valve releases Source Filmmaker into open beta

We all should know who Valve are, but a quick refresher: they're those awesome people behind Steam, Half-Life, the Source Engine, Counter-Strike, Team Fortress, and oh so much more. The company has today announced the open beta release of Source Filmmaker (SFM).




Source Filmmaker has been made available for free, for everyone. Source Filmmaker is a storytelling tool that Valve developed inside the Source Engine so that users can create short animated films. These are the types of films we've seen such as the "Meet the Team" series we've all come to love from Team Fortress 2.


Valve haven't released too much, after all, it's just an open beta for now. So firstly, the company has released all assets from Team Fortress 2, as well as assets to two of the "Meet the Team" flicks.

Angry Birds Trilogy to fling into the Xbox 360, PS3, Nintendo 3DS later this year

It looks like those pesky Angry Birds are coming back, with Angry Birds, Angry Birds Seasons and Angry Birds Rio being thrown together to form Angry Birds Trilogy. The Angry Birds Trilogy is forming and will arrive on the PlayStation 3, Xbox 360, and the Nintendo 3DS this "holiday" season.




PlayStation Move, Kinect and StreetPass features will be available for their respective platforms. Angry Birds Trilogy will be an Activision-published title, and has been completely "built from the ground up" for the new platforms it's flinging onto.


Rovio exec Petri Järvilehto told IGN:


You can think of the game as the ultimate collector's edition. There are new cinematics, extras and other entertaining content. In addition, all of the existing material has been uprezzed and re-treated for the high-resolution and big screen.

Survarium, a survival MMOFPS from the developers of S.T.A.L.K.E.R.

S.T.A.L.K.E.R. 2 may have been cancelled, but it seems from survival MMOFPS, Survarium, will definitely suffice. Considering Survarium is from the same developers, Vostok Games, and the fact that it's destined to be a free-to-play, massively multiplayer first-person shooter that's all about, er, surviving, it should be the goods.



Of course, it all takes place in a post-apocalyptic environment (what else, it is 2012 after all), the developers have teased the world with a bunch of screenshots, and a developer's diary video talking about the game. The video goes for a nice eight minutes, but unfortunately doesn't feature any in-game footage.




So, what is Survarium, what do you do? Well, players in the game have to complete missions for different factions in order to earn money and status, pretty much how S.T.A.L.K.E.R. was played. Players can also work together for co-op missions, form teams for player-versus-player action, or play in "free play mode", where they'll be able to enjoy the freedom of interacting with human counterparts in the game. RPG elements will also be at play, such as leveling up and skill specialization.

Continue reading 'Survarium, a survival MMOFPS from the developers of S.T.A.L.K.E.R.' (full post)

OUYA, the $99 Android-based console gets $1.7 million (and counting) worth of Kickstarter

[UPDATE: They've just hit $2 million!] If there's anything we know about the world, and technology, and everything around it, is that its in a constant state of change. Kickstarter is here to help that, and so are the guys and girls behind Ouya. What is Ouya?




Ouya is a kickstarter project, and a "new kind of video game console". Ouya love gaming on a bigger TV screen, they know that smart devices like smart phones and tablets are the current in-thing, but they also know that some of the best are abandoning the traditional platforms and moving toward where "it" is, and "it" is in smart devices. Ouya want to change this.


Ouya have raised (at the time of writing) $1,772,876 of their $950,000 goal. They have 14,144 backers, and 29 days of Kickstarting to go. Kickstarter has confirmed that Ouya has achieved the biggest first day ever for one of their hosted projects, and it's the eighth project ever to crack the $1 million mark.


The best quote they use, in my opinion, is "it's time to upend console gaming", and I'm totally with them there. Ouya say "it's time we brought back innovation, experimentation, and creativity to the big screen. Let's make the games less expensive to make, and less expensive to buy. With all our technological advancements, shouldn't costs be going down? Gaming could be cheaper!" Hooray! Someone gets it! Finally!

Continue reading 'OUYA, the $99 Android-based console gets $1.7 million (and counting) worth of Kickstarter' (full post)

Valve to let users vote on what games get released on Steam

Valve are a company that don't like to stay the same, and I love them for it. The company that are known for Half-Life, Counter-Strike, Team Fortress, and many, many more amazing games, have announced a new feature that will see users voting for what titles appear on Steam.




At the moment, Valve has an internal group that decides on what launches on Steam, but since Valve don't really employ psychics, it can be very hard to please the entire community. Valve wants to stop this, so in late-August, the company will launch "Steam Greenlight". Steam Greenlight will use the system introduced by the Steam Workshop from last October.




The Workshop lets players rate and comment on content, such as Team Fortress 2 items, Skyrim mods. Valve have said:


The community should be deciding what gets released. After all, it's the community that will ultimately be the ones deciding which release they spend their money on.

Continue reading 'Valve to let users vote on what games get released on Steam' (full post)

One of the biggest gaming collections sells for $1.2 million

What I imagine is probably the coolest person ever, has just sold their insane catalog of video games for Nintendo home systems from the NES/Famicom through to the GameCube, as well as the full lineup of every game released on any Sega system.




All of this comes in their boxes, with original instructions. It amounts to more than 5,000 games, with the collection mounting up cartridges for the NES, Super Nintendo, Nintendo 64, GameCube and Virtual Boy, as well as anything published (!) for the Sega Master System, MegaDrive/Genesis, Game Gear, Saturn and Dreamcast. The Dreamcast collection is a stand out, funnily enough, which includes 550 games, and is advertised as factory sealed, all of it.




The seller also states "all games ever released on NEC systems, all factory sealed!" and included a buy-it-now price os just 999,999.99 Euro, or at the current exchange rates, US$1,238,099.99. Not bad, considering the seller would need to have some very exclusive industry access, or the ability to walk through walls in order to build this type of a one-of-a-kind library. The seller does state "you can email me asking the presence of a specific title in a fullset, but you can be 99.9% sure it is present".

Continue reading 'One of the biggest gaming collections sells for $1.2 million' (full post)

Microsoft says their top 4 franchises "outsell like the top 11 Sony franchises"

Corporate Vice President of Microsoft Studios, Phil Spencer, has some words to say against his competitors Nintendo and Sony. First off he has stated that the Wii U is graphically equivalent to the current-generation Xbox 360, and he's got some even nicer words for Sony, saying that Microsoft's top 4 franchises outsell the top 11 franchises from Sony.




He told GamesIndustry:


We have always been about trying to create hits that really push our platform and reach millions of people. I've never looked at our first-party mandate as trying to simply pump out content that only a few select people will go out and buy. If you look at our top franchises in our first-party, they do incredibly well relative to other first-party franchises. If you rank our top four franchises against the other franchises, our top 4 outsell like the top 11 Sony franchises or something like that. In the end, it's about creating something to scale and something that matters.


What do you think? Sony have some powerful IP, but I personally think Microsoft have it this generation. Halo, Gears of War, etc. Sony will need to try very hard to win with the next-gen of console wars, as Microsoft seem to be on a roll right now with Windows 8, making hardware (tablets), and more.

Continue reading 'Microsoft says their top 4 franchises "outsell like the top 11 Sony franchises"' (full post)

RumorTT: Sony to release super-slim PS3 at Gamescom next month

The PlayStation 3 is quite old now, and was refreshed for the first time back in 2009 as a slimmed down version of the popular console, and right now, it's the only model that is in production. But, according to some documents that were filed with the U.S. Federal Communications Commission (FCC), we could expect a "super-slim" version to be announced at next months Gamescom in Germany.




When Sony announced the current slim model, they did so at Gamescom three years ago. The above FCC sketches don't really show much, but they do show a different FCC label position as well as confirming that Bluetooth 2.0 + EDR and 802.11 g/n have become standard once again.


Eurogamer took some time at E3 to speak to Sony executive Shuhei Yoshida, where they asked him if Sony had any plans to release a super-slim PS3. Yoshida told Eurogamer to never say never, which is a strong hint toward the move to a super-slim PS3. Considering that the PlayStation 4 could be out within the next 1-2 years, this would be the perfect time to cash in on the ageing console. What could its name be?


PS3 Mini? Mini PS3? Super-slim PS3? What are your thoughts? What would you name a super-slim PlayStation 3?

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