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Rockstar Games was able to resolve problems that some Grand Theft Auto V players on the Microsoft Xbox One and Sony PlayStation 4 game consoles reported at the start of the weekend. Despite posting a workaround, it appeared most gamers simply waited until Rockstar Games was able to fix the problem for them.
The Xbox One GTA V Title Update 1.03 was released on Saturday afternoon, and was focused just on improving server stability.
The Xbox One and PS4 have proven to be popular among gamers, but certain game studios appear to be having trouble releasing video games that don't need immediate improvements. GTA V was released for the PlayStation 3 and Xbox 360 on September 17, and released for the PS4 and Xbox One on November 18 - a PC version will be released on January 27.
Retailer GameStop wouldn't mind seeing the aging Microsoft Xbox 360 and Sony PlayStation 3 game consoles receive a price cut, as gamers largely choose the next-generation Xbox One and PlayStation 4 consoles. Analysts believe both manufacturers should slash prices on both platforms, but nothing has been promised.
However, even with no price cuts imminent, GameStop doesn't believe Xbox 360 and PS3 hardware and software sales to simply drop completely off a cliff.
"We think it would be excellent and definitely would increase the sell-through rate on the old-generation consoles," said Tony Bartel, GameStop President. "We definitely think that would help. Year to date in the US, Xbox 360 and PS3 software and hardware are down 57.8 percent on a dollar basis. That's clearly significantly more than we anticipated at the beginning of the year."
Dell is now shipping its Alienware Alpha all-in-one console PC gaming unit, promoted as a Steam machine to consumers in time for Christmas. The entry-level Alpha machine has an Intel Core i3-4130T dual-core CPU, 2GB NVIDIA GeForce GTX 860M, 4GB DDR3 RAM and 500GB HDD, with all models created so they can be easily upgraded.
The Alienware Alpha is available now and starts at $549, with $699, $799, and $899 models also available. The units ship with Alpha UI, but can boot directly to Microsoft Windows 8.1 and Steam Big Picture.
"We've been working hard this past year to break the mold and develop a system that finally brings hundreds of Steam games, including some really fun indie titles, to TVs," said Frank Azor, Alienware GM. "The team and I are excited to finally deliver our vision for big screen gaming and give our fans a console that delivers true next-gen performance with the flexibility to choose how, what and where they want to play."
The PC version of Metal Gear Solid V: Ground Zeroes is finally being shown off in the form of world-first screenshots from NVIDIA, unveiling the first 1080p in-game screenshots from the PC version of the stealth game. NVIDIA has listed "what's new" for the PC version of MGS V: Ground Zeroes, below:
- 60 FPS frame rate
- Additional deferred lights per scene
- Additional shadows per scene
- Higher-resolution render targets
- Higher-resolution shadows
- Increased detail over distances
- NVIDIA SLI Multi-GPU support
- Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
- Resolution support up to and including 3840x2160 (4K)
- Screen Space Reflections
Better yet, NVIDIA has side-by-side screenshot comparisons between the PC and PS4 versions of the game, which you can check out
Far Cry 4 is now here, with people finding all sorts of easter eggs in the game, one of which is a new drug. The drug is called the "Oculus Spliff" which is obviously, a riff, on the Oculus Rift.
There's much more in Far Cry 4, according to a Reddit post, with there also being a "Go Bro" in the game, which is obviously a laugh at the GoPro action camera.
We've been all over the Ubisoft scandal over the last year or so, since Watch Dogs began experiencing its delays and problems, but it's great to see more of the mainstream sites out there tackling this glaring issue. Forbes contributor Erik Kain has come out with a very damning article, titled ''Assassin's Creed: Unity' Makes A Strong Case For Video Game Recalls'.
His article talks about everything game-related, with multiple games like Watch Dogs, Battlefield 4 and Assassin's Creed: Unity all being released before they were ready. Kain does say that "Ubisoft obviously has the ability to release great video games. Far Cry 4 is great as was Far Cry Blood Dragon and Child of Light and the Rayman series", but Assassin's Creed: Unity has "undermined much of the good will the publisher built with its consumer base recently", and I'd have to agree.
Kain finishes his article saying: "It's time to make that right. Refund anyone who has purchased the game. Recall the copies still on shelves. Fix the game before releasing it to the public. Half-finished, buggy releases like this have no place in today's industry". This statement right there is something that I'm sure many of you will agree with.
When Valve unleashes its Steam sales, all gamers sit up and take notice. Well, according to PayPal, Valve will kick off its Steam Fall Sale on November 26, two days before Black Friday in the United States.
Valve hasn't provided an official date for its Black Friday gaming sale, but PayPal is spreading the news to draw in customers to order themselves some Steam Wallet Codes through its online gift store. We don't know the exact dates just yet, but we should expect Valve to announce the sales in the coming days, which should end on December 1, or "Cyber Monday".
Call of Duty: Advanced Warfare is now out, with the franchise itself generating over $10 billion in sales for Activision, but the studio is now going after people who are uploading glitch videos and game-breaking issues onto video-sharing sites like Machinima and YouTube.
Activision is flagging the videos for possible copyright if they show off glitches in the new first-person shooter, with Machinima saying Activision is very trigger happy with takedowns right now. YouTubers and other video-sharing users aren't happy, even if Activision claims they're only going after glitch videos that highlight cheats and exploits in their powerhouse title.
Activision explains: "We're excited that so many fans are having fun playing the game and posting videos of their gameplay. We love watching the videos ourselves. Occasionally, some folks post videos that promote cheating and unfair exploits. As always, we keep an eye out for these videos-our level of video claims hasn't changed. We are appreciative of the community's support in helping to ensure that everyone has the best playing experience possible".
Bandai Namco's Project Cars video game will run at 60 frames per second on the Microsoft Xbox One when it is released on March 17, 2015. Game developer Slightly Mad Studios wanted to reach 1080p resolution for the Xbox One and Sony PlayStation 4, but didn't confirm if that goal was reached just yet.
"You've played it in Dubai, London, Madrid, and Paris, but for those that couldn't jet-set around the world, sit back and take a more leisurely look at Project Cars on Xbox One, running at 60 frames per second," according to Bandai Namco.
The game will launch for the Xbox One, PS4, Nintendo Wii U, and PC. It was originally scheduled for a November 2014 launch, but was forced to delay the game without specific details offered to gamers.
Valve has made the 'PC Master Race' proud, sending out an updated set of Early Access rules and guidelines to supported developers earlier this week. This is said to ensure that they 'set proper expectations' of their game when customers decide to utilize this offering.
This announcement has reportedly come around due to users being generally unhappy with Early Access protocols and offerings. It's been claimed that developers have been releasing Early Access games before fans felt they were properly complete or have stopped development on the game all together - meaning Valve had to remove them from their Steam platform. Giant bomb originally released this information to the public which follows an interesting report that claims most Early Access games still function in BETA even after 20 months have passed, alongside this only 25% of games have been fully released.
This seems like not only a way for Valve to ensure customers are happy with the games that they are playing, but for developers to actually carry out the purpose of Steam Early Access which is quoted as by Wikipedia: "Early access, alpha funding, or paid-alpha is a funding model in the video game industry by which consumers can pay for a game in the early stages of development and obtain access to playable but unfinished versions of the game, while the developer is able to use those funds to continue work on the game."