This coming Friday is going to be a big day for 300 lucky Steam users as Valve is set to ship its first Steam Machine prototypes to those who qualified. The combo package will include a Steam Machine prototype chassis that is fully upgrade-able, a Steam Controller, and SteamOS.
While only 300 Steam users qualified for this awesome beta program, the rest of us get something out of the deal as well. Valve announced today that alongside the Steam Machine prototype launch, it will be releasing SteamOS to the public. SteamOS is a Linux-based operating system designed to bring Steam gaming into the living room.
Unfortunately, Valve says that unless you are a seasoned Linux veteran, the new OS will not be easy to install off the bat, and that most users should wait until the official launch in 2014 before attempting to install. Valve says that it will fully unveil SteamOS and Steam Machines at CES, and TweakTown will be there for full coverage of the event.
This morning, Elder Scrolls Online game director, Matt Firor, released an official announcement detailing when we can expect to see ESO launch to the public. Firor said that we Elder Scrolls Online will launch on PC and Mac on April 4th, 2014 with a version for Xbox One and the PlayStation 4 arriving in June of 2014.
"We long ago promised that as soon as a version of the game is ready, we will launch it," Said Firor. "So we're happy to announce that the game will launch worldwide for PC and Mac players on Friday, April 4, 2014, while PlayStation 4 and Xbox One fans will see the game arriving on consoles in June 2014." Firor's full statement can be found at the link below.
As a long time Elder Scrolls fan, and a participant in every beta event held for Elder Scrolls Online, I am quite excited to see the game launch. Bethesda has done a fantastic job with ESO and it really does take the series to the next level! As a part of the official launch date celebration the company released a new trailer for the game titled War in Cyrodiil, and I can attest to the game looking as good as the trailer depicts.
GOG.com is filled with games that defined my childhood, and even part of my adulthood, and is now offering a new Worldwide Money Back Guarantee. So, for whatever reason a game doesn't work on your PC, you'll get a full refund.
GOG.com admits that a game not working is a rare occurrence, but at least if it happens, you know you're covered. All you'll need to do is fill in a ticket and allow GOG's "top men" to research any potential fixes for the game. If GOG's goons can't find a fix, you'll receive a full refund, as long as its within 30 days of your purchase.
It doesn't stop there, with the site also offering "accidental" purchase returns - in the case that you already own the game, and purchased it again. You have 14 days to return your game if this happens to you, but you won't be able to try before you buy - if you play it, the game is yours.
Minecraft: The Unlikely Tale of Markus 'Notch' Persson and the Game that Changed Everything, is a book - yes, a book - which has revealed that the creator of Minecraft, Markus 'Notch' Persson, turned down a job at Valve.
Notch was invited to Valve at around the same time that Minecraft was entering its beta, and was just beginning to blossom. Notch was shown through the Valve offices, and met with Gabe Newell himself, before he was taken to a meeting room for a chat with Valve's HR team. He told the HR team a bit about himself, and his plans for Minecraft, and then realized he was in the middle of a job interview.
Moments later, he was made an offer. He declined, stating he wasn't interested in the position. Notch said that it was one of the hardest decisions of his life turning down Valve, but said that he felt like Minecraft was his chance to show his own version of Valve, rather than working for them. Now that over 33 million copies of his game have been sold, he should be quite proud of his move.
Today DICE announced that they have just unveiled a new Top Issue Tracking page for Battlefield 4. The issue tracker is designed to display the top issues that are being reported in Battlefield 4 by gamers across all platforms. DICE says that the tracking system is the same as it use internally and that this is just a way to display the top issues to its customers.
DICE says that the list is not comprehensive and only list the major top issues that are being experienced by gamers. Users can check the list to see of a bug they have been experiencing is listed, and see what its status is on each of the consoles or PC. Battlefield 4 is in my opinion the best shooter ever made, and this new list shows just how dedicated DICE is to keeping it that way!
If there's a studio that can pump out some quality digital art, it's Remedy. The developer is responsible for some truly magical games, such as Max Payne and Alan Wake, and is back with another game: Quantum Break.
Max Payne himself, or the guy Remedy used to model him from, Sam Lake, Creative Director of the game, explains Quantum Break in the video above. The world of Quantum Break is all about time, and how it is broken, which introduce isolated anomalies, freezing time in place. It looks interesting to say the least, and I can't wait to see more of it.
We know that Telltale Games has its work cut out for it when it comes to the Game of Thrones game, but did you really think it would all start with, and end with just the single game? Nope.
According to a media release from the developer, the agreement between the company and HBO Global Licensing is a "multi-year, multi-title partnership". The Game of Thrones game will be released in episodic format, just like Telltale Games' The Walking Dead game, for consoles, Windows PC, Mac, and mobile devices.
Borderlands 2 will be arriving on Sony's PlayStation Network Instant Game Collection tomorrow. Users who download the game can pick one of four new vault hunters, and can enjoy the game entirely for free.
From the official PlayStation Blog:
Borderlands 2 excels in co-op mode, so team up with up some friends to explore the land. There are plenty of things to mow down for experience points and nothing feels better than a rare loot drop, plus you can customize your character to dish out more damage or provide support for you & your friends.
You can take advantage of all these PS Plus benefits after PlayStation Store updates tomorrow.
The upcoming Thief Reboot from Eidos Montreal will be a little special on the PC, even with the next-gen consoles having a air guitar competition over in the corner.
Eidos Montreal's Art Technical Director, Jean-Normand Bucci, said: "The new consoles are very strong, very powerful. They allow for much more than what a console gamer is used to. The gap between PC and next gen has massively reduced for sure. The new consoles and high-end PC offer better frame rate, higher resolution, and many new features along with DX11 support", when talking with DSOGaming.
When Bucci talked about the PC version of Thief, he said: "The PC version will support all the graphical features of the next-gen consoles with numerous improvements, including even better anti-aliasing, higher resolution shadows, and support for multi-monitor. Thief on PC will also be amongst the first batch of games that support AMD's new Mantle API for high performance graphics."
Bucci also teased that Thief for the PC will also include field of view (FOV) and mouse sensitivity options - something that I personally don't think should be highlighted, but default in this day and age - where he stated: "We don't apply acceleration or smoothing to our mouse-based camera controls--we want you to have direct control of Garrett's POV."
Say what you want about EA, but any company that donates a large sum of money deserves praise. This even includes the recent issues with Battlefield 4, and SimCity, just to name a few, with the latter title seeing a CEO replacement.
The publisher's COO, Peter Moore, tweeted the picture above this week, where he presented a $1.65 million donation to the American Cancer Society. Shortly after the Origin Humble Bundle went on sale, Moore said that EA could "do better". It would be nice to see EA do this on a regular occasion from its giant-selling games, it could speed up the customer satisfaction it has lost in the recent years.
Just like the crowdfunding continues to grow Star Citizen into an unleashed space combat sim beast, the team behind it will also grow as time goes on. The brainchild of Cloud Imperium, and Star Citizen, has said that his team is continuing to expand as the project's needs skyrocket.
Roberts said: "We're expanding wide as well as deep, so we don't just bring on people to handle new components like the boarding actions. We also add to existing teams so that they can do more as well." Roberts also said that Star Citizen is still lifting off in 2015, with an alpha version of the game to be released late next year.
If there's a game that will make me buy a next-gen console, it will be The Division. The Division's graphics engine, the "Snowdrop Engine" has been detailed in a new video during the VGX show last night.
It looks absolutely incredible, with some truly jaw dropping detail in virtually all areas. There's the truly next-gen procedural damage, which chips away properly at cars, lights, buildings, and everything else. Dynamic weather and lighting effects, a day/night system which looks gorgeous and so much more. The trailer is above, and it needs your attention, now.
During VGX, Tomb Raider: Definitive Edition was confirmed for both the Xbox One and PlayStation 4. We heard rumors of this, but it has now been confirmed. The new version of the game will be "re-built specifically" for Microsoft and Sony's next-gen consoles.
The Definitive Edition of the game will feature all of the DLC from Tomb Raider, a digital art book, six outfits for Lara, and a digital comic. What I don't get, is why it needs to be "re-built specifically" for the next-gen consoles, if it was released on PC - which is a platform that completely outstrips every console on the market.
Unless, the developer is going to crank the graphics up even more - but I don't see that happening. Hopefully I'm surprised, though. What do you think? What do you expect from the Definitive Edition of Tomb Raider on the Xbox One and PS4? Tomb Raider: Definitive Edition hits the next-gen consoles on 1/28 in the US, and 30/1 in Europe.
We did hear a rumor about this a few weeks ago, and it looks like it was true: Telltale Games is working on a video game based on HBO's hit show, Game of Thrones.
We've already seen Telltale Games' runaway success video game adaption of The Walking Dead, but now we'll see an episodic series of Game of Thrones to be released in 2014. Telltale is working with HBO on the game, which should be similar to the TV show, instead of George R. R. Martin's original A Song of Ice and Fire books.
Telltale Games' CEO, Dan Connors, said: "We'll be taking advantage of all the fiction to make something great. We're just really getting into it right now and thinking about characters - who has the most at stake, who has the biggest impact on the world."
I'll admit it: I haven't played any of The Witcher games, but damn do they look gorgeous. During VGX, CD Projekt Red showed off its latest and greatest trailer to The Witcher 3: Wild Hunt, which you can check out below.
Impressive, right? This is all in-game driven, and it looks incredible. You've just watched the premiere trailer for the game, with this set to be one of the biggest releases of 2014.
According to the LinkedIn profile of Eidos Montreal's Level Designer, Game Programmer and Lead Rendering Programmer, we should expect the next adventure in the world of Deus Ex, titled Deus Ex: Universe, to skip the Nintendo Wii U, but head the next-gen consoles, and of course, the PC.
Deus Ex: Universe will not be released on the last generation consoles (I can finally type that). There's no ETA at the moment, and no more details, but the biggest point here is that Nintendo's Wii U console is being completely skipped over here. Will this make Wii U owners upset? Probably.
This is quite the rumor, but according to Wedbush Morgan analyst, Michael Pachter, DICE won't be developing the next Battlefield title. This is interesting, especially because it's EA.
Pachter said in a note to the press: "We spoke with management on Thursday afternoon, and although they have not yet announced a version of Battlefield for FY15, they confirmed that our understanding is spot on and that if a version of Battlefield were to be released in FY15, it would be developed by a studio other than DICE."
This would make sense, if EA wanted to pump out annual Battlefield games, like Activision does with Call of Duty. It would make more sense, because EA has killed off the Medal of Honor franchise, and doesn't have two military shooters to go back-to-back every alternate year. But, would it water down the Battlefield franchise, or would it help it flourish?
I've had issues with Battlefield 4, don't get me wrong, but when it works, it's an amazing game. Well, there are issues plaguing most platforms - next-gen consoles included - and EA wants to get it all fixed before it continues working on its DLC for BF4.
EA has put its foot down, with future expansions not being worked on until the problems with Battlefield 4 are a thing of the past. It's good to see EA kicking ass this early into the game, but these problems wouldn't be here if they didn't rush the game to release. EA said in its statement:
First, we want to thank the fans out there that are playing and supporting us with Battlefield 4. We know we still have a ways to go with fixing the game - it is absolutely our #1 priority. The team at DICE is working non-stop to update the game. Since Battlefield 4 China Rising expansion pack was already in the final stages of development by the time issues began with Battlefield 4, we decided to fulfill our promise to deliver it this week, but we're not moving onto future projects or expansions until we sort out all the issues with Battlefield 4. We know many of our players are frustrated, and we feel your pain. We will not stop until this is right.
It's no secret that Valve has been very Linux friendly as of late, and today the company publicly declared its commitment to the open source operating system by officially joining the Linux Foundation. This adds Valve to a prestigious list of heavy hitters such as HP, Intel, IBM, Oracle, and Samsung who are also part of the foundation.
"Joining the Linux Foundation is one of many ways Valve is investing in the advancement of Linux gaming," Mike Sartain, a key member of the Linux team at Valve said. "Through these efforts we hope to contribute tools for developers building new experiences on Linux, compel hardware manufacturers to prioritize support for Linux, and ultimately deliver an elegant and open platform for Linux users."
With SteamOS just around the corner, and more game developers supporting Linux and Steam every day, 2014 is going to be a big year for Linux gaming. I have a friend who has been predicting this for several years now, and today I had to concede all of my arguments to him on why this would never happen. At the rate things are progressing, I am willing to bet that in 5 years Linux and SteamOS will be as big of, if not a larger gaming platform than Windows is now.
If you're based in the Dallas-Fort Worth area, and want the opportunity to test games out for Bethesda, then prepare yourselves! The developer is looking for playtesters to try out its "upcoming and released games".
The Dallas-Fort Worth area is where id Software is based, with id Software and Bethesda both subsidiaries Zenimax Media. Considering id Software is currently working on first-person shooter, Doom 4, this could be quite the opportunity for someone interested. Those who are interested need to provide their own transport to the Dallas-Fort Worth area, must be at least 18 years old, and will be unpaid volunteers. An NDA will require your signature, too.
I've been playing Battlefield 4 quite a bit (quite a bit for me is more than 5 hours in a week) and I thoroughly enjoy it. Keep in mind, I'm looking through the issues and bugs, and just at the game itself. Well, Battlefield 4's first expansion, China Rising, is here, and so is its trailer.
The trailer shows off some incredible gameplay moments, only possible in Battlefield 4, and is available right now for Premium members. There are four new maps included with China Rising, with the DLC launching on December 17 for those not on Premium.