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Gaming Posts - Page 123

Ouya consoles will ship to Kickstarter backers starting March 28

The creators behind the Ouya console will begin shipping the consoles to Kickstarter backers on March 28. That's right, just one more month until you will be able to get your hands onto your very own Ouya console. The consoles are currently being produced with full launch still set for June.

 

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OUYAs will begin shipping to Kickstarter backers on March 28. That's right. Parts are in the factory and assembly lines are buzzing. We'll gradually ramp up production as we make sure things are working. (Our full launch is still set for June, which is when OUYA will be available in stores!)

 

Meanwhile, tens of thousands of you will receive your OUYA, and you'll get to start playing right away. You will also get to watch OUYA evolve over the coming weeks and months. We'll continue to add new features, refine our user experience, and bring on more games. As always, we appreciate your feedback (and apply it), so keep it coming.

 

Keep a lookout in your inbox for an email from us. It will have your tracking number and estimated delivery date. Might take a few weeks to get to everyone. We have a lot of OUYAs to ship!

 

Ouya is the console that everyone is looking forward to. It blew through its $950k funding goal by raising nearly $8.6m. It will be available in stores for around $100 with extra controllers coming in at $50. They expect to release new versions every year, likely featuring new hardware.

Ubisoft shows off box art for Assassin's Creed IV: Black Flag

Ubisoft has revealed the box art for the upcoming Assassin's Creed IV: Black Flag PlayStation 3 game. Earlier today, the company tweeted a picture of the box that confirms some of the rumors that have been floating around for a while now.

 

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In the picture, you can clearly see the protagonist standing on a ship with a pirate flag waving in the background. This should confirm the rumor of the adventure taking place in the Caribbean islands. We're supposed to be hearing more information about the game on March 4.

 

The game has been confirmed to be coming to the PC, Xbox 360, PS3, and Wii U. It could end up showing up on the PlayStation 4 and the Xbox 720, though this hasn't been confirmed.

Sony shows off portable and social elements to PlayStation 4 console

Sony keeps releasing tidbits of information here and there about its upcoming next-gen console, the PlayStation 4. In images released today Sony is giving us an up-close look at the portable and social aspects of the PS4.

 

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The high-resolution screenshots show off some of the upcoming console's graphical user interface, but more importantly some of them give us a first look into how the new console will integrate with social media as well as mobile devices such as tablets and phones.

 

Other screens showcase the home page, game streaming and user profiles.

Continue reading 'Sony shows off portable and social elements to PlayStation 4 console' (full post)

EA to build micro-transactions into all games, on all platforms

EA have announced that they will be building micro-transactions into all of their future games on PC and consoles, with the decision forming amidst the controversy over the micro-transactions in Dead Space 3, which was the first game in the EA-published series to be impacted by micro-transactions. Chief Financial Officer, Blake Jorgensen, when speaking at the Morgan Stanley Technology, Media & Telecom Conference, said:

 

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The next and much bigger piece [of the business] is microtransactions within games. We're building into all of our games the ability to pay for things along the way, either to get to a higher level to buy a new character, to buy a truck, a gun, whatever it might be. Consumers are enjoying and embracing that way of the business. Without a doubt, you're going to see more digital business and particularly more digital components of the gameplay allowed because the ease of it will be much better and the storage capability better.

 

It looks like micro-transactions are here to stay, and I'd even be willing to get we'll move toward a future of cheaper or even free-to-play games that are financed from micro-transactions.

Wii U not doing well in Japan, Vita outsold it last week

Nintendo's Wii U console isn't doing too well in Japan, where according to last week's sales figures, Sony's PlayStation Vita outsold it. Japanese sales analyst, Media Create, had a report published where the Vita sold 11,456 units between February 18-24, with the Wii U selling just 9,633.

 

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The PS Vita did have a price drop, but these sales were before the price drop had come into effect. Next week's numbers should be even stronger for the Vita. Nintendo's 3DS is still going strong, selling a blistering 74,729 units last week along.

Nintendo Wii Mini coming to UK on March 22 for 80 pounds

Our UK readers will soon be able to purchase the Nintendo Wii Mini for 80 pounds. Game and Amazon both currently have the Wii Mini up for pre-order at that price and ShopTo has it for 85 pounds. The device will be available for purchase on March 22, 2013.

 

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80 pounds comes in at around 50 pounds cheaper than the original Wii and is over 150 pounds cheaper than the cheapest Wii U pack currently available. We've reported about the Wii Mini before, which has previously only been available in Canada. The Wii Mini features stripped down internals, such as no SD card and only one USB port.

PlayStation 4 games might start off at $70, rising cost of development to blame

We've heard so much about the PlayStation 4 in the last week or so, but what about the cost of games? Surely these next-gen games cost more to develop? Yes, yes they do, and that cost will see games rise by 5-10% at launch, thanks to the higher development costs on the PS4.

 

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The news comes from EA's latest investor call, where the company's Chief Financial Officer, Blake Jorgensen, stated that there will be a 5-10% increase in development costs for PS4 titles. This means we should expect to see PS4 titles priced at $69.99 at launch, where over time, they'll eventually fall down to $59.99. In order to back this up, EA's Chief Technology Officer, Rajat Taneja, has said that PS4 games will be capable of 8-10 times the graphic capabilities of current-gen games, where we'll see games in 1080p at 60fps.

 

One last surprise, Taneja also said that he's seen Battlefield 4 and that "it's stunning."

StarCraft 2: Heart of the Swarm trailer is now showing

If you're into StarCraft, you will be delighted to know that the latest trailer to StarCraft 2: Heart of the Swarm is now available and you can check it out below.

 

 

I can't wait until we get to the point where these CG trailers are in-game graphics, but what did you think of the trailer overall? I'm not a StarCraft fan at all, but I know the power that the franchise has, and it is unstoppable. Leave your thoughts on the trailer in our comments section below!

Continue reading 'StarCraft 2: Heart of the Swarm trailer is now showing' (full post)

Ubisoft told Sony they wanted the PS4 to be like a PC

I'm pretty excited about the PlayStation 4, mainly because it's going to give the PC a much needed injection of next-gen games instead of sub-par ports. Ubisoft were asked what they wanted the PlayStation 4 to be like, with Ubisoft CEO Yves Guillemot telling Kotaku last week:

 

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Because we've been in the industry for a while, what happens generally - before creating the specs and creating the machine - the manufacturers come to us and say, 'What do you want on the next one?'

 

Ubisoft's reply was something we all wanted to hear, with some of us expecting it:

 

We want social, we want all the things that exist on PC to be possible on a console. We want the mobile capacities to play short-term and to play from anywhere you want.

Continue reading 'Ubisoft told Sony they wanted the PS4 to be like a PC' (full post)

EA pushing cross-platform 'single identity' system, prepares for next-gen consoles, PC and Mac platform integration

EA has sat down with VentureBeat to talk about a future of gaming with EA under a single identity across multiple platforms, even if that platform is Xbox 360, iOS, or Mac. This move will see EA follow gamers across all platforms, where they can track their activity and even move into new business models that would better target consumers. EA's chief technology officer, Rajat Taneja, said:

 

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Our strategic vision at EA is to create a single backend system so that we can truly embrace the secular trends in our industry that are creating massive growth for games. And we will be able to embrace all of the new business models that come with that.

 

All of this is the work of 1500 engineers, and more than 18 months of pure time. It's all part of a major investment that EA chief executive John Riccitiello has made, in order to help the company bridge from being just a game publisher, to a multi-platform digital games company.

 

I think it was all inevitable - EA doing this, will only see gamers embraced instead of fenced off in their respective platforms. Being able to game on the Xbox or PlayStation, and then quickly jump up and get on the bus or train for school or work, and continue gaming under that identity on your smartphone or tablet, is going to be great - for everyone.

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