Ah, BioWare, you sure know how to stir up the excitement of your fans. They've just released the official Mass Effect 3 launch trailer and holy crap does it look good. The launch trailer offers just a tease into what the sure-to-be-epic game includes.
It seems that all hell breaks loose between the Reapers and the Humans, with Shepard in the middle of it, of course. Mass Effect 3 features co-op, action and story modes, a high-degree of customizability, a tweaked reputation system, completely redesigned enemies, where some enemies are get this, more than one mile tall, and a rich story where the underlying premise seems "survival at any cost".
Mass Effect 3 lands in the US on March 6th (just hours from now) for Xbox 360, PS3 and PC. Australians have to wait a few days to collect it on March 8th, and European-based Mass Effect fans have to wait 24 hours more until March 9th. BioWare will also released a collector's edition with exclusive items, various DLC and a stand-alone digital sound track.
Well, well. This would not only make sense for Valve, but for the PC community. Rumor has it that the company behind absolutely huge hits like Half-Life, Team Fortress, Left 4 Dead, and Counter-Strike, are working on their own gaming console.
It has been talked about for a while, with Gabe Newell himself even saying "well, if we have to sell hardware we will". That can be taken many ways, but could this be the reason? An actual Steam Box console? Valve have been rumored to be secretly tinkering with gaming hardware for the living room, and having Steam at the center of that gaming device.
This doesn't sound too hard, considering the phenomenal success Google has enjoyed with Android. Within the same interview that Gabe said they'd have to sell hardware, he's quoted:
We'd rather hardware people that are good at manufacturing and distributing hardware do [hardware]. We think it's important enough that if that's what we end up having to do, then that's what we end up having to do.
MechWarrior is one of my fondest gaming memories, the cut scenes for the time were just so amazing and the gameplay itself was great. I remember actually feeling like the scale of the game was right: you felt like a massive, man-crushing MechWarrior.
The time has come for the first MechWarrior Online video, in the form of a trailer. It doesn't show off much, but if what we see is part of the game - you get dropped from a huge drop-ship, and plummet toward the Earth below (or is it even Earth?).
Remember that MechWarrior Online is a PC-exclusive, and you know how much I love the words "PC-exclusive". This game should hopefully refuel the needs for upgrading our rigs, both in the game and outside of the game. You know, the one on your desk, silly! We should expect it to look deliciously bloody awesome, as it's powered by CryENGINE 3.
So, CryENGINE 3, the pre vious founder of FASA Corporation which worked on the original MechWarrior series, a PC-exclusive, and its out this year... /passes out.
I do love one of the YouTube comments from "RedGr3mlinz":
I AM THROWING MY MONEY ON THE SCREEN AND NOTHING HAPPENS !!!
Irrational Games has come out and whispered into the ears of gamers everywhere that BioShock Infinite will hit the Xbox 360, PlayStation 3 and PC in North America on October 16, 2012 with the international release three days later on October 19.
Irrational President and Creative Director, Ken Levine, said that BioShock Infinite has been "our sole focus for the last four years", and will be the culmination of a "vision for a follow up that dwarfed the original in scope and ambition". Boy does he know how to get me excited.
Additionally, Sony is offering a bonus for the PlayStation 3 version: they will include a copy of the original BioShock on the same Blu-ray disc. How's that!
We've talked about AMD powering the PlayStation 4's GPU, but what of it's CPU? The PlayStation 3 had Sony running parade's around the world (ok, well, not really) about it's revolutionary Cell processor, but after the PS3's release, developers said it was harder to code for.
Now that Sony would be at least piecing the puzzle together that will eventually be the PlayStation 4, rumor has it that the Cell processor, which was once the be-all-and-end-all of chips from Sony (and others) will not be making the cut, according to unnamed sources of Kotaku.
Considering AMD will most likely be building the GPU for the PlayStation 4, one would think they've either use a combination CPU/GPU chip, or would at least slap a 6- or 8-core CPU on the new PlayStation 4. I think that would work well, as cross-platform development would be insanely easy compared to today. If the three main consoles all use AMD-based GPUs (which it seems to be the case), then we should expect much better PC ports of the games, in theory.
WHERE WAS MY INVITE, ROCKSTAR?!?! Anyway, the worldwide gaming press have had their first hands-on taste of the slow-mo, gun-toting Max Payne 3 and have some seriously amazing things to say about it.
Rockstar showed them a bit of the game, with the story early on, they find Max and his partner Passos meeting up with the ruthless Comando Sombra gang at a local football stadium in an attempt to exchange cash for the captive Fabiana Branco. However, things quickly turn bad as the deal is crashed by unknown assailants. From there, they're also given a taste of a level where Max tracks Fabiana's kidnappers to the hostile, rain-soaked docks by the Tietê River...
The impressions and quotes? Incredible. Excitement... building... The only thing holding me back is most of these sites give games like Call of Duty: Yet Another Sequel games high scores, but Max Payne is quite close to my heart, please let these quotes be complete 100-percent excitement and truth.
It's easy to be impressed when you're standing on the outside looking in. Once you're actually in control in Max Payne 3, the experience is mind-blowing.
Microsoft's Flight Simulator has for a while now, been a huge boon for Microsoft. It has single-handedly been one of the truest Flight Sim's out there, with a huge following, and has pushed PC hardware to infinity, and beyond.
Microsoft took another direction with Flight, and dropped the "Simulator" from its name, and went free-to-play. The game will make dosh from selling premium add-ons, including new aircraft and "adventure packs". The game is ready for download, if you'd like to get into the pilots seat.
Where would you like to fly to, today?
Rumors of Doom 4 being cancelled have once again been shot down by Bethesda Softworks, after All Games Beta publishing some information stating that the game had been cancelled, simultaneously releasing leaked screenshots that originally surfaced on 4Chan.
Bethesda vice president of public relations and marketing, Pete Hines, said to Joystiq in a statement, that Doom 4 is not cancelled and that when they are ready to discuss the game and show it off, they'll let everyone know. All Games Beta opened the floodgates and have now added more screenshots to their gallery, totalling 170 images.
Considering that id's RAGE was not that great, personally, critically and across the world, it would be hard to have faith in this after RAGE took five-plus years to develop. id need to go back to their roots as a PC-exclusive developer and push the envelope with Doom 4 if they want their time in the lime light once more. A PC-exclusive, PC-crushing, crap-your-pants horror game is what we need right now. Doom 4 could re-spark PC's constantly-dimming light.
Oh me, oh my. I cannot believe I'm about to type this, but SimCity V is coming. Yes, it's being worked on by the original Maxis/EA combo. Right now theres not a lot to talk about apart from some screenshots and a couple of details, but at least we know it's coming.
The information has been spotted over at the NeoGAF forums, and from there, someone posted a translated post from German magazine 'GameStar'. The message gives some details, that it's currently 30-percent through development, 2013 release, Maxis is developing with EA publishing, and then we have:
New graphics engine and road round.
The various cities.
The positioning of the camera …
Oh boy. Color me so, so excited. I now have some questions for Maxis/EA. Is this going to be a PC-exclusive, please, yes. Secondly, is this going to be an Origin-exclusive, please, no.
Ah, Sonic, the memories I have of you are so great. AnandTech have had some hands-on time with the Tegra Zone enhanced version of Sonic the Hedgehog 4: Episode II, which was only announced yesterday for NVIDIA's quad-core 4-PLUS-1 Tegra 3.
Cross-platform development of games is important these days, with Sega looking to tap the gamers of XBLA, PSN, iOS and Android for Sonic. The Android port more specifically, saw NVIDIA work closely with Sega to crete a Tegra 3-enhanced version of the game, which is said to mimic the quality one would expect from the console-based ports.
AnandTech said the game "does indeed look very impressive", and had the fast-moving hedgehog plugged up to a 50-inch-plus LED TV. Water and fire effects are said to be pretty much what the console versions look like, but NVIDIA did not have a console on-hand for a side-by-side comparison between the various platforms. Performance-wise, AnandTech reports that the framerate did dip below the 30fps mark a few times, but did not hurt the overall experience of the game.
We still don't know what the next-generation Xbox will be called when it launches, but if we're to believe a short and sweet Tweet from a Crytek developer, then we'll have to believe the Xbox 720/Next/whatever they call it, has the codename of "Durango".
Senior technical designer at Crytek, Sean Tracy, wrote on his Twitter feed (which has now been deleted):
Enjoying the Durango developers summit in London. So far, great swag and interesting talks.
So we can enjoy a few things from this nugget of information, firstly, the next Xbox could possibly be rocking the codename "Durango", secondly, Crytek will be back with another game on consoles. We should start hearing more and more about the new Xbox if the rumor is true and Durango is indeed the next Xbox, as there has been this aforementioned summit in London.
Now we need to hope that the next-gen Xbox sports a GCN-based HD 7900-series GPU, because if it has the same 10-year cycle, we're going to need it. Games should be pushed up to 1080p @ 60fps minimum, but PCs have been there for years now. This means consoles will simply catch up and it won't push PCs that far, if at all. We need scalable consoles, upgradeable consoles, firmware-upgradeable consoles, something.
Something different, Microsoft and Sony now have to compete with quad-core-sporting tablets and smartphones that are making huge leaps and bounds in performance every 12 months or so.
Sony have just announced the sales of the PlayStation Vita, and the numbers are quite impressive: Vita sales hit 1.2 million globally, which helped with launches in Americas, Europe, and PAL territories. According to Sony, sales of the hardware have "exceeded expectations".
Software sales for the PlayStation Vita have passed 2 million units. Sony Computer Entertainment president, Andrew House, says:
The market has responded and there is clear demand for a mobile device capable of providing a revolutionary combination of rich gaming and social connectivity within a real world context. To sustain momentum, we're working closely with third party developers and publishers to ensure the best games and franchises possible will be available on PS Vita, and our software line up for the remainder of 2012 will have something for everyone across the globe.
Our Mobile App of the Day is Grow for Android.
You are a little fish with a big appetite and dreams. Eat and Grow!
Grow is not your typical fish game where you wait for your pet fish to grow and mindlessly tap on the screen to feed it. We're not catching fishes today so go ahead and throw away your fishing equipments. Don't go bothering the angry birds, they'll never be happy with their revenge. Be ready to be hungry, very hungry, even hungrier than a shark because, in Grow, your job is to eat everything in the aquarium!
You are a little fish with a big appetite and dreams. So you eat. And eat. Till eventually, you Grow. From a cramped jar to the open sea, play the adventure mode to explore different habitats. Collect coins to upgrade power-ups in the shop, then test your skills in survival mode, where endless hours of replay and online leader board awaits.
* 78 levels with 7 stunning environments
* Two difficulty modes, Normal and Advanced, with their own star rankings
* 7 endless survival levels with global leader board
* Three control options: tilt, virtual joystick, and touch-and-move
* Supports Left/Right handed control options
* Five unique power-ups with 17 upgrades to unlock
* Six types of enemies with unique behaviors
* Exclusively for Android
NOTE: Unstable on SGS2 devices
Epic Games are set to show off their next-generation gaming engine, Unreal Engine 4, at the Game Developers Conference in San Francisco next week. Epic will unveil a preview version of it's "next-generation game technology" - Unreal Engine 4 to "select licensees, partners and prospective customers during the exhibition" according to its announcement earlier today.
Epic have already teased what is capable from the next-gen engine with their high-end Unreal Engine 3 Samaritan tech demo, with Epic's Vice President Mark Rein saying at the time:
It represents this beautiful vision of what we should be able to do. What's really exciting about seeing this love letter to hardware manufacturers is understanding how Unreal Engine goes from iPhone right up to the most ass-kicking PC you can buy that's hopefully representative of what the next-gen might be. And it's ready today.
Another tease, is that in October of last year, company president Mike Capps revealed that he hoped that Epic's technology will influence how the next-generations of home consoles.
Ah, Angry Birds. Waster of tens of hours of my time, and just today I'm out at the shops and see a constant flow of plush toys that I'm ever-so-tempted to buy. Out today from Samsung Mobile's Facebook page, I noticed a tease of... Angry Birds: Space.
Angry Birds: Space has a YouTube video, above, and teases with "Houston..", "We have a slingshot", then bam - Angry Birds: Space's logo splashed upon Samsung's Galaxy Note that is set to launch soon.
What should we expect? Well, I'm guessing a space-themed Angry Birds game. But will it introduce new things to the game? That's what I'd like to see. Hopefully Rovio don't just expect to continue this franchise by releasing new themes - break out of that usual cycle and change the game up. I'm excited, now I just need a Galaxy Note.
We all know Sony is working on their next-generation console, the PlayStation 4. They may deny it, not talk about it, or completely refuse to even acknowledge its existence, but we're not fools. According to a Forbes article, an ex-AMD employee says that Sony are working on an "as-yet-announced new gaming consoles", and AMD might play a key role in the product.
AMD already have their goodies in the Xbox 360, and are also the GPU providers for the upcoming next-generation Xbox, as well as the Nintendo Wii U. So far, and not surprisingly, AMD have declined to comment, and so has Sony's Chief Transformation Officer George Bailey declined to firstly, talk about it, and secondly, even acknowledge its presence.
We do have a very small nugget of information here: at AMD's analyst day last month, AMD's Chief Financial Officer Thomas Seifert said that gaming will be one of the "several trends" that will drive revenue growth at AMD in 2012.
France's Amazon.com marketplace has listed something that should please Xbox fans, a 10th Anniversary Bundle for the Xbox 360, which celebrates the 10-year anniversary (although it missed it by a few months) of the original Xbox's launch.
The new bundle includes digital versions of three full games, with those games being Halo: Reach, Gears of War 2 and Fable 3. Not too shabby. A disc copy of Halo: Anniversary is also included, as well as a three-month Gold subscription to Xbox Live and two wireless controllers. It costs €280, and if it hits the US, we should expect it to retail for a little less than $400.
According to Amazon France, the new 10th Anniversary Bundle for the Xbox 360 will be made available in Europe on March 9th.
Our Mobile App of the Day is Cut the Rope: Experiments for iOS.
What on earth is Om Nom?! That's what millions of fans of the widely acclaimed game, Cut the Rope, have been asking about the cute little monster who eats candy like its his job!
That same question has a mad (but not bad) scientist studying the little creature that mysteriously arrived outside his house. Intrigued by Om Nom's insatiable appetite for sweets, the Professor puts him through a series of experiments in this all-new game, a follow-up to one of the most original and fun-filled games on the App Store.
A NEW TWIST ON THE FAMILIAR AND HIGHLY ADDICTIVE GAMEPLAY
Cut the Rope: Experiments combines the same rope-cutting and monster-feeding action that millions of people around the globe have come to love, with new features and gameplay elements including Rope Shooters and Suction-cups. Can you help the Professor and Om Nom get through these wacky experiments?
- 125 new experiments (levels) across 5 colorful new settings, with more to come!
- New musical tracks, sounds and Om Nom animations
According to a Develop source, the famous World of Warcraft developer, Blizzard Entertainment, are expecting their next major release to be a free-to-play model. Blizzard are said to be developing the game, which is an upcoming, but unannounced game.
After eight years of phenomenal success with World of Warcraft, Blizzard are said to be expanding their business opportunities, and create both subscription and freemium titles. No other details are known of the game, apart from the potential free-to-play business model. Blizzard are currently working on "Project Titan" as well as polishing the soon-to-be-released Diablo III.
I'm sure we'll get some information on it soon enough, but knowing Blizzard it could be years before we actually see the product. It'll be an exciting time for the company, as it'll mark a huge change in the way they gain customers and interact with them, if the free-to-play game succeeds.
Oh, Max Payne, I love you. Rockstar have just teased us all with the first ever screenshots of the PC version of Max Payne 3. Rockstar have also teased that the PC version will have:
Gloriously increased resolution and graphical detail in both the epic story and the explosive multiplayer modes.
Rockstar also says we should also:
Stay tuned for more detailed information including special graphics hardware support and enhancements - as well as system specs to be announced a bit closer to game release.
You know what, Rockstar? Don't tease us with these not-in-game screenshots on the PC, how about you show us some high-res, 1080p 60fps footage, with the AA cranked and all. Show us what the PC version can do. Also, don't just make this a console-to-PC port, like I know will happen. I have high hopes for this game, as it's one of the only games I want for 2012. If the world ends this year, I want one of my last gaming memories to be Max Payne 3.
Blizzard tells gamers to thinking about how awesome Diablo III will be, compares it to crappy M. Night Shyamalan movies
[UPDATE] I've received an e-mail from a reader who has pointed me to a post by Blizzard Community Manager "Daxxarri", where he has a pretty big message that goes against the post below. He says that the game is in good shape, and that he thinks we will love Diablo III when it is released. He also adds that they want you/us/everyone to have high expectations of not only Diablo III, but all Blizzard-produced games. He also adds that if Diablo III wasn't a worthy instalment in the Diablo III series, they wouldn't bother releasing it, adding that that's the way they've always done it.
Take a look at the post here, which should calm not only my nerves, but your nerves, too. Thanks for the heads up, Andrew!
I've felt this for quite some time now, it started at about the time Blizzard were rumored to be working on Diablo III for consoles, but now they're actually coming out and saying that people should actually lower their expectations for Diablo III. Say. What!!!