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Gaming Posts - Page 125

Star Citizen soars through $37 million in crowdfunded cash

Star Citizen continues its crowdfunding haul, with the Roberts Space Industries made title passing $37 million this week. This new milestone means that gamers will receive an additional in-game star system, which will be located in the middle of a rectangular planetary nebula.

 

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The next milestone for Star Citizen is at $40 million, where we'll see the final system unveiled. This will be done by community vote, so it'll be interesting to see just how quick the game reaches $40 million now that it has breached $37 million, and what the community will vote on.

SteamOS beta updated to now support older PCs and dual booting

When Valve first launched SteamOS late last year, many enthusiast in the community were a bit annoyed that the operating system required a fairly modern motherboard that supported UEFI BIOS. Additionally the ability to dual boot was not present as well and that too rubbed some people the wrong way.

 

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Today Valve released an update to SteamOS Beta that now allows the operating system to run on motherboards that ate not UEFI-based and the ability to dual boot has been restored. However, Valve says that Dual Booting setup will take place in "Expert Mode," and that very little testing has been done with dual booting. So keep that in mind and back up any important files on the hard drive you will be using.

Rust, from the studio behind Garry's Mod, is doing very well

Facepunch Studios, formed by the creator of Garry's Mod, Garry Newman, has seen success in its latest game, Rust. Over the years, Garry's Mod has been a runaway success, selling over 3.5 million copies.

 

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Rust, has sold close to 40% of that, in a much smaller amount of time. Newman chimes in: "We never, ever expected anything to dwarf GMod's success. We can't really believe it." Facepunch Studios now employs 15 people, and is working on varying projects. If you haven't heard of Rust, you might want to check it out.

 

Rust's world is one that you are very player-versus-player, where you just have to "simply survive." Rust gamers have to be careful, as there are no rules within the world of Rust, so anyone, and everyone is an enemy. You'll be capable of crafting items, building fires, avoiding wildlife, and creating food in order to survive the world.

StarCraft 2 patch opens the RTS game up, with custom maps, dev tools

The latest update being pushed out to StarCraft 2 "Starter Edition" in the US brings the game version 2.1. This new update unlocks three races: Terrans, Zerg and Protoss, as well as providing custom maps.

 

 

 

The custom maps can be accessed through the Blizzard Arcade, which is a free game-hosting platform and editing suite offered by Blizzard. This means that if someone posts a new map for DOTA, Warcraft 3, or even StarCraft, everyone in the world will see it, not just StarCraft 2 owners. The US is first with the patch, but it will roll out to other territories shortly.

Continue reading 'StarCraft 2 patch opens the RTS game up, with custom maps, dev tools' (full post)

GTA V sitting on Amazon, ready for your pre-order

We've heard rumor upon rumor about Grand Theft Auto V, but we are getting closer to the reported March 2014 release date. Now there's news from Amazon's French and German stores, who have pre-orders up for GTA V.

 

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There's not much else on this report, but we are closer to wrapping up the first month of 2014, and shifting into February. Grand Theft Auto V for the PC is going to be a big deal when it happens, and it really perplexes me that Rockstar is playing its cards so close to its chest - come on Rockstar, give us some love - announce it already!

Free-to-play FPS, Crossfire, made $950 million in revenue in 2013

You thought free-to-play games made nothing? Think again: Tencent's free-to-play first-person shooter made $950 million last year. This is quite the sum of money, considering Riot Games' League of Legends only managed $624 million.

 

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The remaining top 10 popular free-to-play titles were from developers Nexon, Electronic Arts and Blizzard. Nexon's fantasy title, Dungeon Fighter Online, made $426 million in revenue, while World of Warcraft made $372 million. For EA, Star Wars: The Old Republic made $138 million, after the developer's decision to shift away from its subscription-based model.

 

Super Data Research, the company behind these numbers, noted that the digital free-to-play market grew by 45% in the US last year. With free-to-play titles making $2.9 billion total, with earnings from subscription-based titles dropping 21%, to just $1.1 billion.

Thief is nearly here, will feature support for AMD's Mantle

Thief will be released in just over a month's time, but Eidos Montreal have decided that now is the time to unveil the PC hardware specifications required to play its reboot of the stealth title.

 

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Square Enix have used Nixxes for the PC version of Thief, the same team who did the great PC port of Deus Ex: Human Revolution, and many more over the years. Thief will be released on February 25 in North America, and three days later in Europe, on February 28. It will reach the Xbox One, Xbox 360, PS3, PS4, and PC.

 

There will also be support for AMD's Mantle technology, which will provide performance improvements on GPUs that are compatible. Eyefinity support will be included, as well as AMD's impressive TrueAudio codec.

Continue reading 'Thief is nearly here, will feature support for AMD's Mantle' (full post)

Is Dead Rising 3's new 13GB DLC patch simply too much?

If you were to download Dead Rising 3 from the Xbox Games Store, it would be around 30GB to download. This sounds huge, but we're in an age of massive games - and this comes as no surprise. But massive DLC? No.

 

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Dead Rising 3's latest patch weighs in at 13GB, which is just massive. This represents 56% of the full-size game itself from the Xbox Games Store, which I think is ridiculous. Dead Rising 3's Executive Producer, Josh Bridge, explains that Capcom Vancouver, the developer behind the zombie title, has been "actively engaging and monitoring fan feedback" in regards to bugs and issues in the game, since it dropped in November 2013.

Continue reading 'Is Dead Rising 3's new 13GB DLC patch simply too much?' (full post)

Tetris is making a comeback, will be released on the Xbox One and PS4

The amount of hours I pumped into Tetris as a kid, all those missed achievements that we have now, well, it's making a comeback. Ubisoft has reminded us how old we all are, by making us remember that Tetris is to soon turn 30 years old.

 

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This has led to Ubisoft announcing it has secured the rights to make a new series of Tetris games that will be released on the Xbox One and PS4. Managing Director of The Tetris Company, LLC, Henk B. Rogers, has said: "I am 100% sure they will develop one of the best versions of the Tetris game ever." Ubisoft's co-founder and CEO, Yves Guillemot, chimed in with: "We're very excited to start working with this world-renowned brand, and can't wait to combine Ubisoft's expertise and all the capacities of next-gen consoles to create an exciting new Tetris experience for fans."

Valve begins sending out invites to its in-home streaming service

Valve has begun sending out invitations to Steam in-home game streaming, which will allow gamers to stream any game from one PC to another, as long as both PCs are on the same network.

 

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This might not mean much to those who have Steam at home, but when Steam Machines roll in, this will be a very big feature. You can have your massive Steam library on your main PC, and simply stream whatever game you want to play to your freshly unpacked Steam Machine. This will save transferring tens of gigabytes of data across, or worse, re-downloading those massive games.

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