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Gaming Posts - Page 2

Sony plans to open polls for new PS Plus games

It's no secret that the free PS4 games offered with Sony's PS Plus haven't been so exciting, mostly made up of smaller indies with a few choice gems here and there like Rocket League, Dust and FEZ. But now Sony wants to give the power to the players and let them decide what free games they'll get each month.

 

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The new feature is called Vote to Play, and was originally spotted in the What's New section of UK-based PlayStation 4's. Now Vote to Play isn't an open poll where you can suggest and vote on great AAA PS4 games; Sony will pick three games and users will be able to chose one of those games.

 

According to the promo, Sony will kick off the new feature with three indies (not surprising) including Ubisoft's popular Grow Home, Zombie Vikings, and Armello. If the selection is handled just right Sony could possibly overshadow Microsoft's own Games With Gold service, and it'll be interesting to see what games are offered in the future.

Continue reading 'Sony plans to open polls for new PS Plus games' (full post)

Microsoft says PC to Xbox One game streaming is 'challenging'

Microsoft has endured a few different technical challenges when it comes to streaming PC games from Windows 10 to the Xbox One, Xbox chief Phil Spencer confirmed.

 

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Prior to the launch of Windows 10, many gamers were excited about the ability to stream their Xbox One games to PCs - but streaming PC games to the Xbox One also created some attention. However, trying to work out the bugs has been a challenge, as Microsoft needs to ensure the games are encoded and streamed properly.

 

Streaming from the game console to the PC is a simpler process "because we know exactly what you have," Spencer noted. "It's actually a little more challenging doing the encoding on the PC side to the Xbox, but [the] challenge is good."

Continue reading 'Microsoft says PC to Xbox One game streaming is 'challenging'' (full post)

Final Fantasy 7 Remake's combat to be "dramatically changed"

Square Enix's hotly anticipated Final Fantasy VII Remake might not feature the classic turn-based combat fans know and love; Square Enix's Tetsuya Nomura affirms that "dramatic changes" are incoming, but also affirms the game will still be recognizable to lifelong fans.

 

 

"We are bringing dramatic changes to the Final Fantasy VII Remake," Tetsuya said in an interview with Official PlayStation Magazine's UK branch. "That being said we want to clarify: we're not going to be changing it into a shooter or something like that. We are going to be bringing dramatic changes, but we want to make sure it's still recognisable."

 

In lieu of the beloved ATB system used by the iconic original, could Square Enix opt in for a sort of combination of real-time role-based combat like Final Fantasy Type-0, or maybe even go all in for the action like Final Fantasy 15? This is pretty risky, and Square has to tread a razor's edge here or risk alienating and facing incredible backlash from gamers everywhere. Final Fantasy VII is heralded near-unanimously as a masterpiece of epic proportions, and the Japanese developer/publisher needs to handle this resurrection just right.

Continue reading 'Final Fantasy 7 Remake's combat to be "dramatically changed"' (full post)

New Mission Impossible movie features triple-screen Halo 5 on Xbox One

Tom Cruise really makes the Mission Impossible movies something special, but with the release of the latest movie in the franchise, Mission Impossible: Rogue Nation, they pushed it too far when it came to believable gaming in the movie.

 

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In one particular scene, Simon Pegg (who plays Benji Dunn) is playing Halo 5 on a triple-monitor setup. To most moviegoers, this seems innocent enough until you see that the game is Halo 5, on a Xbox One, on triple monitors. This is an impossible feat for the Xbox One as it only supports at single display output.

 

The camera pans back and you can see Pegg clearly holding an Xbox One controller, and then the camera pans to the cover of Halo 5. It's not much, and as I said to the normal moviegoer this isn't going to break the movie for them, but for me, it was definitely a laugh. Hopefully people don't go out and buy an Xbox (the only place for Halo 5 when it's released later this year) expecting to hook it up to triple monitors.

Fallout 4 won't have mod support until 2016

Bethesda is currently knee deep putting the finishing touches on Fallout 4, with the studio teasing that mod support won't be arriving until 2016. Pete Hines, the VP of Marketing for Bethesda announced the news during a brief talk with IGN recently.

 

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Hines said: "Our entire focus is on finishing the game. Nobody cares about mods if the game sucks. This has always been our philosophy. We shift energy to construction tools, the creation kit, and all of that stuff once the game is done, and we start to figure out what all of that is going to look like".

 

He makes a very valid point, and I'm sure most would agree that they're rather have a more stable, better-performing Fallout 4 than mod support early on. Hines continued: "The idea is that [the tools] will work on all platforms, but the truth is the system doesn't exist. It's still being built and worked on and it's going to take awhile. It's going to take clearly into next year because we can't even start it".

EA will reveal a new game mode for Star Wars: Battlefront later today

It looks like EA is set to unveil a brand new game mode for Star Wars: Battlefront will be unveiled later today, with EA teasing the news through Twitter.

 

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Once EA unveils the new game mode for Star Wars: Battlefront, we should expect a full show of it during Gamescom in Cologne, Germany next week. EA will also be showcasing the new Need for Speed, Mirror's Edge Catalyst, Plants vs Zombies: Garden Warfare 2, and more at the show. Keep your eyes peeled to TweakTown, as we'll be reporting on it as it happens.

Nintendo has racked up more than 1.62M copies of Splatoon sold

Nintendo is enjoying great success with Splatoon, as the game has topped 1.62 million units sold - and helped drive Nintendo's revenue. The company is continually adding new content, and is enjoying a successful sales and marketing campaign focused on the family-friendly game.

 

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"With respect to Wii U, Splatoon, which was released globally in May and gathered attention, marked 1.62 million units in sales and contributed to vitalizing the Wii U platform," according to a Nintendo report. "By maintaining the attention level of Splatoon, which enjoyed a good start, we will strive to further enhance the sales toward the year-end sales season."

 

The Christmas holiday shopping season is a major time for gaming hardware and software, so Nintendo hopes Splatoon will help convince consumers to pick up a Wii U.

Continue reading 'Nintendo has racked up more than 1.62M copies of Splatoon sold' (full post)

id Software blended old school with the modern era while making Doom

id Software has blended characteristics from the original Doom video games with a more modern twist, hoping to keep gamers interested.

 

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"Ultimately, I don't think it's about old and new," said Marty Stratton, executive proder of Doom at id Software, in a statement to IGN. "It's about what's fun and what's Doom. We started early on with trying to figure out the game's identity. Not what is 'old Doom,' but what is Doom? How does it make us feel? What do we want from a Doom experience? When we boil it down, are the things we're doing feeding into that?"

 

When playing Doom next year, there are a few things you'll likely notice: your health doesn't regenerate, so you won't need to bother trying to hide and wait fights out. You also won't need to bother reloading, and your actual movement in the game is quite fast. The multiplayer experience features loadouts, and the minute you spawn, you'll be ready to go.

Continue reading 'id Software blended old school with the modern era while making Doom' (full post)

Bethesda: Fallout 4 was 'basically done' when the game was unveiled

If there are certain features you'd like to see in Fallout 4, don't hold your breath, as the game is "basically done."

 

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With most of the hard work already done, and the gaming community excited, Bethesda is spending its time fixing bugs and finalizing things.

 

"Let's be honest, [right now] it doesn't matter what anybody wants for a feature in Fallout 4," Pete Hines, VP of marketing at Bethesda, in a statement published by GameSpot. "The game is basically done. It was by and large done before we announced it, in terms of the features going in. You're not adding new features in May, June, July in the next year you're releasing; you're trying to get everything fixed."

Continue reading 'Bethesda: Fallout 4 was 'basically done' when the game was unveiled' (full post)

$150,000 price pool announced for CS:GO CEVO Season 8, featuring MLG

As its seventh season came to a close, CEVO was on the ball in announcing Season 8, featuring an improved $150,000 prize pool from the $135,000 offered previously. Once again partnered with MLG, this seasons' LAN finals will be showcased within the MLG.tv studio in Columbus, Ohio on November 6-8.

 

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The $150,000 in cash is spread over four different ranked pools, being professional, main, intermediate and amateur - poised to help emerging teams work their way up the ranks as they hone in-game skills.

 

Teams will gain a point for each map won in the best-of-two pool play, whereas last season saw three points for a series win or one for a tie.

Continue reading '$150,000 price pool announced for CS:GO CEVO Season 8, featuring MLG' (full post)

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