TweakTown NewsRefine News by Category:
Just days ago, 2K Marin had a Canberra, Australia-based arm to help with development. This studio is now working with former sister studio Irrational Games on BioShock Infinite. Irrational Studios boss Ken Levine said when asked for a comment:
We had a number of open positions on BioShock Infinite. When we found out our former sister studio 2K Australia was becoming available, we thought they would perfectly fill those roles. If every decision was this easy...
Then we have a history lesson, in 2007, Irrational Games was bought by Take-Two, just before the release of BioShock. Just before this, the studio was split apart and renamed 2K Boston and 2K Australia. Since this time, 2K Boston has become Irrational Games, but 2K Australia was skipped. 2K Australia helped 2K Marin on BioShock 2, after which 2K Australia became 2K Marin, but based in Australia. After this, they helped with the XCOM reboot.
Whatever you're doing right now, stop it. Give yourself exactly five minutes and fifty five seconds of freedom to watch the below video. ORM Entertainment have been working [hard] on a simulator called Titanic: Lost in the Darkness and by beard of Zeus does it look truly beautiful.
The simulator began as a mod for Crysis, but has been updated, refined and reiterated upon until eventually being moved to CryENGINE 3, where it has hit the big time by looking absolutely mouth-wateringly beautiful. Completely jaw dropping at every turn, it makes me want a game made in the Titanic world, with the 1920s era weapons.
Watch the video above, preferably in 1080p and have your sock off, because if you have them on, they'll get blown off anyway.
Skyrim has received a 1.2 patch for the PS3 version of the game, which fixes a whole heap of annoying issues and strange bugs. PC or Xbox 360 Skyrim gamer? You'll have to wait 48 hours for your patch.
The 1.2 notes are below:
Improved occasional performance issues resulting from long term play (PlayStation 3)
Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
Fixed issue where projectiles did not properly fade away
Fixed occasional issue where a guest would arrive to the player's wedding dead
Dragon corpses now clean up properly
Fixed rare issue where dragons would not attack
Fixed rare NPC sleeping animation bug
Fixed rare issue with dead corpses being cleared up prematurely
Skeleton Key will now work properly if player has no lockpicks in their inventory
Fixed rare issue with renaming enchanted weapons and armor
Fixed rare issue with dragons not properly giving souls after death
ESC button can now be used to exit menus (PC)
Fixed occasional mouse sensitivity issues (PC)
General functionality fixes related to remapping buttons and controls (PC)
Microsoft's next-generation Kinect 2 is set to receive a hefty upgrade in specs, which will allow it to be so accurate, it could lip read. Yes, lip read. Kinect 2 will also offer improved motion sensing and voice recognition.
Eurogamer was told by a development source that Kinect 2 will be so powerful it will be enable games to lip read, detect when players are angry, and determine in which direction they are facing. Kinect 2 should also have the ability to track the pitch and volume of player voices and facial characteristics to measure different emotional states.
Current Kinect technology is held back by USB technology as it has to pass data through the ageing technology. Kinect launched in November 2010 with the depth sensor set to 30 frames per second and a 320x240 resolution limit. The USB interface is capable of roughly 35MB/sec but is artificially held back to use only 15/16MB/sec because multiple USB devices can be used at once on the Xbox 360.
See what I did with the news title there? For those of you who want to get your hands on Sony's NGP, PS Vita, you might want to save some of the Christmas money because they're set to be expensive.
Sony opted for a proprietary PS Vita memory card, as it's not an industry-standard SD card, or even Sony's own Memory Stick. Now pricing has arrived and it's quite... disappointing. GameStop has posted some retail pricing of four of the Vita memory cards, 4GB, 8GB, 16GB and finally, 32GB, with prices of $29.99, $44.99, $69.99 and $119.99, respectively.
Really, Sony? You haven't been through enough over the last few years with your Memory Stick crap, and especially in the last few months with the various Sony PSN network hacks? I expected more.
Psst. Come over here. Yeah, over here. I have a secret - I'm secretly addicted to Battlefield 3. I don't play it often, but a few hours here and there and I'm on level 20. I don't want to thrash into it, I've had a few things happen lately that takes my time away from it. But, today brings a new gameplay video of Battlefield 3's expansion pack - Back to Karkand.
The map displayed is Gulf of Oman and features combat vehicles that you'll be able to control in the game. Three of the vehicles are from Battlefield 2 and those vehicles are: STOVL fighter jet, desert buggy (woo!), and one of the APC's.
Who would you guess out of the whole world, would have a one-of-a-kind Minecraft-themed "Top Notch" hat. Well, you'd be right if you guessed Minecraft creator himself, Markus "Notch" Persson, who was invited to play in Team Fortress 2's third Mixup event.
He played on RED, where he was teamed up with Valve's Jon Lippincott and Cobalt's Daniel Brynolf. They versed BLU which consisted of comprising film maker Freddy Wong, Valve's Robin Walker, and others. Notch took home the "Primeval Warrior" medal in one of the games, and Walker also presented him with the "Top Notch" hat.
The "Top Notch" hat is a cardboard box that resemble's Notch's avatar in the visual style of Minecraft. It's equippable by all classes, but because of its size, "it significantly clips with items that exist in the whole head, necklace, glasses, ears, face and beard equip regions". Right now, Notch is the only one who possesses the "Top Notch", with its description pretty cool also:
"Welcome to a secret society so exclusive it makes the Illuminati look like a Costco. How exclusive? You are the only member. This is the only item of its kind in all of existence. So don't craft it, Miney."
PC gamers have had a great week, with 95-percent of them accused of being pirates, and just bagging them out in general and blaming piracy for lack of sales. But Good Guy Game Newell has come through with a treasure map of where to find success in digital distribution [I hope you get the pun there, it was intended].
Gabe tackles the issues of claiming that lowering prices for games will make piracy go away, and he also takes on companies that seek to fight piracy by inconveniencing consumers. He says:
We think there is a fundamental misconception about piracy, piracy is almost always a service problem and not a pricing problem. For example, if a pirate offers a product anywhere in the world, 24/7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country three months after the U.S. release and can only be purchased at a brick and mortar store, then the pirate's service is more valuable.
I'm sure some of you pulled out your Lightsabers for the Star Wars: The Old Republic beta weekend just gone, and I've been hearing nothing but great things about it, but now we have some news on just how successful it was. Bioware had invited practically everyone to play in their MMORPG, so that they could stress-test their servers to see how they went with hundreds of thousands online at once.
Most servers had queues on them all weekend, with a few of them with queues of over 1000 gamers waiting to get in. Other beta testers and Twitter posts indicated even higher numbers on the queue, so you would think that it would be a limited server issue, right?
The last day of the Steam Autumn Sale is upon us, and we have again, some great savings on popular games. First up we have Call of Duty: Modern Warfare 2 discounted to the tune of 50-percent taking its original pricing of $89.99 to $44.99.
Thief: Dark Shadows receives 75-percent off, taking its $19.99 price to $4.99, Demolition Inc. receives 75-percent off also, bringing its $9.99 price to just $2.49. Red Faction: Armageddon includes 66-percent off reducing its price from $49.99 to $16.99, one of my most favorite games ever, Dead Space 2 receives 75-percent off, bringing its $69.99 pricing down to just $17.49.
There are a few games left in this sale, such as Driver: San Francisco with 50-percent off, down from $49.99 to $24.99 and Fable III with 50-percent off also, down from $49.99 to $24.99.
The sale has another 17 hours left.