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Last year, developer Devolver Digital released a reboot of Shadow Warrior, but now the studio has just announced Shadow Warrior 2.
The company took to Twitter to tease the news, asking fans: "Who wants some more Wang?". But now, they've dropped a 19-second teaser video on YouTube, which we've embedded above. We should see Shadow Warrior 2 released for the PC, Xbox One and PS4, as well as SteamOS. The company should show off more of Shadow Warrior 2 next week at E3.
With less than a week before E3 2015 kicks off in Los Angeles, Ubisoft and Massive Entertainment have released a new video on The Division. It's a little different, as it's a community Q&A with the developer taking in questions from gamers all across the world and addressing them in the video embedded below.
Ubisoft will be showing off The Division in much greater detail at the Ubisoft E3 2015 Conference in June 15, with company CEO Yves Guillemot saying: "E3 is always a very special moment for the entire gaming community because we all come together to share our visions for the future of entertainment and reveal the games into which we've been pouring our energy and passion. The players' excitement and feedback when they first experience what we're developing is what motivates us the most".
Guillemot continued: "We love being a part of this great community, and our talented teams continue to take risks, push boundaries and offer more freedom and choice within our games so that we can create long-lasting, enriching experiences for the players".
Established in 2003 and commonly seen across the competitive scenes of Battlefield 2, Call of Duty 4 and regular gamers alike - Xfire has now closed its chat client and social platform in order to solely focus on the Xfire tournament platform.
With so much nostalgia attached, Xfire is described by some as Steam's influence into in-game chat, allowing users to converse in and out of game, log their gaming hours and share screenshots or videos seamlessly with other members.
Boasting a 12 year stint spanning 24 million users, Xfire has kindly allowed all members to download their full album of screenshots and videos simply by entering their username. Be warned, there is a long queue at hand.
If there was a system seller back in the day for the original PlayStation consoles, it was Gran Turismo. But with E3 2015 right around the corner, news is only just breaking now that we might be introduced to Gran Turismo 7.
The founder of the Gran Turismo series, Kazunori Yamauchi, talked about the ongoing partnership between Peugeot and Gran Turismo, as well as the next game in the series: Gran Turismo 7. Yamauchi teased the release window of GT7, where he said: "we are talking about Gran Turismo, people will not have to wait so long".
Now if we rewind back to 2013, Yamauchi talked about the release of Gran Turismo 7, saying that it could be "a year or two (from 2013)". This would put it at a late 2015 launch, spilling into 2016. Yamauchi also teased that GT7 would have many more premium cars to drive, as well as saying Polyphony Digital have fixed the simulated damage and crash physics.
Konami has already pissed fans off by killing off Silent Hills, but they're coming back for more with the rumor that Metal Gear Solid 5: The Phantom Pain will feature optional microtransactions.
News of the in-game microtransactions has come from the Italian PlayStation pre-order page for the game, which says "Acquisti in-game opzionali" which roughly translates to "optional in-game purchases". IGN has also noticed this when they previewed MGS 5 last month, where in the demo they saw an option to speed up development on Mother Base with the following prompt: "Reduced time features cannot be used in offline mode".
Metal Gear Solid 5: The Phantom Pain uses the same in-game currency as MGS: Peace Walker, which is called GMP, or Gross Military Product. We could see microtransactions in MGS 5, and that's going to disappoint fans of the game.
Insomniac Games has released the first trailer to their upcoming PS4 exclusive re-imagining of Rachet & Clank, a game that will be released alongside the movie in 2016. Check out the trailer below for some very impressive in-game visuals. Rachet & Clank will be running at 1080p and at 30FPS on the PS4.
The studio is really using the power found inside of the PlayStation 4, with the new game being a "re-imagining" of the original Rachet & Clank from 2002. It has been revised so that it will fall into the storyline of the movie, with the origin story being the basis of the movie. We have updated controls, new planets, new and updated gameplay segments, all new Crank gameplay, boss fights, new flight sequences, and so much more.
There are quite a few new weapons in the game, with a new Pixelizer being a new weapon that transforms enemies into explosive 8-bit pixels. The usual favorites like the dance party-inducing Groovitron, and wise-cracking robotic bodyguard Mr Zurkon, also return. There's also an 8-minute PS4 gameplay video that you can check out above.
If you haven't upgraded from the Sony PlayStation 3 or Microsoft Xbox 360, you'll still have the opportunity to play Call of Duty: Black Ops 3. The game is expected to launch on November 6.
"However, we know that there are still some fans that haven't made the transition to the new console hardware, which is why we're happy to share that we're working with developers Beenox and Mercenary Technology on Call of Duty: Black Ops 3 for the Xbox 360 and PlayStation 3," Activision noted in a blog post.
Of course, the PS4 and Xbox One versions of the game will feature campaign, multiplayer and zombie modes, but some features will be unavailable to previous generation console owners - such as the campaign mode will support two-player - not four-player - cooperative play.
Amazon is building a development team to work on a very ambitious PC game using the latest technology available under its Amazon Game Studios gaming division, securing some of the top talent in the industry.
Amazon Game Studios is hiring staff that have worked on gigantic games like BioShock, Portal, World of Warcraft, Half Life 2, Dota 2, Left 4 Dead, Halo, Infamous, Shadows of Mordor and The Last of Us. Considering the company reportedly signed a licensing deal worth up to $70 million with Crytek, we could see Amazon's game powered by Crytek's latest graphics engine.
The developer is hiring 26 new people, where it needs to fill positions like Senior Game Development Engineer, Tools Engineer, Senior Gameplay Engineer, Lead Visual Effects Artist, Platform Engineer and Senior Graphics Engineer... just to name a few positions.
E3 kicks off next week, but we're seeing a boat load of game announcements and teases before the show, such as EA officially announcing Mirror's Edge Catalyst.
Mirror's Edge Catalyst's Senior Producer, Sara Jansson, said in a letter to fans: "Two years ago we revealed that we were making a new Mirror's Edge. Last year, we gave you a behind the scenes look into some of the early progress we had made. And though we haven't said much else in all that time, we have been listening. Thank you for your incredible passion and your patience. I'm excited to tell you that it's paid off - by this time next week, you will have finally seen more of the game at E3".
She continued: "Mirror's Edge has always had a special place in the hearts of all of us at DICE. The first game had a lot of promise. It was unlike anything else in terms of the gameplay and style - it had a unique soul. But as much as we loved that game, we knew it could be more. So that's what we have set out to do as we introduce Mirror's Edge to a new generation".
With The Order: 1886 doing quite well as an exclusive to the PlayStation 4, developer Ready At Dawn, has some money to spend. The Irvine, California-based studio has just announced it has hired Blizzard's Chief Operating Officer, Paul Sams, as well as the expansion of its operations found in Austin, Texas.
Ready At Dawn has also said that it's in the process of finding a partner that will inject funds into the studio so that it can continue to create projects "of the transmedia IPs that we create" adds the developer. The company wrote on its official website of the news, with Ready At Dawn's co-founder and CEO Ru Weerasuriya saying: "It is never easy finding someone to take over the reins of a company after this many years, but I cannot think of anyone better suited to guide the team as we look to the future. He is one of the most accomplished, respected and experienced leaders in our industry".
Sams enjoyed a very successful run over at Blizzard, where he "played a key role in guiding the company from less than 50 employees to over 4,000 and to grow company value well in excess of $5 billion", writes Ready At Dawn. Sams was responsible for many of Blizzard's biggest games and services, such as World of Warcraft, Diablo, Warcraft, StarCraft, Battle.net, Hearthstone, Heroes of the Storm and Overwatch. Sams himself added: "Ready at Dawn is one of the best pure game developers in the industry. After 12 years, they remain an independent developer true to their craft of creating gameplay in unique and immersive worlds filled with engaging characters and experiences".