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E3 2014 - Watch Dogs is finally here, after months and months of delay, but Ubisoft's CEO, Yves Guillemot has said that the decision to delay the open-world hacking game was a good one.
Not because they could fix what they needed to, or spend more time on it, but building what is coming next. He said: "Firstly, it gave us a way to make everything work together, you know, you spoke about online, about multiplayer and so on, and also, current gen. We needed more time to tweak all the things. And what is interesting also is that we're already doing some extra content, and you will see more and more of the possibilities of Watch Dogs quite soon".
The Ubisoft CEO didn't confirm if this meant we should expect the traditional DLC, or something that would expand the world of Watch Dogs. He continued: "I can't say much today, but there will be good surprises there".
E3 2014 - Riot Games' League of Legends is an incredibly popular game, and thanks to its digital-only business model, the developer has said that there will never be a sequel made to the game.
League of Legends will continue to receive its usual patches, and updates - but many more, versus an entire sequel to the game. Riot Games plans to do this for the forseeable future - Riot Games is talking decades - with Senior Environment Artist Brent Critchfield, talking with Polygon where he said: "I want my great grand-children playing this game".
While we might not see League of Legends 2, it doesn't meant Riot Games won't release new IP, something that the company has kept its lips sealed about. Considering 27 million gamers are playing League of Legends everyday, Riot has nothing to worry about right now.
E3 2014 - Alien: Isolation is shaping up to be one of the biggest games of the year, especially when its up against some seriously slick titles from some massive publishers. SEGA looks to have a hit on its hands, but now it is being reported that Alien: Isolation will receive Oculus Rift support.
Creative Assembly seem to be doing all of the right things with Alien: Isolation, baking in some of the original sound recordings from Alien, an incredibly smart and adaptive AI for the Xenomorph, and an incredibly moody setting. This is only going to be amplified with support for Oculus Rift, something that has now climbed directly to the top of my must-have list. We don't have much longer to wait, either, as Alien: Isolation launches on October 7.
We've just heard back from Oculus VR, which has confirmed that Alien: Isolation 100% has Oculus Rift support. I've just pre-ordered hundreds of new pairs of underwear in anticipation.
Bethesda Softworks and id Software are working on the newest Doom video game and recently released the first teaser trailer. Very little about the video game has been made available, except for the fact that the game is still being developed.
Additional details about Doom will be available during QuakeCon 2014 next month, starting on July 17. Anyone who purchased Wolfenstein will automatically receive the Doom beta video game when it's available - but no launch date has been publicly disclosed.
E3 2014 - Until now you have probably never heard of No Man's Sky, but today, we're going to introduce you. No Man's Sky is a totally different type of things, where the game has virtually no limits, whatsoever. No Man Sky will launch "console-first" on the PS4, without a release date right now. Check out the trailer below:
What you're seeing here is Hello Games' next release, which pits No Man's Sky in an infinite universe that is created by procedural generation. In the trailer that is embedded above, the player is exploring a very alien world that you can see is filled with varying, wonderful creatures. The player then jumps into a spacecraft, takes off from the planet, shoots at and explodes a few space rocks, flies into another planet's atmosphere - seeing the land of this next planet, took my breath away. I haven't had a game do that in quite some time.
Hello Games' founder Sean Murray explains: "One of the things we wanted to put across is that No Man's Sky is a game without limits. That mountain in the distance is a real place you can visit. So is that planet. And that star". Since Murray first showed off No Man's Sky, he has said that his team has added "hundreds of new procedural systems that have made the universe explode with new alien creatures, amazing geological formations and vegetation patterns, pirates and wingmen".
Gaming peripheral company ROCCAT has announced its Sova wireless keyboard and mousepad combination, giving couch PC gamers the chance to enjoy a unique desktop gaming experience. For people that use their PCs or portable electronics from the couch, using Sova will help eliminate uncomfortable couch gaming.
The Sova has a modular design with flexible and adjustable parts so gamers can modify it for their own comfort and ergonomic needs. ROCCAT includes multiple USB ports and supports any type of mouse, understanding each gamer has different needs.
"Sova is the option for gamers wishing to expand their arena without sacrificing gaming experience," said Rene Korte, ROCCAT founder and CEO. "Platforms like Steam are fantastic, but the experience can be devalued by the lack of adequate gaming equipment. Gamers who wish to stream PC games to a living room television will no longer need to put up with latency issues and can now experience couch gaming at its fullest."
Peripheral company Logitech announced it has teamed up with several eSports teams, relying on professional gamers to help promote Logitech G hardware. It's a clever marketing idea by Logitech, giving free gaming gear and support to these teams, in exchange for them using the peripherals during tournaments and competitions.
Logitech will now support the following teams with Logitech G headsets, gaming mice, keyboards and mouse pads for tournaments: Alliance from Sweden and Germany, Korea's CJ Entus, Japan-based DetonatioN, Invictus Gaming in China, mYinsanity in Switzerland, XCN in Indonesia, and the U.S.-based Cloud 9, Hammer Time and Team SoloMid.
Here is what Ehtisham Rabbani, Logitech gaming business GM, said in a press statement: "The teams on our roster are the best in the world and need gear that can perform at their level - that's why the alliances we've struck make so much sense. We believe in eSports and the industry's certain future as the next mainstream sports obsession. We're proud to work alongside these world-class athletes making that future a reality."
Sony has announced that its Vita TV will be renamed to the PlayStation TV for the United States, Canadian, and European markets, the company announced. The device will cost $99 and be available this fall. A $139 bundle that includes the PlayStation TV unit, DualShock 3, 8GB memory card, HDMI cable and "Lego Move: The Video Game" will also be available.
Gamers will also be able to stream PlayStation, PlayStation 2 and PlayStation 3 games through PlayStation Now using the device. However, PlayStation TV doesn't have 1080p support, and relies on 1080i and 720p video formats, which some potential consumers might find disappointing.
Unlike its previous battle against Microsoft, the Sony PlayStation 4 is out selling the Xbox One in the next-generation console war - and introducing the PlayStation TV in new markets should only help Sony. Sony outsold Nintendo for the first time in eight years, and is continually outselling the Xbox One worldwide.
E3 2014 - We knew it was coming, but now it is official: Mortal Kombat X is coming to the Xbox One, Xbox 360, PS3, PS4 and PC later this year. The debut gameplay footage can be enjoyed below, beware: it's gory as hell:
Mortal Kombat X will be running at 1080p 60FPS, which should have fans on all platforms happy. The fatalities are still there, and so much more. I just wish that the environments were destructible, so that at the end of the battle, you can see just how much carnage has really taken place. What about you? Do you like what you see about Mortal Kombat X?
E3 2014 - A sequel to Mirror's Edge has been something that gamers have wanted for quite some time, but today, our day has arrived. EA, during its E3 2014 press conference, announced Mirror's Edge 2.
A DICE developer said: "Everything is geared toward traversing and navigating this environment". This means that Faith is now capable of running around corners, while wall-running by grabbing onto pipes. Level design has been amped up considerably, allowing more skilled, complicated players to take more dangerous - but faster routes, while "less skilled players may find a safer, longer route".
Mirror's Edge 2 has been designed to have players not require the use of a gun, as Faith herself is a deadly enough weapon. Faith is capable of using the environment around her to take enemies down, as she can jump from walls and ledges, slamming into enemies with a single, brutal hit, moving on without breaking her stride. DICE's goal with the sequel to Mirror's Edge is to create something that is "elegant, minimalistic, and has an attitude".