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Gaming Posts - Page 10

Five minutes of new Titanfall 2 singleplayer gameplay

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

A fresh Titanfall 2 gameplay trailer has dropped, and it's pretty smooth, suave, and clicks all the right FPS buttons.

 

 

Respawn has promised that Titanfall 2's singleplayer campaign will be "grounded, dirty and human," but this bit of footage shows us some good old-fashioned fun. Players get some nifty tools like active camo to confuse foes, and employ the parkour wall-running skills in tandem with the new grappling hook for some ultra-slick locomotion. The actual gameplay is buttery smooth in 60FPS, matching perfectly with the rythmic player movements and satisfying gunplay.

 

We also get a glimpse at some campaign guns like a powerful high-tech sniper rifle that can shoot two bullets a time, a lightning gun that apparently manipulates nearby electronics like door locks etc in the tech-filled environments, mines that make you invisible, and neat little drones that act like walking grenades to destabilize your enemies.

Continue reading 'Five minutes of new Titanfall 2 singleplayer gameplay' (full post)

Quantum Break developer Remedy has a new CEO

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 5 days ago

Remedy Entertainment has announced it has a new CEO, Tero Virtala, who was the CEO of Trials developer RedLynx.

 

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Virtala replaces Remedy co-founder Markus Mäki, who took the role of CEO during the final year of development on Quantum Break - which turned out to be a complete mess, and is now headed to Steam. Remedy says Mäki will return to overseeing studio productions, reports Polygon.

 

In a statement from Remedy Entertainment called "New Remedy boss unlocked", Virtala talks about Remedy, where he said: "At the core of Remedy are truly talented and passionate people, and their proven ability to create unique, world-class gaming experiences. As the company moves towards multiple simultaneous game projects, it will offer more opportunities for the gamers, our people, partners and us as a company".

Goldeneye: Source 5.0 launches with graphics overhaul

By: Sean Ridgeley | More News: Gaming | Posted: 1 week, 5 days ago

You may remember the Goldeneye: Source unofficial project from years back. Today it gets even better with the launch of version 5.0, which brings overhauled graphics, tons of new maps (including the iconic Dam), tweaked gameplay, re-imagined weapons, additional modes, and more to the table. In short, it looks better than ever, and there's a ton of content to enjoy, all for free.

 

 

To download it, head here.

Continue reading 'Goldeneye: Source 5.0 launches with graphics overhaul' (full post)

No Man's Sky has major performance issues on PC

By: Sean Ridgeley | More News: Gaming | Posted: 1 week, 5 days ago

PC port connoisseur Total Biscuit has gone off on a bit of a Twitter tirade, criticizing the fresh PC release of No Man's Sky for some serious performance issues. He cites major hitching and framerate drops, which he says are echoed by other Twitch streamers and Steam forum goers.

 

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Given the issues, it's not hard to see why the game was delayed three days on our favourite platform.

Continue reading 'No Man's Sky has major performance issues on PC' (full post)

Quake Champions is not running on id Tech 6 engine

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 5 days ago

Quake Champions is sitting right up in the top 5 games I want, and with everything I hear, I want it more. DOOM and Quake Champions game director Marty Stratton has detailed Quake Champions a little more, teasing that it will not be running on the id Tech 6 engine.

 

 

Stratton told Finder during an interview: "We had such success with Vulkan and Doom that Robert Duffy, our chief technology officer, was like, "alright guys, this worked out well for us. So we need to do it [with Quake]." But we still have to look at it, because Quake Champions' technology is part id tech, but also part Saber tech. It is not on Id Tech 6 [game engine]. If it was, it would be all good with Vulkan and we would be happy".

 

Tim Willits, Creative Director on Quake Champions, said that id Software is crafting the game to run fast on a variety of PCs. Willits said: "Because we had such success with pairing Vulkan and Doom, it is definitely something we are looking at, but I can't confirm it at this point. Hopefully you will not have to upgrade your machine too much, but we're all about speed with Quake Champions".

Continue reading 'Quake Champions is not running on id Tech 6 engine' (full post)

Quantum Break on Windows 10 won't receive another patch

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 5 days ago

Quantum Break is coming to Steam, but what does that mean for the Windows 10 version of the game that is sold through the Windows Store?

 

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According to Remedy's Head of Communications, Thomas Puha, Quantum Break will be stuck in time on the UWP version of the game. In a reply tweet to someone who said: "unless you consider a stuttering, constant-hitching, barely 30 always sub 60, lowest settings on a 780 "improvement", Puha said: "sorry to hear you are having problems. Its unlikely we release another Win10 patch".

 

This means Remedy will put its soul into the Win32 version of Quantum Break, meaning we won't see DX11 for the Windows 10 version of the game. But, it means the Steam version of Quantum Break could be better, with Puha tweeting: "We have worked on this release for a while. We got a lot more experience in shipping DX11 titles".

Continue reading 'Quantum Break on Windows 10 won't receive another patch' (full post)

Desert map teased for Battlefield 1

By: Sean Ridgeley | More News: Gaming | Posted: 1 week, 6 days ago

The latest gameplay series video for Battlefield 1 focuses on the vehicles of the game, but the more interesting part is the incidental reveal of a new desert map. It's not much of a reveal as the footage is based on watching someone play the game in real life as opposed to direct gameplay footage, but it's something.

 

 

In the screenshots (taken from 0:42 and 1:02 in the video), you can see the map appears to be quite open as you'd expect from a desert region, with a small section featuring buildings, barricades, and the like. You can also observe mountains, and of course the inclusion of tanks and planes. Whether we'll see a centralized design seen in the unpopular Silk Road map in Battlefield 4 or something more diverse is tough to say, but here's hoping for the latter.

Continue reading 'Desert map teased for Battlefield 1' (full post)

Deus Ex: Mankind Divided PC specs revealed

By: Derek Strickland | More News: Gaming | Posted: 1 week, 6 days ago

Square Enix has revealed the PC specs for Deus Ex: Mankind Divided, and they're about what you'd expect.

 

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The impressive-looking new Deus Ex game launches in just a few weeks on August 23, and Square Enix has dropped the PC specs to give you time to tweak your rig. Deus Ex: Mankind Divided requires at least 8GB of RAM and at least a AMD Radeon HXD 7870 with 2GB of VRAM, and it takes up 55GB of HDD space with the base game and DLC. Recommended specs aren't too heavy: the devs want you to have a Radeon RX 480 or a NVIDIA GeForce GTX 970 GPU for 1080p play, 16GB of RAM, and an Intel Core i3-4770K CPU.

 

Pre-loading on Steam begins on Friday, August 19 at 9PM PST (12AM EST), and PS4 gamers will have to wait two days before the game releases to pre-load their version, which starts on Sunday, August 21 at midnight local time. Xbox One pre-loads are already available. Check the full PC spec requirements below.

Continue reading 'Deus Ex: Mankind Divided PC specs revealed' (full post)

Witcher 3: Game of the Year Edition launch date set

By: Sean Ridgeley | More News: Gaming | Posted: 1 week, 6 days ago

If you're the type to prefer playing a game and its DLC all at once and love you some RPG, you're in luck: The Witcher 3 Game of the Year Edition is about to launch. CD Projekt Red's community lead Marcin Momot has confirmed the package will hit all platforms on Tuesday, August 30.

 

 

The game has received approximately a bajillion awards for its high quality, and it's been continually praised for its absurd amount of content, even with without the huge Blood and Wine expansion and impressively deep Hearts of Stone expansion. In short, you're getting a lot of bang for your buck.

Continue reading 'Witcher 3: Game of the Year Edition launch date set' (full post)

Sony hides No Man's Sky online play icon with a sticker

By: Derek Strickland | More News: Gaming | Posted: 1 week, 6 days ago

No Man's Sky limited edition boxes have stickers covering online play icons, but Sony says it was just a simple mixup.

 

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Does No Man's Sky have multiplayer? Hello Games' Sean Murray has said outright that it's possible for two players to meet and see each other, but it's not very likely. But recent events say otherwise: on launch day two players did the impossible by meeting each other, but they couldn't see each other. The devs haven't given any clear explanations on why the players couldn't see each other, and if that will be addressed.

 

Now it's been revealed that Sony has put stickers covering up online play icons on the back of No Man's Sky limited edition boxes. Sony says that this was just a simple mixup, but fans are thinking Sony and/or the devs yanked the light multiplayer interactions before launch because of difficulties:

Continue reading 'Sony hides No Man's Sky online play icon with a sticker' (full post)

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