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With Project Cars about to slide into gamers HDDs across the world, Slightly Mad Studios has pushed out one of the final builds of the game before it goes live next month.
Reddit user "darkdeus" shared some images from this final build of Project Cars, which looks absolutely delicious. Check out the screenshots above, and below to make your jaw drop.
We were one of the first to break the news of Rockstar Games teasing the development of Grand Theft Auto 6, and here we are again. It looks like Rockstar is reportedly mapping the entire of the United States for its next GTA game, something that will push the release of GTA 6 to 2020. If this is true, it'll make benchmarking the game bigger and badder than ever.
The latest report has Rockstar mapping the whole US for GTA 6, and while this might be a rumor, it's not too far out of reality. Ubisoft did something similar with The Crew, which took the entire United States and shoved it into a smaller map which took around 1.5 hours to drive across.
The bigger issues of having the entire US mapped for GTA 6 would be playing in it, with the report stating: "Loading the entirety of the USA would have its issues. I mean, driving from one city to another could be a real chore, especially if it's just filled with country side and nothing much to do in between".
Second, the hardware requirements would be out of this world, even with the best coding that Rockstar could manage. By then, we should hopefully see consoles either gone, or rolled into services that stream the content to you from a supercomputer, similar to how NVIDIA's GRID technology works. But just imagine, a super-sized Grand Theft Auto 6 playable on the PC, or in VR...
Microsoft looks to be planning quite the show for E3 2015 this year, with Xbox boss Phil Spencer teasing that the company will be having its best year ever when it comes to first-party content. He said on Twitter: "This is going to be a fun year. I think it might be our best 1st party content year ever".
@thekeenpaladin This is going to be a fun year. I think it might be our best 1st party content year ever.- Phil Spencer (@XboxP3) April 19, 2015
The tweet was in a response to @thekeenpaladin, who asked "can we expect to be blown away at e3 this year, any bombshells?" But there won't only be first-party content for the Xbox One that will surprise gamers, with third-party content to get the same treatment. Spencer replied to another tweet in regards to third-party content, where he said: "And to be clear we will have 3rd party deals, it's just, imo, important to focus on and support our 1st party".
@iamironwolf You will see more cross-play play for use, no comment on Gears.- Phil Spencer (@XboxP3) April 19, 2015
One of the bigger surprises is that Spencer teased "more cross-play" between the Xbox One and Windows-powered gaming PCs, but wouldn't elaborate on Gears of War for PC saying "no comment on Gears" when probed about it.
E3 2015 isn't too far away, taking place in June, but Crytek is already teasing that it will having something "really good" to show off at the gaming expo.
Crytek producer Fatih Özbayram has said on Twitter: "Our E3 demo will be really good, I promise!". He added: "Can't make any further comments on this atm, but... people will like it". If we had to guess, we could see the latest iteration of CryEngine shown off, or a continuation of its impressive Back to Dinosaur Island demo that displays CryEngine's chops in VR.
We won't spoil exactly who's in the finals just in case you haven't been catching up to date. If you're wanting to watch the action for yourselves, tune in here.
We've been finding out a bunch of details on Star Wars: Battlefront lately, where we know it will run at 60FPS on both the Xbox One and PS4, it'll be released on November 17, and it has some very beautiful visuals.
Now we know that DICE will not be forcing Battlelog onto anyone with Battlefront, but we're also going to see solo, and offline "Missions" which will feature bots. Niklas Fegraeus from DICE confirmed the news through Twitter where he said: "We have a feature called Missions that allow you to play solo or cooperatively with bots on or offline".
The bigger news here is that Battlelog won't be used, which is what's required to play Battlefield 4 and Battlefield: Hardline. You need to login through your web browser, with the launch happening from the browser for both single and multiplayer. Assistant Producer on Star Wars: Battlefront, Jesper Nielsen, has said that Battlefront won't require Battlelog, and that Star Wars: Battlefront system to launch the game is "built from scratch" and that there will be "no browser game launching".
Rockstar Games is right on top of the issues with Grand Theft Auto V on the PC, with the latest version 1.01 patch fixing some of the issues that people were having with the game. We've benchmarked the game at 1080p, 1440p and 4K too - so if you want to check out the performance on the game, check out our benchmarks.
The biggest issue that was fixed was the login issue, with version 1.01 fixing the problem that users were having from their Windows usernames. If your username featured characters other than alphanumeric (the letters A-Z, and numbers 0-9) then the game wouldn't launch properly. The studio offered a workaround last week, which had users needing to create a new administrator account on Windows, which isn't how you should deal with a problem when you've dropped $80 for a game.
Other issues have been fixed, such as the high CPU usage and potential crashes the game would have. The list is extensive, which you can check out below.
- Fixed an issue where the GTA 5 Launcher would use an abnormally high percentage of CPU and sometimes crash
- Fixed an issue where frame rate would drop when left-clicking the mouse while driving
- Added a grid to the Golf mini-game to show the topology of the green while putting
- Fixed an issue where a character's eyebrows or other facial features could change erroneously when transferred to PC
- Fixed an issue where a some players were asked to transfer their GTA Online character while a transfer was already in progress
- YouTube uploads via the Rockstar Editor will now correctly resume if Internet connection is lost during the upload and later restored
- Fixed a rare issue where the game could crash while using the Rockstar Editor
- Projects containing deleted clips will now load properly in the Rockstar Editor and warn the player of the missing clips
- Fixed an issue where birds were not recorded correctly in Rockstar Editor clips
- Corrected an issue where certain characters in Windows usernames would cause the Launcher to fail to load or other undesired game behavior. For details, see this page.
- Fixed an issue where players with one garage would not be able to replace an existing vehicle if the garage was full and the new vehicle was purchased from an in-game website
- Additional fixes to prepare for iFruit support
- Crew Tire Smoke can no longer be purchased if you are not in a Crew
The NBA playoffs start later today, and 2K Games' NBA 2K15 simulation has predicted that the Golden State Warriors will win the title this year.
The simulator predicts the Warriors will beat the New Orleans Pelicans, Portland Trail Blazers, San Antonio Spurs, and Cleveland Cavaliers en route to a 2015 NBA Championship. The Warriors are predicted to beat the Cavaliers 4-2 in a best-of-seven series, as Steph Curry will be NBA Finals MVP.
Professional sports playoffs matchups are popular for game simulators, with EA's Madden NFL rocking a 9-3 Super Bowl prediction record. It was accurate during the 2015 Super Bowl, picking the New England Patriots to win. Sports fans throughout the San Francisco Bay Area hope 2K's NBA simulator will prove successful in predicting the NBA championship.
Star Wars: Battlefront is shaping up to be one of the best-looking games of the year, with the unveiling of the gameplay trailer yesterday, the Star Wars community has been super excited.
We've now found out that Battlefront will be running at 60FPS on both the Xbox One and PS4 thanks to DICE Producer Craig McLeod. He said: "We're making sure, first and foremost, to ensure it runs at 60 frames per second on everything because that's what delivers the best gameplay experience". McLeod continued: "When you couple the talent that we have in the office with the technology and new generation of consoles has allowed us to achieve, that's how you can get these environments that you're seeing which simply wasn't possible before".
The gameplay trailer that the studio released was running at 1080p with 8x MSAA enabled and a very high level of adaptive tessellation has lead to gamers looking at one of the best graphics in a game yet. With a 60FPS target, we should expect no level of MSAA to be used, or at the maximum possibly 2x MSAA on the consoles, and whatever your VGA card is capable of on the PC.
Fresh from the 2015 'Star Wars' Celebration in Anaheim which saw the release of the second teaser from 'The Force Awakens', and the first tantalising render of a Stormtrooper, Electronic Arts have now released the first trailer for the much anticipated game, which promises to originate from "game engine footage".
DICE also made the interesting admission that the game omits a story narrative, but hinges on separate missions, including locales from the original 'Star Wars' trilogy. EA will make available a free downloadable content pack called the 'Battle of Jakku'; the new desert planet glimpsed in both 'Force Awakens' trailers (previously assumed to be Tatooine) and which will serve as a prequel to the film.
The latest 'Battlefront' is the third in the franchise, and the first in a decade. The title will also mark the first 'Star Wars' game to be released for current-gen consoles. 'Battlefront' is scheduled for release on November 17, 2015 for Windows, PlayStation 4 and Xbox One.