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Gaming Posts - Page 12

Valve Polka Dot VR headset prototype to challenge Oculus Rift

The Oculus Rift VR headset made some very big waves in the VR world when it was unveiled and left many gamers aching to get their hands-on the headset. Oculus isn't the only company working on VR headsets for gamers. Gaming firm Valve is working on its own VR headset with a prototype VR headset that has white dots all over it.

 

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The white dots all over the headset are there so that the tabletop camera used with the system can track the headset location. Sources that have used the headset say that inside there are a pair of screens. The prototype headset is more of a proof of concept than something that is destined for production in its current form.

Continue reading 'Valve Polka Dot VR headset prototype to challenge Oculus Rift' (full post)

ROCCAT announces the Tyon gaming mouse

Gaming peripheral company ROCCAT has unveiled the Tyon customizable PC gaming mouse, aimed at giving gamers a mouse that can be modified. The Tyon has 16 assignable buttons, 31 distinct functions, with an 82000 DPI laser sensor, and 32-bit processor with 576KB memory. Release information and pricing hasn't been released for the United States.

 

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The PC gaming industry is evolving and changing rapidly, and it's important for peripheral makers to try to keep up. The Tyon also has a 2-way analog stick and easy-shift on-the-fly button duplicator, so gamers can make adjustments while playing.

 

"Today's gaming experience demands that players adapt to the many dimensions of gameplay, whether on land, at sea, in air or space," said Rene Korte, ROCCAT founder and CEO. "Our designers and developers worked in close collaboration with gaming experts to craft, test, fine-tune, and ensure that the Tyon's abilities meet these challenges."

Continue reading 'ROCCAT announces the Tyon gaming mouse' (full post)

Razer announces its Junglecat iOS gamepad controller for mobile

Razer today announced the Junglecat gamepad for Apple iOS devices, entering the mobile phone hardware market in a highly-anticipated move. The peripheral was designed to attach comfortably to the Apple iPhone - and it can be left attached to the smartphone - with all buttons and ports still available. The device is fully supported by iOS 7 and has been designed for the iPhone 5/5s models.

 

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In addition to the peripheral, the Junglecat also includes an iOS app so users are able to customize and remap button functions. The Razer Jungecat will be available in July with a $99.99 MSRP.

 

"Game development is cascading into mobile with incredible production values and at a record pace, and the crossover of console gamers playing on their iOS and other mobile devices is growing in stride," said Min-Liang Tan, Razer co-founder and CEO, in a statement. "The opportunity to design a sleek, high-performance gamepad controller for the iPhone was an exciting proposition that we can't wait to share with our community and the world."

Mortal Kombat X teased on Amazon UK's site

It looks like we can expect another Mortal Kombat game, with "Mortal Kombat X" listed on Amazon's UK store. Mortal Kombat X will reportedly reach the PS3, PS4, Xbox 360, Xbox One and PC sometime in 2015.

 

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We reported a few months ago now that Jack Bauer himself, Keifer Sutherland, was involved in a new Mortal Kombat game, so this is probably it. Mortal Kombat's creator, Ed Boon, has been teasing over Twitter, with a countdown that only has hours to go. Hopefully we'll find out more then.

Watch Dogs' launch trailer has been recreated in GTA 4

Watch Dogs is here, and while there are some people who love it, there are some people who hate it - or have had so much trouble with the game they've given up, for now. Well, to cheer you up, here's the Watch Dogs launch trailer recreated shot-for-shot in Grand Theft Auto 4.

 

 

The hard work was done by YouTuber RavenswestR1, who would've spent a considerable amount of time recreating the trailer in GTA 4. Every shot, and every camera angle is created as it was shown in Watch Dogs' launch trailer. It looks like this is a hobby of his, as he has done the same with the Need for Speed movie trailer, and the trailer for The Other Guys in GTA 4.

Continue reading 'Watch Dogs' launch trailer has been recreated in GTA 4' (full post)

Battlefield: Hardline video leaked, a new direction for Battlefield

When we first heard about the Visceral Games developed Battlefield: Hardline, we didn't quite know what to expect. Well, before E3 2014 kicks off in just over a week's time, we have a leaked video of Hardline that you can watch below.

 

 

Visceral seems to be concentrating on the single player side of things, but it wouldn't be a Battlefield game without that intense multiplayer now, would it? There are a bunch of new modes in Battlefield: Hardline, something that is explained in the video above. Cops vs. robbers in Battlefield is going to be quite fun, so let's hope we get our hands-on it soon!

Continue reading 'Battlefield: Hardline video leaked, a new direction for Battlefield' (full post)

Watch Dogs woes: you'd better have 2GB of VRAM or more

Watch Dogs has launched, but definitely not without its fair share of problems. When it comes to recommended hardware for Ubisoft's open-world hacking extravaganza, it recommends a GPU with at least 2GB of VRAM - but this might change in the future, according to Watch Dogs' Technical Director, Sebastien Viard.

 

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Viard tweeted: "Our PC progs are ... currently working on a patch to improve your experience thanks to your reports, stay tuned". There's no ETA on the patch, so we could be weeks or months away from it yet. The question now is, why does Watch Dogs have so many issues on PCs, when Dominic Guay, Senior Producer on Watch Dogs talked about the game, he said: "we chose the PC as our first target to have when we started developing Watch Dogs, so that we [would] have the flexibility to adapt to a different platform".

 

Now we have Viard chiming in, saying: "Watch Dogs can use 3+ GB of RAM on [new-generation] consoles for graphics, your PC GPU needs enough VRAM for ultra options due to the lack of unified [memory]". If Watch Dogs was developed on the PC first, it's a bit of a problem that there are so many issues with it so far.

The first glimpse of the new Unreal Tournament is here

The next Unreal Tournament is beginning to form, with Epic Games teasing the world with its first play of the upcoming game. It's a prototype right now, with super early gameplay, something you can see in the video below.

 

 

The prototype of the new Unreal Tournament is open to all, so experienced coders can even create their own prototypes, which is very cool. It's very, very early right now, but we're seeing the rebirth of Unreal Tournament, and I couldn't be more excited.

Continue reading 'The first glimpse of the new Unreal Tournament is here' (full post)

BioShock lives! 2K Marin will take over development on the franchise

Most thought that when Irrational Games was being shut down, that it meant lights out for BioShock, but not anymore. BioShock's other developer, 2K Marin, is now taking over, according to GameSpot.

 

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During the Cowen and Company analyst conference, someone said that the BioShock series hadn't reached its commercial potential yet, with Take-Two Interactive's boss agreeing. Strauss Zelnick said that the 2K Marin team would now lead the development on BioShock. We shouldn't expect to see anything unveiled at E3, but at least we know BioShock hasn't been sucked up by the Rapture just yet.

Red Dead Redemption described as a permanent franchise by Take-Two CEO

Fans of the video game Red Dead Redemption have been clamoring for a sequel to that game for a long time now. There seemed to be some concern that a sequel wouldn't be made. Considering the original Red Dead sold 13 million units, the fear of no follow up to the original seems out of place.

 

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Take-Two CEO Strauss Zelnick has made some comments recently that seem to indicate that a sequel to the game is in the works. He described the Red Dead franchise as being permanent and sitting alongside Grand Theft Auto and Borderlands. Those are two of Take-Two's most popular franchises putting Red Dead in good company.

Continue reading 'Red Dead Redemption described as a permanent franchise by Take-Two CEO' (full post)

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