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EA DICE has just revealed it is quietly inviting people into a new feature for the still-buggy Battlefield 4, something that will make the game more social. Platoons will allow gamers to track stats together in groups, and much more.
Platoons was featured in Battlefield 3, but the new feature will go live on Battlelog for BF4 gamers "very soon". DICE is offering select gamers early access to the feature in order "to test certain parts of the system", and to collect the usual feedback on it before it rolls out to digital soldiers across the planet.
Now that Respan Entertainment's Titanfall had a successful BETA testing on XBox One and on PC, its just a matter of time that the game will soon be released. Even in many retail stores and via online, pre-orders for Titanfall has started. That wouldn't really stop information to leak just yet!!
The response from Titanfall's BETA testing was great as million of gamers participated in it. The game is expected for release by next month. One of the aspects that would be present on Microsoft's gaming consoles are the achievement list. A member from neoGAF posted a total of 35 achievements of the game for XBox 360 and XBox One.
24 star and also the voice behind Snake in Metal Gear Solid 5 has told IGN that he is involved with an upcoming Mortal Kombat game. Sutherland said: "I did Mortal Kombat, and that's such a huge game, but it's so not like [MGS5]".
Jack Bauer's involvement with a new Mortal Kombat game is interesting, but the TV and movie star has not confirmed exactly what character he is playing in the game. What should we expect? Which character do you think he'd voice best?
More than one-third of U.S. gamers above the age of 13 are considered 'digital gamers' playing a downloaded game on PC, video game console, or a mobile device, according to research firm The NPD Group.
Just 16 percent of that group play digitally downloaded games only, with that number likely to be PC gamers and mobile gamers. There is growing interest in Web-based technologies for game consoles, including digitally downloaded content, but the market is still growing - and many gamers often resell or trade game titles when finished.
"The value that gamers see in physical is having an actual disk that can be held, while later being able to trade-in or sell the game," said Liam Callahan, The NPD Group industry analyst, in a press statement. "Digital gamers like the economy of these games: they're either free or less expensive than their physical counterparts, as well as the ease and convenience of acquisition and storage."
Just how much money has Garry's Mod made in the time it has been released? $30 million and counting. But, what about Facepunch Studios' other successful game, that has been available for much less time? $30.1 million or more.
Facepunch Studios' founder, Garry Newman, broke the news through Twitter yesterday, where he said "Garry's Mod has just broke $30,000,000". He continued: "And if my calculations are correct - we have now officially made more money from Rust than Garry's Mod". Newman said that Rust revenue is approximately just 0.34% more than the sales of Garry's Mod, which makes Rust's sales over $30.1 million so far.
Considering Garry's Mod has been out since December of 2004, and Rust has been out in alpha form since December, Rust is doing extremely well for the studio so far.
I am willing to bet that many of TweakTown's readers remember grinding out hours of thrashing in many of the titles in the Tony Hawk's Pro Skater gaming franchise. I was one of those teens who spent hours on end playing Pro Skater 2 and racking up millions of points in maps enhanced by every cheat code the game offered. Fans of the series will be happy to hear that the Tony Hawk franchise is returning at some point in 2014 or 2015.
During an episode of hits show, Demolition Radio, on SiriusXM Radio, Tony Hawk himself let the news slip about the upcoming title on accident, and since then, a spokes person for Activision has came forward and confirmed that the game does exist and that new information regarding it will be officially released soon. This is good news for long-time fans which saw the franchise die out after a horrible HD remake of the original game failed miserably after its control system proved to be more buggy than an AAA title from EA on launch day.
Microsoft is always working on updates for the Xbox One and Xbox 360 game consoles. Sometimes those updates are for bugs that have surfaced, like the black screen bug the last Xbox One update added for some. Other times the updates for the consoles add new features.
Microsoft has announce that it has been inviting specific Xbox Live gamers to beta the next update for the Xbox One game console. The Xbox team is working on an update for the Xbox One for March. The users that are chosen by Microsoft will get some of the features of that update early.
They will use the new features and provide Microsoft with feedback on the update via a private forum. Microsoft isn't offering any information on how it is choosing the people that will participate in the program. It does say that the users will be able to opt out of participating. That implies that the people don't have to ask to be part of the program.
Peak Antifreeze and iRacing have announced something that will excite virtual racers out there. Peak will be sponsoring iRacing's top online racing championship series for the next three years. The events sponsored by peak will kick off on February 25.
The NASCAR Peak Antifreeze Series powered by iRacing.com will pit the top sim racers in the world against each other for over $20,000 in cash and prices. Participants will race in precise digital models of Generation-6 stock cars with a 17-race schedule.
The racing will take place on iRacing.com's laser scanned NASCAR racing tracks. This is the only sanctioned online world championship by NASCAR. The racing series will kick off at the virtual Daytona International Speedway at 9pm Tuesday, February 25th.
Boutique gaming company Feenix has launched the Aria gaming headset, aimed towards providing gamers with better quality sound than regular headphones.
Using Japanese pine wood for the acoustic chamber, coupled with 50mm neodymium magnet drivers, Feenix wanted to bring audiophile sound to the gaming market. Aria owners have an immersive experience with 100% memory foam that surround the ear, and an independent clip microphone that provides "studio-grade recording" ability.
"For years gamers have been misled as to what they should be looking for in a gaming heaset," said Ashkon Shayani, Feenix Creative Director, in a press release. "Their choices have had nothing but poor sound quality, gimmicky features, and unnaturally over pronounced bass. The Aria focuses on providing high grade audio and reproducing sounds perfectly in studio monitor fashion. The result is the ability to hear sounds you never knew existed."
The Feenix Aria headphones are available for pre-order with a whopping $349 price tag.
Feenix gaming products are more expensive than the majority of current competing products, but are extremely high-quality and perform well. Also, customers have a dedicated account manager to assist in any follow-up support that is needed in case there are any questions - or problems - that might arise in the future.
Final Fantasy gamers rejoice! According to series producer Yoshinori Kitase, it looks like future Final Fantasy games will make their way to the PC. Kitase talked with Eurogamer, saying that while the series has a long history on consoles, this could change moving into the future.
Kitase said: "Let's not forget, when we developed the Final Fantasy 13 series, all three titles, at the early stages of development we were working on PC. Then we had to port it to the consoles. As far as the technology is concerned, it would have been possible for us to make a PC version, but we decided against it for two reasons: we looked at the market situation and we didn't think it would be a good idea, and also it would have involved lots of complex issues like security. So we decided not to do it this time around".
It's interesting to note that Kitase said it "would have been possible for us to make a PC version" but there were reasons behind it. He continued: "But we see potential in it and there are lots of regions and countries where PC is very strong. So in terms of our hope of being able to deliver our games to every single country in the world and to as many gamers as possible, yes, we would definitely be interested in pursuing that route in the future".