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I've been posting quite a bit about Battlefield 3 lately but there's two reasons behind this. One, DICE/EA are pushing out new content showing off various pieces of the game every week or so and secondly the game just looks absolutely fabulous. Mind-blowing. Orgasmic. And finally, we have a 12 minute video to get all excited over.
The above video shows off the three Fault Line Gameplay videos and there's a bit of extras in-between and at the end. The videos are just amazing and are really setting Battlefield 3 up to be one of the best-looking FPS games ever. This is all thanks to Frostbite 2.0 and the fact that DICE are developing BF3 for the PC first and then scaling down - which sounds like a few of the keyboard-warrior attempts I've personally said on various forums and TweakTown-based news bits and editorials.
The latest Battlefield 3: My Life trailer that I'm posting this news about is so good, that it literally gave me goosebumps. The last time I was this excited about a game from early footage was Half Life 2.
The video is a mash up of already seen footage but toward the end I'm delighted to announce there's new footage - footage from within freakin' jets and tank fighting. So, if you're a fanatic of Twilight, you're a Twihard. Well, push me over and color be a Battlehard. Yeah, it sounds sexual, but you know you are one too.
Long story short: Valve, maker of kick-ass games like Half-Life and the upcoming Portal 2, will launch the latter through the online service Steam if a bunch of people get together and play some indie games.
Earlier today, the end of an ARG was realized when Portal players found this on the Aperture Science website:
It's a counter that keeps track of how many people have purchased/are playing Steam's $38 indie game pack "Potato Sack", which includes titles like Bit Trip Beat, Amnesia: The Dark Descent, Super Meat Boy and Defense Grid. So even though the ARG was just a (shocker) marketing ploy to get you to buy games so that Portal 2 comes out sooner than...well, Tuesday, who cares? If you're already a Steam member, you might as well add these great games to your collection and support the indie developer community while you're at it, and get Portal 2 sooner!
STFU, h8ters. The world is just full of companies that want to sell you things. Get used to it. At least Valve let you have fun while doing so.
After yesterday's confirmation that yes, in fact, Nintendo will be announcing a new game console at the Electronic Entertainment Expo June 3rd, we now know today that the sequel to the Wii is codenamed "Project Cafe".
At E3, Nintendo is reportedly going to be demonstrating first and third-party titles for the new system, but it's unclear as to whether they'll be playable demos (awwwwwwww). Sources told IGN today that the system's controller will resemble the old Gamecube controller in that will have two analog sticks, a standard D-Pad, and some triggers. And I'm curious to see how this is going to be implemented, but the controller will also have a 6-inch touch screen embedded in the controller itself. The screen will allow players to stream content from the console to the controller- this is insane! Does that mean we're all going to have little detachable DS's? Or Gameboys or something? Evidently we can stream entire games onto the consoles.
This gets more exciting the more news arises. Nintendo always does insane stuff like this- but it works out for them.
If only you got to kill the entire cast of the third movie. Damn, that was brutal. Film production house The Weinstein Company as promised, is making mobile games based on current films. In this case, we get a mobile game to get us excited for the release of fourth installment in the Scream franchise, originally started by Wes Craven back in the 90's. We got some screen shots from the mobile game, available on iOS, which looks to be pretty cool.
The movie starts playing tonight, April 15th! What's your favorite scary movie?
TWC Games is proud to announce the launch of the SCRE4M IOS game for iPhones, iPads, and iPods and SCRE4M avatars for fans and gamers across the globe to experience the franchise on a new, intimate level. The latest installment to the famed franchise hits theaters today, Friday, April 15th.
Both the game and the avatars feature the legendary, infamous face of terror, Ghostface, along with other franchise focused themes and art. TWC Games focuses on creating extensions of the film franchises with fresh, engaging content playing directly on the spirit of the films.
The launch partner for the Avatars is XBOX LIVE and the launch partner for the Game is Apple. Links to both can be found below.
This is the first of many Avatar campaigns and IOS games that TWC Games will launch in addition to our many games for portals, mobile, and handhelds.
If any of you have been playing the button mashing extravaganza that is Marvel Vs. Capcom 3, you may have noticed some strange things. That is to say, strange things other than the crazy assortment of flashing lights, colors, and the fact that you manage to pull off all sorts of combos and super moves without ever really knowing how.
Is your Ryu floating randomly? Snapping out Zero momentarily disabling your characters? Is your opponent's Captain America randomly performing combos on you? And my personal favorite, is your opponent's Amaterasu carrying out frustratingly infinite combos? I'd actually love to see the look on the person's face on the receiving end of that.
If you're like most MvC 3 players, you probably haven't noticed and/or just assumed that your button mashing had come together in some sort of harmonius wonder, but all of the above are bugs, and are in no circumstances supposed to be happening. In a blog post today, Capcom announced that they've fixed all of these problems and more.
Honestly though, who would have even known? Love the game, but crazy unintended @#$% happens all the time.
Yes, the rumors are true: we did patch MvC3 today. We've fixed UI bugs and tweaked minor details of the gameplay to improve the experience. Here are the details of what was updated:
Sony moves 50 million PlayStation 3s, also moves eight million Move controllers, see what I did there?
Sony have announced today that they've reached the milestone of 50 million units worldwide as of March 29. Sony also announced that the PlayStation Move sales have surpassed 8 million units worldwide as of April 3.
Other milestones include 75 million registered accounts in 59 counties and regions around the world for the PlayStation Network service. The PS3 features a library of more than 2, 128 software titles with more than 480 million units sold worldwide (480 million!!). Nice work, Sony.
The official trailer for the multiplayer portion of FEAR 3 is out and I must say, it looks quite good! It includes a few different modes with the most interesting one called "F**KING RUN" where a wall of evil comes toward you and you must F**KING RUN away from it.
I find the trailer very old-school in its multiplayer look and feel, which is a very cool thing these days with clone after clone of Call of Duty being released. FEAR 3 is being developed Day 1 Studios and not Monolith like the original, awesome FEAR. Other modes in FEAR 3 are "Contractions" where you survive wave after wave of soldiers, "Soul Survivor" which looks like a mode in which where you die, you can use your "soul" to possess another player. Finally, we have "Soul King", which lets you possess the bodies of soldiers and is "every soul for himself".
Left 4 Dead definitely looks to have some competition coming out soon!
Nintendo 3DS racks up 400, 000 US sales in opening week, takes punches at the month-long total for DS sales
Nintendo is pumping out some serious numbers with their new handheld, the Nintendo 3DS - selling 400, 000 3DS units in the last week of March alone. Impressive stuff. It launched on March 27 so really just a standard working week worth of sales.
On the flipside, Nintendo sold 460, 000 Nintendo DS units for the entire month of March - these sales were boosted with some decent game launches for the platform in the form of two new Pokemon games which combined sold 2.5 million copies. Nintendo were also proud of their Wii sale numbers with 290, 000 Wii units pushed out to customers resulting in a total of 1.1 million units of Nintendo hardware sold for the month.
Earlier this week, we reported on how trusted sources confirmed the Nintendo Wii was getting a price drop to $150 in mid-May, just weeks before the Entertainment and Electronics Expo (E3) in June. This was strange news, as companies like Nintendo tend to reserve announcements like this for the kind of large conferences and trade shows (like, you know, E3), so why would they do something like that? In the article linked above, I hypothesized that they must be planning on releasing a new system- and I was right!
Game Informer reported today that multiple sources have confirmed the impending E3 announcement of a new Nintendo Console. Very little is known about the system outside of gross speculation, but the same sources confirmed that this console will be HD compatible, a great move for Nintendo in strengthening its historically-poor relations with third-party developers. In the Game Informer article, one source was said to have described the system as "not gimmicky, like the Wii". I for one love the Wii, and any gimmicky aspects were overshadowed by how accessible, entertaining, and esthetically pleasing the interface and gameplay was for the majority of the games, but I kinda get where they're coming from.