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In an effort to dramatically improve performance, Skyrim modder UniqueUses created an ultra-low graphics overhaul that transformed the once-detailed continent into a majestic winter wonderland straight out of a Pixar movie.
The mod, officially called "Toon Skyrim", was showcased in a Reddit post that has seen some six-thousand upvotes, proving many gamers are eager to try it out. But UniqueUses still has a lot of work cut out for him before Toon Skyrim is ready for release--including fleshing out NPC's, fixing signs, and a number of tweaks across the board.
"I'm basically making my own potato texture mod, with an enb and weather that goes with it to help hide that ugly lod," the modder said in the post, using the term "potato textures" to describe low-def textures. "I like the potato texture style, but I think a lot of fixing up needs to be done for it to be playable. So I'm going to attempt to make things like signs and faces readable but still fit the potato style."
Rumors have been flying left and right about the next singleplayer Elder Scrolls game--could it be Elder Scrolls VI: Argonia, or even a Skyrim sequel?--but Bethesda's own Pete Hines has squashed these rumors, affirming that the studio won't be divulging any new details until long after Fallout 4 is finished up.
At Gamescom 2015 Bethesda's VP in Marketing Pete Hines squashed the Elder Scrolls VI rumors, saying that it will be a "very long time" until a new TES game is announced and that the team is currently "100% committed to Fallout 4".
Speaking of Fallout 4, the team still has a lot of work on their plate with optimizing mods for consoles, tweaking bugs and fixing up the massive crafting system. Considering how huge Fallout 4 is--there are reports that it could take up to 400 hours to beat--this will be a lofty goal with post-release updates to keep the studio busy for some time.
The latest gameplay video on Star Citizen shows off a bunch of stuff, including Quantum Travel mode, the ZeroG mode that has you floating around your ship, and some of the multiplayer goodness, too.
The 13-minute video also features some combat, with some scanning technology being used to find bogies, as well as some aerial fighting through space which is always awesome. We get to see some of the different ships on offer, with different view points into space, and your enemies, depending on where you sit in the ship.
After watching the video, some of the shadows don't look too good, but the overall lighting when you get out of your quarters is super-impressive. The walking around effect is going to take some getting used to, and RSI has some serious optimization to go on the performance, but we are talking about a game that is still in development.
Epic Games did an amazing job on Unreal Engine 4, and while games look good, and the VR experiences even better, its the level of detail in recreations of real-world places like, a living room, really blow people away.
CryZENx is back with another demo, this time it's an interior of a house which looks absolutely amazing. The reflections, the couch, the cushions and plants, all look deliciously real. If you want to give the demo a try yourself, download it.
With just mere weeks away from release Konami has revealed the full specs for its AAA stealth espionage blockbuster Metal Gear Solid V: The Phantom Pain across all platforms, giving gamers a quick look of what kind of performance values that can be expected for next month's launch.
PlayStation 4 flavors of MGSV will hit a fluid resolution to frame-rate ratio of 1080p 60FPS, whereas Microsoft's Xbox One will be rendered at not-so-surprising native 900p at 60FPS. The PC variants are predictably beefier, with support of a maximum 4K resolution (3840x2160) output but is also capped at 60FPS.
The last-gen PS3 and Xbox 360, which were put on the back burner of development, will be both internally scaled at 720p and see their frame rates halved at just 30FPS. All-in-all these rates are wholly consistent with Ground Zeroes' cross-platform specs.
Although Windows 10 is touted as a boon for gaming as a whole, PC gamers worried that Microsoft would eventually break away from Steam integration and force users to the Windows Store. So far that hasn't happened and Microsoft continues to leverage marketplaces like Steam and GOG for the new OS, but what does the future hold?
"We are not intending to compete with Steam," Xbox's senior director of PC gaming Kevin Unangst told PC Gamer. "If anything, we want Steam to be even more successful-they've done great things for PC gamers in terms of having a single store. Over time do we want more developers to come over to our store and offer it in addition to Steam? Absolutely. But our goal right now isn't to do anything else other than support Steam and help it run great on Windows 10."
Unangst goes on to highlight the reasons why Games for Windows LIVE failed and what he learned from the approach. "Games for Windows was a prior approach where it was more, at that time, like 'how do we take things?'" the Xbox exec iterated. "We knew we wanted to help make great multiplayer, we knew we wanted to bring things over... but it wasn't the right approach. It was the approach of 'let's just take those things and transplant them'."
EA's latest interstellar AAA juggernaut Star Wars: Battlefront dominated Gamescom 2015's annual award ceremony with no less than five wins, including the prestigious "Best of Gamescom" category. The live-action reveal of Battlefront's new Fighter Squadron mode, which lets players relive classic space dogfights from the films, likely helped persuade the panel judges.
"Visually, it's extremely exhilarating. The skies are crawling with enemy ships, and you see sparks and explosions from ships about to be taken down," DICE's Associate Designer Peter Forsman said about the new mode. "On top of that, you've got this great music, sound design, and gameplay, making the whole thing feel like an authentic Star Wars dogfight."
Out of the total 18 nomination categories, Star Wars: Battlefront won five of them, which is more than any other game on the ballot. following Gamescom categories: Best of Gamescom 2015, Best PC Game, Best Online Multiplayer Game, Best PlayStation 4 Game and the Most Wanter Consumer Award. Runners up include Metal Gear Solid V: The Phantom Pain and Microsoft's Forza Motorsport 6 with two wins apiece.
Treyarch has come out swinging during Gamescom this year, announcing that Call of Duty: Black Ops 3 on the PC will include some great support, with studio boss Mark Lamia teasing earlier in the year: "If you've really invested in your rig, we want it to pay off". During Gamescom, Treyarch provided a breakdown of what to expect on the PC version of the game:
- 100% Ranked Dedicated Servers
- 2-Player Split Screen
- Seamless Game Controller Support
- Strong GPU scaling, SLI and Crossfire Optimizations, and 4K monitor support
- FOV Slider
- Framerate Cap Slider
- Improved Text Chat features available in-game and also now in lobbies
- Fantastic Steam Trading Cards
- Treyarch Anti-Cheat (TAC)
It's great to see "strong GPU scaling" as well as "SLI and Crossfire optimizations" included in Black Ops 3, but one of my favorite additions that Treyarch are putting into the game is the FOV slider. An interesting node is the framerate cap slider, which is a different thing to see these days. Treyarch added: "As we add more optimizations and advanced graphics features, we're re-evaluating our recommended spec, so stay tuned. Rest assured that our goal is to provide the best performance across the widest range of machines possible".
Joining ESWC in the promotion of female-only gaming events, Ninjas in Pyjamas TV has announced a $1,000 online tournament featuring six teams.
Kicking off in a double elimination format, each initial match will be played as a best of three map series, with the finals ramping it up to best of five. With the winner set to take home $650 and second place taking the remaining $350, all six teams have been invited directly by the tournament organizers.
Seeing a wide variety of nations participating, Team Acer (French) and Games4U (multiple nations) are automatically seeded into the second round as they are the top two ranked teams in this competition.
RGN and the YouTube network Freedom.tm has announced a $5,000 CS:GO tournament, including a total of 16 teams fighting over the top spot and for the ultimate freedom. Named 'the Freedom Cup', this event will invite 12 teams directly into the event, with the last four fighting for a spot through an online qualifier.
Featuring an entry fee of $7.50 per player, the first nine invited teams include American names such as Team Liquid, Method, Tempo storm and the Brazilian sides of Luminosity and Games Academy.
Looking for a little freedom? Look no further than here.