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Within 24 hours of a game update that changed currency exchanges in Guild Wars 2, ArenaNet is converting the system back to normal. Before the change, players were able to exchange gold for gems used to purchase items while in the Black Lion Trading Company store. Unfortunately, the change made the lowest price of a gem bundle to 400, and gamers looking to purchase smaller amounts immediately became extremely vocal about it.
Despite the public outcry, it's impressive that ArenaNet was so quick to respond to vocal criticism. The team ultimately decided to listen to its gamers - and explained that the change was made to help gem store shopping experiences.
In light of your feedback, we will update the Currency Exchange so that you can decide how much you want to use it," said Galie Gray, ArenaNet communications lead, in a post on the game's official forums. "We will keep the new streamlined system and also offer a new 'Custom' button on the panel that you can use to exchange any increment of gems or gold. We anticipate rolling this out soon. Stay tuned!"
Naughty Dog has some serious games under its belt for Sony, with PlayStation exclusive titles like Uncharted and The Last of Us, with the latter recently going through a Remastered edition on the PS4. The Last of Us: Remastered was running at 1080p and 'mostly' 60FPS, with an option to enable 30FPS if you really wanted to.
When asked about hitting 1080p and 60FPS for its upcoming games, including Uncharted 4: A Thief's End, Naughty Dog's Community Manager, Arne Meyer said: "I think that's what we want to push for with anything we're doing on this generation. That's sort of the mandate from when we were building the PS4 engine. Let's see if we can do this and hit it. We hit it with The Last of Us Remastered, so why not stick with this?".
Uncharted 4 will soon hit the PS4, and with near confirmation it'll be running at 1080p and 60FPS, fans of the original three Uncharted games have wondered of a remastered version of the popular games. Meyer talked about those rumors too, where he said: "I personally think it would work well, because there's a lot of attention on the studio between the success of Uncharted 2, 3 and The Last of Us. It'd be nice to give players the opportunity to go back and play the older games, and people who are new to the PlayStation platform". What better way to drum up to the launch of Uncharted 4 on the PS4, than with a remastered Uncharted trilogy released?
Respawn is ready to take Update Eight out of the oven for Titanfall, a patch that will include a slew of changes and new game modes. One of the bigger game modes from the update is the co-op wave survival mode, which should be a bunch of robotic fun.
In the previous update, Respawn removed the titans and AI bots, allowing for PvP combat, without the supersuits and artificial intelligence. The new update however, has a new mode called Frontier Defense. This mode has players dying and instead of spectator mode, they fly high above the other players, in helicopters, shooting down at the people on the ground.
Deadly Ground is another new mode, which changes regular levels so "the floor is covered in deadly electrified fog". Frontier Defense mode will also have gamers against old and new robots, surviving waves and waves of baddies. Respawn will also be including the usual bud fixes, UI improvements, new graphics options for capable PCs, faster load times, and more.
It looks like Microsoft may have something somewhat decent on its hands with the live-action TV series based in its Halo universe, Halo: Nightfall, check out the trailer for it below.
It looks kind of generic, but Halo fans are going to probably fall right into this. Ridley Scott is sitting on the series as a producer, which should give the show some credit (or show that Microsoft at least threw a sum of money at him). Whatever it is, it looks good, and shows that the company can extend what the series means to them, apart from cash-generating games on its Xbox platform.
Rockstar is reportedly preparing to re-release Grand Theft Auto: San Andreas for the Microsoft Xbox 360 soon, according to Xbox Achievements. The Xbox 360 version is no longer available to download, while the Sony PlayStation 3 version is still available.
October 26 is the 10-year anniversary of when GTA: San Andreas was released, so now would be a fitting time for a game re-launch. The game was originally released in October 2004 for the Sony PlayStation 2, and was later released for the Microsoft Xbox, PC, Mac, iPhone, iPad, Android, and Windows phones.
Meanwhile, Grand Theft Auto V will be released for the Xbox One and PlayStation 4 next month, with a PC version set for a January 2015 release.
Since launching in March, Blizzard's Hearthstone: Heroes of Warcraft has more than 20 million players, and will hit Apple iPhones and Google Android smartphones in early 2015. The company is currently revamping the game's interface to ensure it operates well on smartphones, and Blizzard developers are still working out the kinks.
"While we have a build up and running internally, it needs a bit more work, and we don't feel like we'll be ready to share it with you until early next year," according to a blog post published on Battle.net. "It's very important to us that the phone experience for Hearthstone is just as accessible as the tablet and PC versions."
Sunset Overdrive hits the Xbox One as an exclusive to Microsoft's console on October 28, but days before its release, the developer behind the game has started talking about why they changed from running the game at 1080p, to 900p.
The downshift in resolution allowed the developer to have more on-screen action, as 1080p would've seen a reduction in on-screen mayhem as the frame rate would obviously drop. Creative Director with Insomniac Games, Marcus Smith, said: "Why would you want less action on screen? That's insanity. 900p works perfect for us. We spent a lot of time comparing and contrasting. We had it running at 1080p, we'd play it; we had it running at 900p, we'd play it and they didn't look considerably different. But the things that you could draw on screen were a lot more, and we wanted to draw a lot more on screen. More action, more better. Michael Bay would be very proud".
Another game where the 'next-gen' consoles, this time an Xbox One exclusive, is running the previous generation specs: 900p (or so) at 30FPS. I would've preferred to have heard they dropped to 720p and enabled AA, but bumping the frame rate up to a solid 60FPS.
Peripheral maker Satechi launched its Edge Wireless Gaming Mouse, designed for high-speed gaming along with traditional PC activities. The mouse supports 800, 1600, 2400 and 4000 DPI, with a 250Hz or 500Hz speed of transmission rate, and has four assigned LED colors depending on the DPI in use. The mouse is powered by two AA batteries and will automatically switch to sleep mode after five minutes of inactivity, with an estimated 36 months before batteries need to be changed.
Satechi also included a "Gaming Mode," powered by clicking the "Turbo Button," so users only have to click once instead of needing to double-click while gaming. The Satechi Edge Wireless Gaming Mouse has a $19.99 MSRP.
The gaming peripheral market has yielded countless products for PC gamers, though many of the wireless products are relatively expensive.
Longtime rock band Metallica will play during the closing ceremony of BlizzCon 2014 next month, hitting the stage on November 8, Blizzard has confirmed. The event takes place at the Anaheim Convention Center, in Anaheim, California. The event is a celebration of the company's Diablo, Startcraft, and World of Warcraft franchises, and will host tournaments, panel presentations, and hands-on game demos.
"We're thrilled to have Metallica blowing out our speakers at BlizzCon this year," said Mike Morhaime, Blizzard CEO, in a press statement. "After two full days of epic gaming and intense eSports action, an Earth-shaking concert is the perfect sendoff for everyone at the show and watching from home."
For gamers unable to attend the event live, as BlizzCon 2014 is sold out, high-definition BlizzCon virtual tickets are available for $40.
There have been some truly incredible creations within Minecraft, but this one would have to be one of the most elaborate: a working iPhone. You need to check out the video, below.
The creation was done with countless hours by YouTuber "SHUFFLE" who made the 'working' iPhone within Minecraft, something that even has working apps. The video above is in German, so most of you won't understand it, but you can still see the working iPhone, well, working in Minecraft, which is a sight to behold.