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The Long Dark should be on your radar, and if it's not, pencil it in right now. The Long Dark is a first-person post-disaster survival simulation (oh yeah) which is set in the Northern wilderness, and is all about realistic survival.
Until now, we've just been drip fed some screenshots and details of the game, but now the official first prototype gameplay footage has been released, which you can check out above. As you can see, the game will feature some incredibly in-depth detail, such as the current temperature of the environment you're in, your calories, and what you need in the game: whether it be food, water, or rest.
The developers behind it are from all stretches of game studios, with ex Volition, Bioware, Relic and Riot developers on board to help develop The Long Dark. The Kickstarter goal for The Long Dark is $200,000 CAD, but with 8 days to go it's only sitting at $127,254. Hopefully it bursts through its required funds, as this looks like a truly new type of game.
An Angry Birds theme park has just opened up in China, which has been in planning stages since 2011. It did initially see a soft launch back in September 2012, and then again with an official celebratory "opening" day on October 1, which is China's National Day.
What makes this special is that this is the first official, licensed Angry Birds theme park. There was an unlicensed facility that opened up in Changsha in China's Hunan province, but this one is the real deal. The Angry Birds theme park features 10,000 square meters of fun, including dozens of attractions that are focused around the world of Angry Birds.
Visitors can check out the Angry Birds Castle, listen to music in the music stadium or jump around in a fully dedicated parkour activity park! Official Angry Birds merchanise will be on-hand, as well as official Angry Birds games on various gaming stations set up throughout the park.
We know that gamers are experiencing all sorts of issues with GTA Online, with Rockstar Games scrambling to fix yet another online game that is in shambles. The developer is trying to find the source of an issue that is seeing users' loss of characters, apartments, in-game cash, rank and more.
Rockstar wants to find the issue,and hopefully recover players' lost data. One of the problems is Rockstar Cloud Services, which the developer suggests gamers don't play GTA Online when Cloud Services are inaccessible. When Cloud Services are down, players can continue playing GTA Online, but with a temporary character, without the ability to save their progress.
Another issue Rockstar has noticed is that the "Retry" button is causing problems, where when a gamer is prompted to retry to enter a GTA Online match when the Cloud is down, some players will see all of their data wiped. Yikes. Rockstar has said that reverting back to GTA V's single-player campaign, and then back into GTA Online does the trick, but this hasn't worked for everyone.
Battlefield 4 is launched upon the world in just a couple of weeks time, and thanks to its much better in-game pro-gaming features, it looks like the pro-gaming scene for BF4 is already forming with the announcement of Battlefield 4: Showdown Live Europe vs. USA.
32 players will compete under the direction of Xbox Live's Major Nelson and AceyBongos in BF4's upcoming Second Assault expansion. This p ack includes four BF3 re-imagined maps, which will arrive first on the Xbox One when the game launches. Showdown Live Europe vs. USA starts on November 1 at 1PM EST, and will be streamed through Xbox Live.
People are still wanting SimCity to not be an always-online title, and it looks like this might just happen now, after all this time. A post over on the SimCity blog by General Manager of Maxis, Patrick Buechner hints at this.
Buechner said that Maxis now has "a team specifically focused on exploring the possibility of an offline mode." Maxis can't guarantee if the offline mode will ever appear to consumers, but the developer finally sees that some gamers do want to visit their cities without being on the Internet, and it would also see a huge spike of use in the modding community.
We reported earlier in the week that Valve had trademarked the Half-Life 3 name in the EU, but it turns out this was wrong. It has all been a fake, with the website for the EU trademark office now gone.
Valve Time is right on the ball with this, but I'm sure that there are many out there, myself included, who are disappointed with the news. Just as we were hearing about the Steam Box, SteamOS, Steam Machines and Steam Controllers, we were suckered into believing one of the, if not the most anticipated game was finally coming... but not anymore.
Grand Theft Auto Online has been plagued with major issues since its launch, and Rockstar has said that they are working hard on a patch that should fix all of the issues. Rockstar says that the patch could come as early as tomorrow, but I am expecting something to arrive on Monday or Tuesday.
The issues arise when gamers try to log in to the game and they get an error that says "Failed to Host a GTA Online Session." Other issues include the occasional "failed to star job" error if you actually manage to long in and play the game. We want to know if you have been experiencing issues with GTA Online. Leave us a comment and let us know.
Valve recently unveiled its grand plan for the long anticipated Steam Boxes. Now being called Steam Machines, Valve said that the new gaming consoles will be developed and sold by partners, but the company did mention that it would be making a Steam Box of its own, and 300 lucky Steam users would be getting one to beta test.
No other mention was made about the hardware that we might see packed inside Valve's Steam Box at the time of the initial release, but today we have found out what those beta boxes will contain. Valve says that the first Steam Machine will be a high-end device that features off-the-shelf PC hardware, and will be fully upgradeable like a normal gaming PC.
Valve's Steam Machine will be served up with several hardware configurations with GPUs spanning from NVIDIA's GTX Titan, GTX780, GTX760 and GTX660. CPUs will conside of Intel i7-4770, i5-4570, and some i3 processors. RAM allocation will be 16GB of unknown origin and storage will consist of a 1TB/8GB hybrid SSHD. A 450W 80Plus PSU will handle power delivery, and the entire thing will fit in a case just over 12-inches by 12-inches by 3 inches. No image was issued with the hardware details.
We are finally seeing PC games move into the 64-bit world after what has felt like forever, with Ubisoft's Watch Dogs requiring a 64-bit OS to function. The news comes from the studio unveiling the requirements of its upcoming super open-world game.
Watch Dogs will require a 64-bit OS, a DirectX 9.0c-capable GPU, and 20GB of spare HDD space. Recommended hardware includes a DX11-capable GPU with at least 1GB of VRAM, 4GB of system RAM, and a quad-core CPU. As for GPUs, it's suggested that you use an NVIDIA GeForce GTX 460 or AMD Radeon HD 5770. If you want to run the 'recommended' level, you're going to require much more power.
Ubisoft recommends 2GB of VRAM, an 8-core processor and at least 8GB of system RAM. Watch Dogs is said to scale very well on multi-core processors, so if you're in the market for a new CPU, you might want to grab that 6- or 8-core processor. With the recommended level, the GPU requirements go up, but not too bad, up to the NVIDIA GeForce GTX 560 Ti or AMD Radeon HD 7850.
EA released a new Call of Duty Ghosts trailer today that showcases an entirely new gameplay mode called Ghost Squads. Squads is an all new set of modes that will be featured in the game, and will let players team up to battle with AI team mates or other CoD players. This is similar to how Battlefield 3 and Battlefield 4 work, except a single player can play with an entire squad of AI soldiers.