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NVIDIA Editor's Day 2014 - After the top press in the world heard about the new GeForce GTX 900 series, and its more-than-impressive Maxwell architecture, the demo room was open for a few hours for us to all go have play around in. One of the demos that I simply had to try was EVE: Valkyrie, on the Oculus Rift DK2, powered by NVIDIA's new Maxwell-powered GeForce GTX 980 GPUs, in SLI.
You can see the video above, a tour of the various demos, toward the end we check out the EVE: Valkyrie setup - with four PCs running GeForce GTX 980 SLI, and the Oculus Rift DK2.
The four PCs filled with various media playing around in the deep space of EVE: Valkyrie.
NVIDIA Editor's Day 2014 - NVIDIA has now officially launched its new Maxwell-based GeForce GTX 980 and GTX 970 GPUs, but at its Editor's Day event last week in the beautiful Monterey Bay, California, the company reiterated its stance on PC gaming.
The company has said that out of the 330 million or so PC gamers in the world, around 200 million of those game on GeForce GPUs, which is a huge number of gamers on NVIDIA hardware. One of the driving forces behind this, is that PC gaming is now considered a sport, thanks to eSports titles like League of Legends, StarCraft and many more.
The amount of eSports tournaments has grown considerably from 2000, where only 10 tournaments took place, to 279 in 2008. Between 2008 and 2012, that number has grown exponentially, to 1151 eSports tournaments last year. Professional eSports gamers are making some serious cash, and there are more people than ever tuning into live streams, with 40,000+ in live attendance at some of these events.
Borderlands fans will be clicking this link quicker than humanly possible, with the latest look at Borderlands: The Pre-Sequel now available. Check it out below.
Borderlands: The Pre-Sequel will feature four new characters, with Athena, Wilhelm, Nisha and Claptrap, with new action skills making the cut. We have a new cryo and laser weapons, with the new Grinder, which can be used to craft new guns out of guns that you don't want. Borderlands: The Pre-Sequel will be released in the US on October 14 for the PC, Xbox 360 and PS3.
Silent Hills looks like one of the scariest games made, and right now, it's not even something real - it's just a concept between Metal Gear Solid creator, Hideo Kojima, and Guillermo del Toro. Watch the latest concept trailer for Silent Hills, below.
Oh, you're just crawling back out from under your desk, aye? Yeah, thought so. Silent Hills looks absolutely incredible, terrifying, and downright nasty. If this comes out with Project Morpheus support for the PS4, it could just be the killer app Sony needs to better distance itself from Microsoft, and to launch its VR headset.
We all know Halo is for the most part, an Xbox exclusive, but Microsoft is pledging better PC support, where is does the first-person shooter stand on the PC? Executive Producter on the game, Dan Ayoub, explains: "We've definitely heard the questions about PC. Right now we're a couple months out from the Xbox version's release, and that's our main focus right now. That's quite honestly where all our headspace is right now".
Considering that Halo: Master Chief Collection is close to release, one would've thought there is no better time than now than to release it onto the PC. But, with four games with one of them receiving a complete graphical overhaul, it might have been too much for the company: releasing an Xbox One version, and a PC version.
Ayoub added: "From a technical standpoint, you look at the architecture of the Xbox One and there are some similarities to the architecture of a modern PC. That certainly makes that sort of cross-platform development easier. But beyond that the ease goes away. Master Chief Collection is massive. We have to coordinate four games, 100-plus maps, a lot of new cinematics, and Halo 2 Anniversary". Microsoft seems to be all-in with Halo on Xbox, with Ayoub saying: "We wanted to do a great job on console. The anchor of Halo: Master Chief Collection is the ten-year anniversary of Halo 2 on console. So our approach was to focus primarily on console as a result of that".
NVIDIA is kicking off its massive GAME24 event in less than 20 hours, with an entire 24 hours of celebrating that awesome thing we all love: PC gaming. NVIDIA will be giving out $50,000 in prizes during the event, as well as much, much more.
GAME24 will see NVIDIA showing off never-before-seen PC gaming technologies, exclusive partner interviews with some of the biggest names in gaming, including: Epic, Ubisoft, Boss Key, NCSoft, Blizzard, Wargaming, SOE, Deep Silver, 2K Games, Warner Brothers, Respawn, Red Bull. There will be two gaming World Records broken during GAME24, some of the best modders in the US competing in the world's first 24-hour livestreamed system building and modding competition, called Mod24.
There will be some seriously great prizes on offer, with NVIDIA giving out "4K G-SYNC monitors, SHIELD tablets, a Falcon Northwest Tiki, and the three PCs built by famous modders during Mod24. Each one-of-a-kind system includes three GeForce GTX GPUs in 3-Way SLI, and are VR-Ready".
Alien: Isolation is closer to release, ready to strike you and make you wet your pants with fear, so what better time to talk about its Season Pass? Alien: Isolation has something called Survivor Mode, which pits you against the xenomorph in the game and simply needs you to beat the clock, surviving the alien with limited resources.
There will be a Season Pass made available for Alien: Isolation when it launches on October 7, which will include all five of the Survivor Mode map packs. The first launches on October 28, with each pack including three maps. The first map pack will feature its "own set objective and challenges, a new playable character and a variety of enemy types between you and your escape" according to SEGA.
All of the Survivor Mode maps will be released before March 2014, but there's no information on the individual pricing of the DLC, but the pass does provide a 25% discount, or so, versus buying them individually.
Guerrilla Games has been working on the Killzone franchise for quite a number of years now, but some original IP could be on its way from the PlayStation developer. Over on the NeoGAF forums, there's leaked concept art for a new game called 'Horizon'.
Horizon looks like a very interesting mix of games, like a prehistoric science-fiction blend. We can see there are robotic dinosaurs, which is giving me flashbacks to the last Transformers movie, as well as some crossbow and gun action. There's not much known about it just now, but as news breaks on this game, we'll have it. It'll be interesting to see if this hits other platforms, or whether Sony will have Guerrilla Games making it a PS4 exclusive or not.
The world of Far Cry 4 is quite alive, with the native wildlife making the world feel real, and grounded. But, did you know that you can jump up onto an elephant, yes - and elephant - and control it? Using this majestic beast as a weapon? Check out the video below.
This has piqued my interest in Far Cry 4, as its predecessor was definitely a big surprise for me after the fiery mess that was Far Cry 2. The elephants can be used to ride into villages, crushing enemies, throwing them around, smashing cars away and so much more.
The researchers of Villanova University and Rutgers University have published a study where there have made a comparison using the sales of violent video games with criminal statistics across the United States. Interestingly, it was discovered that contrary to a certain belief, the number of criminal activities seems to drop at the time when AAA titles like Grand Theft Auto and Call of Duty are released.
The co-author of this study Patrick Markey said, "Various measurements of video game use are related to decreases in violent crime such as homicide." Markey has been studying about this issue for a while, and according to him such games earn a bad reputation among some people, the belief is that violence is something that young men enjoy. But he also pointed out that doesn't mean that violent games encourage people to be violent in the real-world.
He added, "We always have to be careful with correlational data. Correlation doesn't mean causation. But we haven't just looked at sales of games and violent crimes. We have taken into account trends in the data. We remove stuff that typically happens, like a spike in murders during summer and high sales of games near the Holidays, and it's still negative. To me what is most amazing is that is never positive. It is always statistically negative."