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EA and DICE are finally getting around to solving the rubber-banding issues that have plagued Battlefield 4 since its launch. DICE said at the beginning of the month that it had plans to upgrade the BF4 servers as the developer was "unhappy" with the performance when rubber-banding came into play.
When DICE released the latest Naval Strike DLC, the problem was even more apparent, where DICE said the issue stemmed from "a configuration of certain hardware types dedicated to 64-player matches". DICE has reportedly done considerable testing on the new hardware to make sure the rubber-banding issues were fixed, and that performance is already better on the new servers.
DICE's VIce President and General Manager, Karl Magnus Troedsson said: "While the process took longer than we would've liked, we wanted to be 100 percent sure it was done right and that the long-term solution was properly in place".
Epic Games recently released its 4.1 update where it provided details of its plans that will help any independent game developers who wish to make a game using Unreal Engine 4.
Epic Games' Unreal Engine 4.1 is now available to the public and indie developers, provided they're signed up in its $19/mo subscription plan. The company also said that the designers could be eligible for some free tools for indie developers to make games.
They've also mentioned in its notes that it will be providing full support for SteamOS and Linux, therefore giving more choice and platform options for indie developers. This move made by Epic will provide easy options for those
Two people from the Danish Geodata Agency have created a 1:1 model of Denmark in the most popular indie game, Minecraft.
This project was made by the agency's Simon Kokkendoft and Thorbjørn Nielsen who built the entire country using virtual block. The two used the data from their Geodata Agency to make an accurate 'block' version of Denmark.
The duo planned this project keeping environment and education in mind. According to the news report by Danish's news agency, the duo hopes that this Minecraft version of Denmark will be introduced in local schools so that students can learn everything from urban planning to environment preservation.
One of the games that won many awards with reviewers over the last couple of years is the XCOM franchise. This game has players fighting against an alien invasion to save the world. Originally, the game launched for game consoles. Last year it landed for iOS gamers.
Android fans that have wanted to get the game can now hit Google Play and get it. XCOM: Enemy Unknown sells for $9.99 and will work with select Android tablets and smartphones. Devices require Android 2.3 or higher and the game is a 2.6GB download.
Skylanders has been around for several years and was the first game to allow the player to take real-world action figures into the video game to play. The player could buy a number of Skylanders action figures, set them on a portal device, and play them in the video game. Activision has turned Skylanders into one of its most profitable franchises.
A new Skylanders game will land this fall called Skylanders Trap Team. It will have the normal ability to let gamers place an action figure on the portal and play the character in the game. It will also have another interesting feature that is a first for the franchise.
If a new string of code found by a modder is to be believed, jetpacks might find their way into Grand Theft Auto V in the near future. A new strong of code was found in GTA V's recent 1.12 update.
Better yet, the code suggests you'll be able to sport a gun while using the jetpack, which could see some truly awesome aerial combat. Rewinding back to Grand Theft Auto: San Andreas, where jetpacks were featured, it wouldn't surprise us to see jetpacks added to GTA V. Let's hope we get GTA V on the PC before jetpacks are rolled out to console gamers.
Yesterday we wrote up a piece covering VIA's incredible Video Wall technology, but I did have to slide in a question: will it run Crysis. It's just something you need to ask when technology like this is shown off to us.
Well, VIA responded to that question directly - calling me out on it, and teasing Crysis being played on its massive Video Wall, which is made up of 8 x 1080p TVs plastered onto a wall. You can see that video above, where Crysis is being played on a massive scale. I'll be in Taiwan next month for Computex, so I think I'll be going in for a play me thinks.
Watch Dogs isn't even out yet - and doesn't arrive until May 27 - but Watch Dogs' Creative Director, Jonathan Morin, is already teasing us about the sequel. Not directly, but he talked to Eurogamer saying "Right now there is no such thing as a Watch Dogs 2".
Morin continued: "It's certainly not going to be the same amount of time if we ever embark on such a journey. A big part of it was defining whatever Watch Dogs is. Once you have that starting point, then what becomes interesting is what players want more of - what comes next?". He also mentioned the delay that Watch Dogs required, suggesting the commitment to Watch Dogs' long-term potential. He said that Ubisoft wanted to get the game right, as the future of Watch Dogs is important to them.
He added: "Especially with the delay we have just been really concentrating on getting it [the original Watch Dogs] launched. After that we'll see where it goes - I think Ubisoft is showing more and more that they're willing to take the time for it to be right". When it came to talk of a sequel, Morin suggested that the decision for Watch Dogs 2 isn't going to necessarily be greenlit on sales numbers alone, but more the critical reception of the game would be important to the company, too.
You'd better prepare those upgrades to your PC, because after you watch the below trailer for Project CARS, you're going to wait to play it with all of the graphical bells and whistles cranked up to 100%.
It looks incredibly beautiful, with some truly next-gen graphics. Slightly Mad Studios' racing game is expected to reach the PS4, Xbox One, Wii U and PC in November. It will support Sony's Project Morpheus virtual reality headset, which should have PS4 gamers very, very excited.
We've already seen the incredibly cool, but supremely destructive Spider Tank in Watch Dogs' digital trip, but how is the open-world game in the multiplayer side of things? Well, a 9-minute video below will showcase that for you.
Watch Dogs' multiplayer takes place in the same world as its single player counterpart, with Watch Dogs' Animation Director, Colin Graham, explaining in the video above. Gamers will be able to connect to other gamers within Watch Dogs, hacking their phones, or through competitive decryption combat. Gamers can also accept contracts and enter the game of other players.
When you're being hacked, you'll receive a notification that you're "being invaded". Once a player has been hacked, you'll need to find the hacker and stop the attack. How would you do this? You can shoot a gun into the air to see the NPCs run, but whoever doesn't, you will know that they are a real-life player, and your hacker that you now have to take down.