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The creator of the iconic 3D FPS game genre, John Romero, has discussed his plans regarding creating another first-person shooter after his notorious failure Daikatana. Work hasn't begun on the game quite yet, but Romero says that he knows what it's going to be like and he thinks it's pretty cool.
"I'm definitely going to be making another shooter and it will be on PC first. I don't want to talk about the details but I already know what it is," said Romero. "I've already kind of designed the thing and it's pretty cool-though of course, I am going to say that." He does go over some of the specifics of the MMO portion of the game:
It's a persistent game, it has persistent player data, the character grows and gets better over time. You will be playing the game as you would expect a shooter to feel, but the specifics of your situation, narrative wrapper and reward system are all unique.
He also says that it won't be like today's popular shooters. In other words, players won't be bullet sponges or able to tank:
I'm not a fan of cover systems or the player being a bullet sponge. I'm not that interested in the tank-like player; I like feeling that I have skill in the game. I love twitch 180s, fast targeting, fast firing, fast movement. So anything that's not like that-like current shooters that are basically a track going through a level to the exit and everything is closed off-is not interesting to me.
A new game from the studio that brought you Rock Band and Dance Central has been confirmed to be in the works. Harmonix is set to release another Rock Band brand game called "Rock Band Blitz" which will be released "this summer." We have no specific confirmation of the actual release date other than that.
This game is different from the other Rock Band games in that it doesn't require any peripherals. Instead, it goes back to some of the earlier games which rely on frequency and amplitude, where players press buttons in time with the songs which span multiple lanes. The game will feature a new soundtrack of 25 songs.
Existing customers can import DLC from previous versions to the game and use the Blitz songs in any other Rock Band game. It's nice to see that Harmonix is working on compatibility between its games rather than leaving the customer out to dry. It would be nice to see Call of Duty do something similar with its maps and map packs.
The game will show up on Xbox 360 and PS3 as a downloadable title via PSN and XBLA. Once again, the release date is yet to be determined.
BioWare announces Mass Effect 3: Extended Cut, will offer additional cinematics and epilogue to existing ending sequences
BioWare has just announced Mass Effect 3: Extended Cut, and confirmed that there will be no new endings added to the game. The original news from a few hours ago put it as though we should expect some new endings, as people weren't happy with what was on offer. The studio has said:
BioWare strongly believes in the team's artistic vision for the end of this arc of the Mass Effect franchise. The extended cut DLC will expand on the existing endings, but no further ending DLC is planned.
What BioWare will be doing, is expanding on the ending, they explain:
By creating additional cinematics and epilogue scenes to the existing ending sequences. The goal of these new scenes is to provide additional clarity and closure to Mass Effect 3.
Mass Effect 3: Extended Cut DLC will be made available sometime "this summer".
Ubisoft's upcoming first-person shooter, Far Cry 3, has enjoyed some hands-on time by the team over at VG24/7. They've thrown up a nicely edited video where it shows off some of its multiplayer goodness, below.
As you can see here with its modes, XP and what not, it definitely has been influenced by FPS kings Call of Duty and Battlefield with things like experience points, leveling up, kill assists, team boosters, air support and a capture-and-hold gameplay mode.
But, it's all about the fun, right? Who cares who or what has influenced it. It looks like a good bash for multiplayer. Long lasting appeal? I think this Far Cry will slide into obscurity as fast as the last one did. I expect reviews to be around 6-7 out of 10. I'll still take a look at it, but it just looks like a run-of-the-mill FPS to me.
So, here we are folks, we all kinda know through various rumors that the next-generation consoles are coming from both Microsoft and Sony, but no official news yet. They should hit at the earliest, this year, and most likely, next year toward the holiday season. But now we're seeing news that Battlefield developer, DICE, are hiring for the next-generation of consoles, according to a recent job listing.
The job is for a senior software engineer and reads:
We believe in tailoring the role for the individual but tasks might include implementing new features and workflows for content creators, keeping track of performance and memory and optimizing for current- and next-gen.
That's enough to tease you, and we should expect most studios have been doing the same thing. A 12-month-plus lead on next-gen graphic engine development (Frostbite 3.0?) would sound about right, and would allow DICE to release their various DLC between now and the next-gen console releases.
I really expect the next-gen consoles, and next-gen games, to ramp up graphics and physics, considerably. Anything less than 1080p @ 60fps with AA at 2-4X would be disappointing. Heck, it needs to be even more than that, personally. 4096x2160 @ 60fps would be nice, but I'm pushing it now, aren't I?
Just over a week ago, Good Old Games (GOG) revamped their website and dropped their name to just GOG. No Good, no Old, no Games, just GOG. Within this new sense of identity, they're giving away the original Fallout, for free, for the next 48 hours.
You don't just get the original game, either. You get a bunch of bonus content including the 124-page manual, Fallout series wallpaper, HD wallpaper, reference card, Fallout Bible (205 pages), the soundtrack, 5 Vault Boy avatars, 18 avatars and finally, 5 artworks. Not bad for the good price of, oh wait, its free. Yes, $0. Nothing, nada.
Get in now and grab it, and enjoy the game that started the Fallout series. Fallout weighs in at 506MB and will work on Windows XP, Vista and 7 (32/64-bit). You can get it here.
Draw Something passes 50 million downloads, earns the title of becoming the fastest-growing original mobile game of all time
Pictionary-style drawing game, Draw Something, has surpassed 50 million downloads in just 50 days. This gives it the title of becoming the fastest-growing original mobile game of all time. Draw Something has also regained its top spot as the No. 1 paid app in the App Store, grabbing the title back from Angry Birds Space.
More than 6 billion drawings have been created, with around three drawings per second created on the day the game launched. You thought that was impressive? That number is now at 3,000 drawings per second. The five most popular words in the game are starfish, pregnant, hangman, six pack and boom box. The least popular word is latrine.
Zynga did well acquiring the makers of Draw Something, OMGPOP, for nearly $200 million a few weeks ago. Draw Something is either going to constantly expand and turn into the 'next' Angry Birds, or its going to hit a brick wall. There are various issues with the game that people talk about, and the words are quite limited, I've personally received the same words 5 or 6 times now.
Last week we posted a RumorTT on the upcoming next-generation PlayStation 4 'Orbis' console, we heard the PlayStation 4 would sport a 64-bit, x86-based AMD processor, as well as an AMD Radeon-branded GPU based on the 7700-series or higher from the Southern Islands family.
According to some news from IGN, and one of their sources who talk of the "official product specs", we should expect an AMD A8-3850 which features a quad-core 2.9GHz processor with an integrated graphics chip (APU). This APU will also work in tandem with the PS4's dedicated GPU, which should be a HD7670, which should be clocked at 1GHz and [only] have 1GB of dedicated VRAM. Considering that the HD 7670 is a rebranded HD 6670, which is based on AMD's 40nm "Turks" GPU.
This means it won't sport any of the luscious features that Graphics CoreNext offers, not does it sport the VLIW4 tech, but instead, VLIW5 machinery. With these two graphics technologies working in tandem, we can expect it to be called a "Radeon HD 6690D2". We should expect more news as it comes, but just 1GB of dedicated VRAM? I'm quite disappointed if that's true.
Minecraft's creator, Notch, has announced plans for a new science fiction game that will require a monthly subscription. The game is tentatively titled 0x10c and is coming from the same studio as Notch's previous game, Minecraft. Minecraft has sold near 5.5 million copies despite it not being backed by a major game publisher or marketer.
The game is set 281 billion years in the future where a group of humans have awoken from a deep hibernation. They enter a dystopian world that is on the brink of destruction. There will be space battles, looting, trading and planet mining. Users will also have to programme their own 16-bit CPUs to power their spaceships, which is an interesting approach and shows that the creators of Minecraft are still thinking outside the box.
Persson said that the game will follow hard science-fiction rules. This means that it will be based in theoretically possible or plausible ideas. He has even encouraged scientific experts to correct any mistakes that he makes. I imagine this will be a smash hit just like Minecraft was. More as it comes.
According to AnandTech, who have been informed of "an internal Apple project to bring a physical controller to the market", we could see the company release a new controller for iOS devices, for gaming. But, we also might never even see the product, ever.
Confused? Yes. The report adds "whether or not it will ever see the light of day remains to be seen". Google introduced a similar concept, where they added both wired, and wireless controller support to its Android OS with the launch of Android 3.0/Honeycomb last year. A move like this would make games such as Grand Theft Auto 3 (and obviously a lot, lot more) playable on iOS devices.
At the moment, gaming on a touchscreen can be kind of tricky, and with Apple pushing their new Retina Display on the new iPad, we should see a next-generation of games on iOS devices over the coming year. Epic Games told CVG back in February that they're "constantly pushing" platform holders to make their next-generation consoles as advanced as possible "because if they don't, Apple will go right past them", and I would have to agree, as I've said something similar for quite some time now.
Interesting times ahead, everyone!