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Star Citizen was detailed during a video we posted during PAX East, but now there's a 40-minute video that has details about more aspects of the game. The video can be seen below.
In the clip, there's some edited footage of Chris Roberts playing Star Citizen on stage, a special follow-up that shows off some of Star Citizen's advanced features. Some of these shown off features include stealth maneuvering and leaving your ship so that you can take a zero-G walk around the dark beyond.
Sony Online Entertainment President, John Smedley, participated in a Reddit AMA, where he talked about the similarities between the upcoming MMO from the company H1Z1, and the already popular DayZ.
He said: "Not going to give some politically correct dodgy b.s. answer. H1Z1 is a survival in a Zombie Apocalypse game. So is DayZ. They have made a brilliant game (first I might add). So sure. We're another Zombie Apocalypse game. Call it what it is. But our goal is to make ours fun, accessible, hard core and super, super deep".
Smedley continued: "This is our take on the Zombie Apocalypse with a lot of friends and hopefully some great enemies both living and dead. We're proud to be up front and say we love DayZ and the job they've done and we hope they enjoy what we make, too". H1Z1 does have quite a big difference when held up against DayZ, where it will allow gamers to create "structures, forts and towns" to stop the zombies from coming in. H1Z1 will also feature "a deep in-game economy that is heavily dependent on crafting. Players will be able to become manufacturers ... sell bullets, arrows ... etc. The in-game economy will be entirely player driven".
H1Z1 arrives on Steam Early Access in the next couple of weeks for just $20, after which it will launch sometime in the near future on the PlayStation 4.
If you are a fan of Minecraft, you may be familiar with some of the mods out there that turn the game into a shooter of sorts. Atari is getting a game ready called Minimum that reminds me a lot of Minecraft focusing heavily on crafting, but having a lot of third-person shooter aspects as well.
In Minimum, players will use blueprints and acquire the materials needed to build their own weapons and armor. Once those weapons and armor are done, players will wear it into combat. As you kill more enemy players, the armor and weapons power up making the character more powerful.
If you are a fan of shooting games that also require a bit of stealth and finesse to win, you may be familiar with the game Hitman. There has been a bunch of games in the franchise over the years with the last one being Hitman: Absolution. If you are an iOS mobile gamer a new mobile Hitman game has landed.
The game is called Hitman Go and it is different from the other games in the franchise. Rather than letting you choose a path to victory, this game is a turn-based game that focuses on getting from point A to point B undetected.
Sony gamers are left out of enjoying the cool game Respawn hit the market with not long ago called Titanfall. Titanfall is only offered for PC gamers and Xbox consoles. That means if you are on the PS4 or PS3, you are out of luck.
Details have surfaced indicating that before Respawn signed that exclusive deal with Microsoft, the game developer had approached Sony and asked for details on the PS4 to make the game. Sony reportedly told Respawn that it wasn't ready to talk about the console.
Sony is also said to have liked the game well enough to try to talk Respawn into making a version of Titanfall for the PS Vita portable. Since the game is exclusive with Microsoft now, Respawn clearly turned Sony down. You have to wonder if Sony had coughed up the specs for the console if Titanfall might be available for PS4 gamers right now.
The 10-minute trailer to Metal Gear Solid V: The Phantom Pain has been painstakingly remade in Grand Theft Auto V, with some very impressive results. You can check it out below.
If that wasn't good enough, there's a side-by-side trailer you can take a look at below.
The Super Mario Bros. theme music is one of the most iconic soundtracks in gaming history, and it has been recreated by symphonies, guitarist, and even robots with stepper motors, but this video of the soundtrack being played on 48 wine glasses is perhaps the best I have ever heard. The video below was made by a YouTuber called Dan Newbie who was asked to play the SMB theme music by another YouTuber who commented on a previous video.
Dan Newbie has also recreated the song "Let it go" from Disney's Frozen and "Happy" by Pharrell Williams. I would like to see Newbie pull off some soundtracks from popular TV shows like Game of Thrones, The Simpsons, and a wine glass rendition of Sweet Child of Mine would be especially awesome!
Call of Duty: Ghosts' upcoming DLC will see Snoop Dogg as the announcer for multiplayer matches of Infinity Ward's first-person shooter. Snoop Dogg didn't write the lines, but he seems like a natural at speaking them.
The new Snoop Dogg-enabled Call of Duty: Ghosts DLC drops on April 22 for the Xbox, with other platforms receiving it shortly after. The Snoop Dogg Voice Pack will cost $2.99, but it isn't the only one that will be made available. There will be the Drill Instructor Voice Pack that is voiced by the infamous R. Lee Emery, known as The Gunny, also for $2.99.
Does this make you want to play COD: Ghosts more? I'm sure there will be a large number of people who will be in love with this news.
MCV is reporting that Square Enix has just shut the doors on its Mumbai, India-based offices. Former Square Enix India Vice President, Atul Vibhandik has confirmed the news.
The studio opened its doors in 2013, employing six people - all of which have been laid off. The Mumbai-based studio didn't produce any games at all. The news of the Mumbai office closing its doors come hot on the heels of Square Enix President Yosuke Matsuda stating on April 1 that the company wanted to shift focus from global markets, to concentrate its efforts in JRPGs.
Matsuda said: "Regardless of whether they're for smartphone or console, there's a difficult element to developing global titles, so we'll be making them without focusing too much on the 'global' aspect. For example, in the past, when we developed console games with a worldwide premise, we lost our focus, and not only did they end up being games that weren't for the Japanese, but they ended up being incomplete titles that weren't even fit for a global audience".
There's a game coming to the Xbox One called Soda Drinker Pro, made by Will Brierly, that will see gamers versing each other in challenges that will see you chugging bottles of soda.
Soda Drinker Pro works with the Kinect on the Xbox One, with various levels exclusive to Microsoft's console, one of them called "Drinking Soda Through Time". The game will run at 1920x1080 at the full 60FPS, where Brierly said: "It's important. We need a pixel perfect experience with complete fluid dynamics".