Nintendo president Satoru Iwata confirmed today that Mario Kart 8 will reach the Wii U in May, although he didn't quite give an exact date, it will be a global release when it happens.
Mario Kart 8 will be the first Mario Kart title for Nintendo's next-gen console, which will feature elements such as anti-gravity. Locations in Mario Kart 8 will include jungle ruins, deserts and the clouds. Mario Kart 8 gamers will also enjoy a new player to take control of, Rosalina.
Greenheart Games ran an interesting test last year, where the indie developer released its very first game, Game Dev Tycoon, into the world. What the team did, was release a cracked version of the game, minutes after upcoming up their Store.
Where it gets interesting, is that Game Dev Tycoon is about, well, you guessed it - a simulation of being a game developer. What the pirated version of the game does is let players spend hours and hours building up their studio, but messages begin to pop up, warning the player that piracy is causing their studio to lose money, and sales.
Over time, players' studios begin to bleed money, with newly created games having a high chance of being pirated. Greenheart Games had some hilarious responses that they found online, with gamers asking for help. One of them even said "why are there so many people that pirate? It ruins me!" Obviously this gamer means it ruins his game studio, within the game - all from a pirated copy of the game itself. Alanis Morisette would even be proud of this one, folks.
Within 24 hours of Game Dev Tycoon being made available, 93.6% of its copies were stolen, pirated versions - leaving just 6.4% of the $7.99 game, legit, purchased copies. The entire thing can be read on Greenheart Games' website, which is quite the read.
Blizzard announced today that World of Warcraft gamers have created over 100 million different accounts, a feat that has taken nearly 10 years, with WoW launching back in November of 2004.
The 100 million World or Warcraft accounts include the creation of trial accounts, and the accounts of gamers across 244 countries. In September 2013, the company announced there were over 7.6 million active subscribers to World of Warcraft. In those 100 million accounts, there are over 500 million characters, with a faction breakdown of 52% Alliance, 47% Horde, and 1% neutral.
DICE is still trying to keep Battlefield 4 fans happy, with yet another apology: this time, in the form of special community missions, and daily giveaways that start on February 1.
During the month of February, Battlefield 4 gamers who log into the game will receive a Bronze Battlepack during the week, and a Silver Battlepack on the weekends. These Battlepacks will give gamers random XP boosts and camouflage skins. There will also be two shortcut bundles, which will unlock all grenade types and handguns.
If you're a Premium owner, you'll receive two additional shortcut bundles that will unlock all the DMRs and shotguns. DICE will also have another double XP weekend sometime during the month too.
PC enthusiast company Cooler Master has announced the Trigger Z mechanical gaming keyboard, a fully programmable keyboard able to support up to five custom gaming profiles. The keyboard includes 128KB onboard memory and includes a detachable wrist rest with a non-slip rubber coating to increase comfort.
The keyboard can register up to 64 button presses at a time, so users don't have to worry about the keyboard responding with any lag. The Cooler Master Trigger Z Gaming keyboard will launch globally next month. It will launch in Cherry MX Brown, but Cherry MX Red or Blue will become available later this year.
Mechanical gaming keyboards are still more expensive than a traditional gaming keyboard, but continue to prove popular among gamers.
The last time we heard about Far Cry 4 was when an ex Red Hot Chili Peppers drummer teased it - but now we're back, with the latest tease of the upcoming first-person shooter from Ubisoft.
The latest comes from Xavier Plagnal, who is Ubisoft Shanghai's Studio Design Manager, where his LinkedIn profile teases that he worked from September 2013 to present as Content Director on "the next Far Cry." This isn't 100% yet, but it is getting awfully close. I'm hoping for a reveal sooner rather than later, myself.
Uh, so this kinda came out of nowhere, but the Source 2 engine has been shown off in a post on NeoGAF by 'CBOAT'. The user posted a screen cap from what appears to be a leaked Valve slideshow.
The slideshow shows off Source 2.0, which is Valve's next-generation graphics engine. The presentation in question shows Left 4 Dead 2's plantation level, rebuilt in the new engine. If this is real, it might open up older games to be re-painted under Source 2.0, which would be incredibly awesome. We should hopefully hear and see more info on Source 2.0 as time goes on, especially with the lead up to E3, and of course SteamOS, Steam Box, Steam Machines and more.
Vince Zampella, co-founder of Respawn Entertainment, and previously, Infinity Ward, has confirmed on Twitter that there will be a Titanfall beta coming on both the Xbox One and PC.
Zampella used the hashtag #supersecret, announcing the exciting news through Twitter. He said that there will be "details in the coming days" so expect some more news from us when that hits! Are you excited for a Titanfall beta? The first game from the studio that once made the best Call of Duty games.
The Xbox One and PlayStation 4 were never super powerful to begin with, but has that power already been tapped out? It would seem so, according to CD Projekt Red CEO, Marcin Iwinski, the studio behind The Witcher 3: Wild Hunt.
Iwinski talked with IGN, where he said: "There is a lot of power in these machines, and I don't want to say we're using them to their capacity, but we're fairly close to doing so". He continued: "So we've spent a lot of time with these machines, and it's been a great experience across all three platforms. On the old platforms, namely the Xbox 360 and PS3, we probably would have had to sacrifice nearly half of our vision".
The reason the developer was able to squeeze the PS4 and Xbox One to their limits, is because the studio stopped working with the Xbox 360 and PS3 over two years ago. Due out later this year, The Witcher 3: Wild Hunt will hit the PS4, Xbox One and PC.
Everyone but manufacturers love a good old-fashioned price war, especially consumers, and today a those interested in a new hand-held gaming pad for their iPhone might want to pay attention. This morning Logitech announced that it has dropped the price of its new PowerShell iPhone game controller from $99.99 to just $69.99.
The $30 price drop was most certainly due to a recent price drop of $20 from Steel Series on its Stratus controller. This is the first set of major price drops in the MFi gaming space,but will most likely not be the last. None of the hand-held controllers designed to encase the iPhone have seemed to catch on, and personally, I feel the market is just not there for such a niche device. With Android taking more market share from iOS every quarter, I do not see devices like this sticking around much longer.
As with Battlefield 3, DICE is tweaking in-game settings to make Battlefield 4 a more well-rounded and enjoyable experience, and today DICE has listed out its latest round of tweaks coming soon in patch form. DICE says that the tweaks are based on user feedback and are designed to make the battlefield a more level and even playing field.
DICE says that all of the forth coming tweaks involve vehicles that are considered overpowered and a reduction in their power, feed rate, or blast radius will occur with the upcoming patch. Notably the amount of missiles carried by mobile Anti-Aircraft vehicles have been reduced from 6 to 4, and the velocity of the MAA's 20mm cannon has been reduced from 1200mm/s to 800mm/s which matches the vehicles 30mm cannon. This reduces the effective range of the vehicle and should prevent players from camping in the spawn area with the vehicle.
Direct damage inflicted by the attack helicopters gunner's cannon has been increased slightly and the new effect is said to feel more like how it did in Battlefield 3. Additionally the scout chopper's 25mm cannon's splash damage has been reduced as it caused too much damage to the infantry over the 7.62mm mini gun.
Tanks have also taken a hit, with the STAFF shell power being reduced by 25-percent. On the other hand, the M2 SLAM has been reduced in power and is vehicle damage radius is now 3-meters over its previous effective range of 6-meters. MTB LAW Missiles have had its intelligence reduced down some as well.
The Gears of War franchise has a following unlike no other in the console gaming community, and today Microsoft took a big step in making its fans much happier. This morning, Microsoft announced that it has purchased all rights to all existing and future games bearing the Gears of War moniker as well as all entertainment experiences and merchandising rights.
The company also announced that a new Gears of War game has already entered production and is being developed by Black Tusk Studios located in Canada. While no official announcement was made regarding which platform the new game will launch on, we can almost bet that it will be exclusive to the Xbox One, and will arrive on PC sometime after console sales begin to fall off. Microsoft says that the franchise's former director of Production, Rod Fergusson, will take on oversite of the new game.
Now that Tomb Raider: Definitive Edition is out on next-gen (or current-gen consoles now that they're here), we can get a feel for the performance of the re-done Tomb Raider.
Definitive Edition runs at 1080p at 60FPS on the PlayStation 4, but what about the Xbox One? VideoGamer.com spoke with a Square Enix rep who said: "Delivering the core Tomb Raider gameplay at native 1080p and running at 30fps was always our primary goal given the type of experience Tomb Raider is and the exploration we want players to do. Anything beyond 30fps for this version is gravy".
Then there's the fact that two different studios worked on each version of Tomb Raider: Definitive Edition for each console, with Nixxes taking care of the PS4 version, and United Front Games working on the Xbox One version.
Respawn Entertainment's upcoming first-person robot shooter, Titanfall, will not feature any form of microtransactions. The developer confirmed the news through Twitter.
Most people expected micro transactions to be featured, but they will not be baked into the game. Respawn were asked if Titanfall would have microtransactions, or a season pass, to which Respawn replied with "no microtransactions, I don't have any news on a season pass". There you have it folks, no microtransactions for Titanfall.
DICE is asking for gamers' feedback to help balance Battlefield 4 gameplay, something that will be baked into future patches for the first-person shooter.
The developer said in its blog: "We have a wide range of tweaks planned to further balance the core gameplay of Battlefield 4 in upcoming patches. But we need your help in identifying next steps". Players can provide feedback on five potential changes that are being worked on.
These changes include the way weapons and vehicles take and receive damage, with simple yes/no voting. The five tweaks include improving air defense for attack boats, increasing the FGM-148's damage against tanks, changing damage on the stealth jet cannons, altering fast attack craft cannons, and buffing certain shells on the MBT and IFV.
Today, Raptr unveiled its list of the most played PC games during December of 2013. While the the list is only comprised of data from those who use the social gaming service, the results are still quite telling. Dota 2 still claims the top spot as most played game, while WoW and LoL round out the top 3.
Not surprisingly, Battlefield 4 sits at number 5 despite the server issues that still plague the game. Interestingly enough, the fifth spot is Starbound, a game that is not even available in the mainstream yet and can only be found on Seam Early Access. Counter Strike: GO, Minecraft, Warframe, Final Fantasy XIV, and Team Fortress 2 round out the top ten, while Skyrim, Hearthstone: Heroes of Warcraft , Civ V, and Left 4 Dead 2 make it into the top 20.
Anyone who followed my coverage of the Grand Theft Auto 5 build up and launch will know how disappointed I was that RockStar failed to launch the game on PC. While my disappointment was partially because I wanted to play the game on PC, the biggest factor was that GTA Online was not coming to PC anytime soon.
Fortunately, late last year, some community members got together and created a multiplayer mod for Just Cause 2, one of my top 10 favorite video games of all time. Over the last two months, I have been having a blast entering demolition derbies, playing custom manhunt scenarios, and even racing throughout the vast map of JC2. Today the developers of JC2 MP released an update that now lets server admins create custom maps. Additionally functionality has been built-in to allow server admins to permit users to build world elements and maps themselves. So over the next few months, I expect one of the most fun games in existence to get even better.
Star Citizen continues its crowdfunding haul, with the Roberts Space Industries made title passing $37 million this week. This new milestone means that gamers will receive an additional in-game star system, which will be located in the middle of a rectangular planetary nebula.
The next milestone for Star Citizen is at $40 million, where we'll see the final system unveiled. This will be done by community vote, so it'll be interesting to see just how quick the game reaches $40 million now that it has breached $37 million, and what the community will vote on.
When Valve first launched SteamOS late last year, many enthusiast in the community were a bit annoyed that the operating system required a fairly modern motherboard that supported UEFI BIOS. Additionally the ability to dual boot was not present as well and that too rubbed some people the wrong way.
Today Valve released an update to SteamOS Beta that now allows the operating system to run on motherboards that ate not UEFI-based and the ability to dual boot has been restored. However, Valve says that Dual Booting setup will take place in "Expert Mode," and that very little testing has been done with dual booting. So keep that in mind and back up any important files on the hard drive you will be using.
Facepunch Studios, formed by the creator of Garry's Mod, Garry Newman, has seen success in its latest game, Rust. Over the years, Garry's Mod has been a runaway success, selling over 3.5 million copies.
Rust, has sold close to 40% of that, in a much smaller amount of time. Newman chimes in: "We never, ever expected anything to dwarf GMod's success. We can't really believe it." Facepunch Studios now employs 15 people, and is working on varying projects. If you haven't heard of Rust, you might want to check it out.
Rust's world is one that you are very player-versus-player, where you just have to "simply survive." Rust gamers have to be careful, as there are no rules within the world of Rust, so anyone, and everyone is an enemy. You'll be capable of crafting items, building fires, avoiding wildlife, and creating food in order to survive the world.
The latest update being pushed out to StarCraft 2 "Starter Edition" in the US brings the game version 2.1. This new update unlocks three races: Terrans, Zerg and Protoss, as well as providing custom maps.
The custom maps can be accessed through the Blizzard Arcade, which is a free game-hosting platform and editing suite offered by Blizzard. This means that if someone posts a new map for DOTA, Warcraft 3, or even StarCraft, everyone in the world will see it, not just StarCraft 2 owners. The US is first with the patch, but it will roll out to other territories shortly.