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The Electronic Sports League (ESL) has a lot to be happy about, after its recent Counter-Strike: Global Offensive (CS: GO) tournament was the largest - and most watched - CS: GO event ever hosted.
More than 11,000 people packed into the Lanxess Arena in Cologne, Germany each day, while 27 million unique viewers watched almost 34 million hours of the live stream. During its peak viewing time, more than 1.3 million people watched the festivities via Twitch.
Team Fnatic beat team EnVyUS in the final, capturing a large portion of the $250,000 total prize pool from ESL One Cologne. Capturing three major CS: GO titles, Fnatic showed why they are currently the most dominating CS: GO team in the world.
The last trailer for Metal Gear Solid V: The Phantom Pain went live today, and it feels like Kojima's heartfelt goodbye to fans across the world.
Hideo Kojima's new (and final) Metal Gear trailer has a very distinct air of finality to it, and the feels are quite overwhelming. Everyone wants to play Metal Gear Solid V, and for good reason. But at the same time it represents the end of an era; when MGSV releases, it will be the last true Kojima MGS game we'll likely ever see. Sure Konami says that it'll make more Metal Gear Solid games in the future, but it won't ever be the same. It just won't be the same.
Although the footage is labeled as the launch trailer for Metal Gear Solid V: The Phantom Pain, it's more of a kind of epitaph on the gravestone that is MGS in its current form; a sort of eulogy read during the funeral of the series. We're sad to see it go, but we're also glad it's been around since 1998 and that we'll get one last hurrah before it's over. And the end will be anything other than a quiet slip into death--Kojima's MGS will go out with an explosive bang.
If you're like me, you've often wondered what retro game systems would look like if they were displaced into different timelines--NES consoles with joysticks etc--and one talented gadgeteer shows us what a Game Boy might have looked like in the era of wood paneling.
Back in the day faux wood paneling found its way on everything from station wagons to game consoles like the Fairchild Channel 4 and the legendary Atari 2600. And now that stylish veneer has skipped a few decades to enfold the a customized Game Boy style handheld emulator.
Introducing the PE358, a pocket-sized portable game system created inspired by the Game Boy Advance SP console. Crafted by the renown Swedish designer Love Hultén, the PE358 is a full-fledged emulator encased in a simple clamshell-style screen-and-controller duo enfolded by sturdy walnut box. The screen even resembles an old tube TV display, adding in even more old-school nostalgia.
GTA V has just received its first major photo-realistic overhaul mod that brings incredible pristine visuals that look better than real life.
The amazing Toddyhancer mod was created by Martin Bergman in the Rockstar Editor, and contrary to popular belief Bergman says that he didn't go nuts with anything too complicated to create the mod: "Don't go bananaz! its just Reshade Shaders, ENB series, simple tweaks and some tonemapping with class!" Right now the mod is a work in progress and doesn't have a name, but it looks to be a strong contender for this generation's ICE Enhancer mod for GTA V.
Toddyhancer's lighting is superlative, bringing a truly unique filmic look and feel to every single environment, capturing a huge scale of hues across day to night timeframes. Although the overhaul is a feast for the eyes, game performance is going to take a hit with a hard 40FPS cap. The FPS dip is quite noticeable in the mod's trailer, but Bergman attributes most of the lag to playing and recording on a laptop.
While PC gamers have been enjoying the video editor in Grand Theft Auto V for a while now, the Xbox One and PS4 versions of Rockstar Games' open-world game will be able to enjoy the video editor, as of next month.
Rockstar did promise the video editor as a PC exclusive feature, but the developer has most likely bent to pressure from console gamers to bring over the video editing fun to the Xbox One and PS4, which it's doing in September. The Rockstar Editor will include a slew of new features including new music and sound effects, an expanded "director mode" that will make video creation even easier, more fonts, and more.
This new Rockstar Editor will also reach the PC version of Grand Theft Auto V next month.
Amazon CEO Jeff Bezos recently took some time off for a family gathering, and that included a stop at the Dota 2 International 2015, hosted earlier this month at the KeyArena.
The event attracted more than 17,000 people, and hundreds of thousands watched the event live via Twitch.TV. Amazon purchased Twitch in September 2014 for $970 million, and the investment has been a successful one by Amazon.
"eSports has become a big thing. There were many, many thousands watching live... and it was really quite amazing," Bezos told The Telegraph. "I'm a consumer of media of all kinds. But that kind of media is a whole new segment that is very exciting."
The graphics in The Division have been watered down over the years since it was first revealed, almost to the point where anyone can tell that it has been downgraded. But now there's news that there will be post-release patches that will make the visuals better, but is that good enough?
YouTube channel 'Open World Games' has talked about this exact topic, as you can see in the above video. The graphics in The Crew were downgraded as well, yet another Ubisoft title by the way, with the graphics improving with patches. The Division on the other hand, is already capped at 30FPS because of the lackluster hardware in the Xbox One and PS4, but now we're having to wait for years before the graphics get to as good as they were in 2013.
The video above is the best example of this, which compares The Division from 2013, to 2014 and then into 2015. As time goes by, you can see that the visuals have been severely watered down. This shouldn't be new for anyone familiar with Ubisoft titles, as it has happened to the biggest games under their umbrella for years - including Watch Dogs, The Crew, Assassin's Creed, and many more titles.
Save the cheerleader, save your HDD space: PS4 exclusive 'Until Dawn' is now pre-loading, requiring some 46GB of the HDD space on your PlayStation 4 console.
Until Dawn is one of the few PS4 exclusives launching this year, especailly now that Uncharted 4: A Thief's End has been delayed into 2016. Until Dawn stars Hayden Panettiere of Heroes fame, as well as Peter Stormare who kicked some ass in Prison Break, and many other TV shows and movies. Where Until Dawn is new, is that it features an unpredictable and dynamically adaptive story, where gamers' actions within the game can have a huge impact on how Until Dawn pans out.
The developers explain: "Featuring innovative choice mechanics and the Butterfly-Effect Interface, gives players the chance to see the path of their story amid the thousands that are possible. Seemingly insignificant choices as well as huge moral dilemmas that will question your sense of fairness, good and evil, can have major unforeseen consequences. Using the power of the superior rendering capability of the Killzone Shadowfall Engine, and the power of the PlayStation 4 together with proprietary major enhancements in lighting, camera, and animation systems, Until Dawn brings emotional and credible performances of a talented Hollywood cast to life in its realistically terrifying environments".
All signs are pointing to Bungie making Destiny available on the PC in the near future, with the developer hiring a "PC Compatability Tester". Bungie has the job listed on its website.
The description reads: "The PC Compatibility Tester will evaluate PC hardware-specific features and ensure various systems work together across multiple PC configurations to provide a great experience". The developer is looking for someone that is "experienced and comfortable with building PCs from scratch".
Back at E3 2014, Activision Publishing CEO Eric Hirshberg teased three months before Destiny launched, that the PC version of the game was "something we're talking about and looking at very carefully". Earlier in 2014, Bungie writer Eric Osborne teased: "We have a lot of people who play on PCs. We have a lot of appetite to build that experience".
Pro Evolution Soccer 2016 is yet another game that won't be running natively at 1080p on the Xbox One, with the European Product Manager on the game, Adam Bhatti, taking to Twitter to say: "Hi all, I want to update you on Xbox One resolution. We're going to be just shy of native 1080p, to keep FPS and game quality high #PES2016".
It looks like the PS4 version of PES 2016 will be running natively at 1080p, while the PC version of the game will scale much higher - as always. The PC version of Pro Evolution Soccer 2016 requires a DX9-capable GPU, while there is no support for DX11 - very strange. You'll need a dual-core CPU and 2GB of RAM, while a quad-core CPU and 4GB+ of RAM are obviously recommended.
Pro Evolution Soccer 2016 will be made available for the Xbox 360, Xbox One, PS3, PS4 and PC on September 15.