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People are still wanting SimCity to not be an always-online title, and it looks like this might just happen now, after all this time. A post over on the SimCity blog by General Manager of Maxis, Patrick Buechner hints at this.
Buechner said that Maxis now has "a team specifically focused on exploring the possibility of an offline mode." Maxis can't guarantee if the offline mode will ever appear to consumers, but the developer finally sees that some gamers do want to visit their cities without being on the Internet, and it would also see a huge spike of use in the modding community.
We reported earlier in the week that Valve had trademarked the Half-Life 3 name in the EU, but it turns out this was wrong. It has all been a fake, with the website for the EU trademark office now gone.
Valve Time is right on the ball with this, but I'm sure that there are many out there, myself included, who are disappointed with the news. Just as we were hearing about the Steam Box, SteamOS, Steam Machines and Steam Controllers, we were suckered into believing one of the, if not the most anticipated game was finally coming... but not anymore.
Grand Theft Auto Online has been plagued with major issues since its launch, and Rockstar has said that they are working hard on a patch that should fix all of the issues. Rockstar says that the patch could come as early as tomorrow, but I am expecting something to arrive on Monday or Tuesday.
The issues arise when gamers try to log in to the game and they get an error that says "Failed to Host a GTA Online Session." Other issues include the occasional "failed to star job" error if you actually manage to long in and play the game. We want to know if you have been experiencing issues with GTA Online. Leave us a comment and let us know.
Valve recently unveiled its grand plan for the long anticipated Steam Boxes. Now being called Steam Machines, Valve said that the new gaming consoles will be developed and sold by partners, but the company did mention that it would be making a Steam Box of its own, and 300 lucky Steam users would be getting one to beta test.
No other mention was made about the hardware that we might see packed inside Valve's Steam Box at the time of the initial release, but today we have found out what those beta boxes will contain. Valve says that the first Steam Machine will be a high-end device that features off-the-shelf PC hardware, and will be fully upgradeable like a normal gaming PC.
Valve's Steam Machine will be served up with several hardware configurations with GPUs spanning from NVIDIA's GTX Titan, GTX780, GTX760 and GTX660. CPUs will conside of Intel i7-4770, i5-4570, and some i3 processors. RAM allocation will be 16GB of unknown origin and storage will consist of a 1TB/8GB hybrid SSHD. A 450W 80Plus PSU will handle power delivery, and the entire thing will fit in a case just over 12-inches by 12-inches by 3 inches. No image was issued with the hardware details.
We are finally seeing PC games move into the 64-bit world after what has felt like forever, with Ubisoft's Watch Dogs requiring a 64-bit OS to function. The news comes from the studio unveiling the requirements of its upcoming super open-world game.
Watch Dogs will require a 64-bit OS, a DirectX 9.0c-capable GPU, and 20GB of spare HDD space. Recommended hardware includes a DX11-capable GPU with at least 1GB of VRAM, 4GB of system RAM, and a quad-core CPU. As for GPUs, it's suggested that you use an NVIDIA GeForce GTX 460 or AMD Radeon HD 5770. If you want to run the 'recommended' level, you're going to require much more power.
Ubisoft recommends 2GB of VRAM, an 8-core processor and at least 8GB of system RAM. Watch Dogs is said to scale very well on multi-core processors, so if you're in the market for a new CPU, you might want to grab that 6- or 8-core processor. With the recommended level, the GPU requirements go up, but not too bad, up to the NVIDIA GeForce GTX 560 Ti or AMD Radeon HD 7850.
EA released a new Call of Duty Ghosts trailer today that showcases an entirely new gameplay mode called Ghost Squads. Squads is an all new set of modes that will be featured in the game, and will let players team up to battle with AI team mates or other CoD players. This is similar to how Battlefield 3 and Battlefield 4 work, except a single player can play with an entire squad of AI soldiers.
Humble Bundle has just launched another weekly sale, and as always, it offers donors a tremendous value while being able to support both the developer and charity. This week, nine titles from developer Nordic Games are being featured for a minimum donation of $6.
If $6 is too much, the Weekly Sale is offering Steam keys for Red Faction: Armageddon, Supreme Commander, Supreme Commander: Forged Alliance and The Guild 2 to those who pay just $1. A payment of $6 or more will land you the additional titles of ArcaniA, Darksiders II, Painkiller: Hell & Damnation and SpellForce 2: Faith in Destiny. With the ability to adjust how much the charity, developer, and Humble Bundle receive, this is an amazing deal! I picked up my bundle as soon as it released and you should too!
I was a massive fan of the original Deus Ex, and I did enjoy Deus Ex: Human Revolution, and now I'm excited for the news of Deus Ex: Universe. It feels like it has come out of nowhere, really.
Edios Montreal's boss, David Anfossi, explains how the Deus Ex universe (heh) is going forward: "The concept behind Deus Ex: Universe is to create an ongoing, expanding and connected game world built across a generation of core games. It's a commitment on our part to deliver meaningful content that expands the franchise on a regular basis and to deliver a deep conspiracy that will span several connected Deus Ex games, creating a more immersive and richer experience than ever before. Deus Ex: Universe will include PC and console games, but also additional Deus Ex games and experiences available in other media such as tablets, smartphones, books, graphic novels, etc. I'm pleased to confirm that we are already into production of the starting point for Deus Ex: Universe with a new game for PC and next-generation consoles."
The image you see above is actually a piece of art from Universe, which depicts the results of "trans-humanism segregation" which will be a very big part of the game.
GTA Online has launched, but there are countless people complaining about it. There has been so much uproar it has forced Rockstar Games to apologize for the issues, saying it is working hard on resolving the problems.
Most people are receiving the issue "Rockstar Cloud Servers Unavailable" as well as some freezing during the first race in the game. The GTA developer has said it is working to fix "Failed to Host a GTA Online Session" error messages, and the occasional "Failed to star job" errors. Rockstar said in a statement: "We apologize for any inconvenience and thank you for your patience while we work to resolve this."
Recently, Valve's internal "User Picker" tool leaked to the public which apparently confirms the development of Half-Life 3. The User Picker tool was designed by Valve to track projects and assign personnel to projects easily, but was never designed for outside eyes to see. The tool basically list all employees who are working on a specific project and provides organizes listing of their name, user name, and internal email address.
Fans of the Half-Life series were able to use the program to discover the full list of Valve employees who have been assigned to Half-Life 3. 46 developers are currently working on the game, with 10 of them directly tied to the games core development. An internal tool like this does not simply leak from a very secretive company like Valve, and it leaves us wondering if the leak is real, or if Valve purposely let the program slip to ease some of the growing tension between fans and the company.