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Valve says that it will now let developers set their own pricing on games they sell through Steam, something the company has had strict control over in the past. Word first came of the change in policy via a Reddit user named "Sharkiller," who leaked the information from Steam's private developer forums.
The new policy allows developers to set fixed week-long promotions as well as custom promotions that set a percentage off of the price for up to two weeks at the time. Users can also now set the full price of their game to their liking which could lead to pricing wars between developers and extra savings in the pockets of consumers.
Not too long ago some gamers started to report that their copies of the hotly anticipated game Titanfall had started to show up early. That left many gamers wondering if they played the game early if they would face a ban. Titanfall developer Respawn said that as long as the players didn't stream game play or post videos they would not be banned for playing early.
It appears that Respawn is having a bit of a second though, at least for some PC gamers. Respawn head Vince Zampella recently tweeted that some PC gamers may face a ban for playing early. These gamers specifically are ones that are using some sort of workaround on the PC to activate the game.
The workaround was originally posted on reddit. The thread has now been taken down. The announcement came after one gamer tweeted at Zampella asking if using the workaround would result in a ban.
Ubisoft's upcoming open-world action game, Watch Dogs, was the topic of a recent livestream by the studio, where the company answered some fan questions. These questions included why the game was delayed, and how the drop-in multiplayer will work.
Danny Belanger, Watch Dogs' Lead Game Designer, said that players who weren't interested in unexpected drop ins from other gamers can turn the function off completely. Belanger said: "All the online activities are just part of the menu. They're a choice. But if someone is not into that .... they can totally turn it off."
One of the big reasons behind not wanting people jumping into your game is that they can hack you, where Belanger explains: "There's also something important called the shield. If someone comes into your game, they can't come in right after so you can't be spammed in that way - unless you become aggressive and you start going into other people's games. Then you really become available. But it's just a player choice in the end."
Titanfall is currently in the hands of some lucky people who were able to nab the Respawn Entertainment shooter before its retail launch, where the Xbox One versions of the game requiring a huge 840MB day one patch.
Once Titanfall is open to all, the 840MB patch is going to be downloaded by hundreds of thousands of gamers simultaneously, which will most likely stress the Xbox Live servers - but hopefully not. Titanfall's day one patch isn't as big as Dead Rising 3's stupidly large 13GB patch, but an 840MB day one patch is still a big downloading pill to swallow.
Portal is a big fan favorite for gamers, but the news of a Portal board game should set gamers wallets itching to come out of their pockets. Valve is working with Cryptozoic on the board game that should hit shelves before the year is up.
The game is still in development, so right now it doesn't have a final name - for now, it is being called "Portal: Uncooperative Cake Acquisition Game." The Portal-based board game will pit two to four players against each other as Aperture test subjects, where they'll be dumped into various testing environments trying to kill their opponents' pawns, or their own.
Players can team up and take on another, more powerful player on the board. We will have more information on the Portal board game as it arrives.
Microsoft Studios has owned the rights to Gears of War franchise for a little over a month now, but as of March 10, 2014 at 12:00pm Pacific Standard Time (PST), Epic Games will be shutting down and archiving the Gears of War forum.
Epic Games will also be handing over the Facebook and Twitter accounts to Gears of War over to Black Tusk Studios. Epic Games said on its Facebook page for Gears of War that "Black Tusk Studios asks for your patience and support as they set up new forums for the Gears of War community, and encourage you to communicate with them over Facebook (this page) and Twitter (http://Twitter.com/GearsofWar) during this forum transition over the coming weeks".
Remedy En'tertainment has worked on some pretty special games, including Max Payne and Alan Wake, but its upcoming title Quantum Break is looking like yet another winner for the Finnish-based studio.
On Remedy Entertainment's website, the staff congratulated Greg Louden for his work at the London-based effects studio Framestore, which took an Academy Award home for its Best Visual Effects for Alfonso Cuarón's 'Gravity'. Louden's resume touts that he oversaw shots of Gravity's computer-generated interiors, with a focus on the free-floating objects that surrounded Sandra Bullock's character.
Quantum Break will see Louden use his talent on scripting and designing events as part of the game's level design. He will also be tackling some of the visual effects for Remedy's upcoming Xbox One-exclusive third-person shooter.
The next installment in Rovio Mobile's Angry Birds series looks like it might don some metal armor, with a trailer teasing a knight's suit of armor posted to Rovio Mobile's YouTube channel.
The new game will be released in Australia, Canada and New Zealand first, with the video description teasing: "Perhaps the most Epic soft launch ever - whatever that means!?" There's no more information on it right now, but you can check back here at TweakTown for more information on the new Angry Birds title as it breaks.
We now know why Ubisoft delayed Watch Dogs, but today is a new day, and today brings news of the resolution and frame rate that Watch Dogs will run along at on next-gen consoles on PC.
On the PS4, Watch Dogs will run at 1080p/30FPS, but will drop to 960p/30FPS on the Xbox One. On PC, you can drive Watch Dogs right up to 4K (and beyond) at variable frame rates of course. The PC version of Watch Dogs has seen Ubisoft team up with NVIDIA, so we should see some special details added to an already pretty game.
You can bet your bottom dollar we'll be running Watch Dogs through our multi-monitor, multi-GPU hoops here at TweakTown. We'll have it tested at 4K, and triple 1440p, too.
Ouya started out as a project on Kickstarter that blew up and made huge amounts of money. Since the project turned into an actual product, we have heard less from the company and sales haven't been much compared to other gaming platforms. Ouya announced recently that it was making itself into a service that would be embedded in other platforms.
Mad Catz and Ouya have announced this week that they have signed a content agreement. The agreement will bring Ouya to the MOJO console that Mad Catz unveiled last year. Along with the new content agreement, Mad Catz has announced that the MOJO console is getting its price cut to $199.99 in the US.
Similar price cuts are being made in other areas when the MOJO is sold. The MOJO is the first device to add Ouya Everywhere. The service will debut on the MOJO later this spring. An exact launch date hasn't been announced. When the service does launch all current Ouya content and future content will be available on the MOJO.