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Did you ever play Bridge Builder? I know I spend many hours of precious High School learning time teetering away, trying to build the best bridge on a budget to somehow transport my cargo across the raging chasm I was provided with.
Well we're now in the 'new age', with physics games being more than a few colors and lines - in comes Besiege. You're given a tiny starting block and as many resources as you can poke a stick at, each level has a slightly different objective and almost all have these cute little knights and archers waiting to slice you up.
Interested? Here's more - whether you're after a more tactical approach or simply want to build something ridiculous and massive like my aptly named 'Cannon Fire' (as seen in the full story), Besiege will present you with various problem solving tasks that you must complete. Each component in your arsenal can be tweaked and tinkered with, including different turning speeds, strengths and firing orders - further adding to the depth of this indie title.
Speaking at the D.I.C.E Summit in Las Vegas, EA chief creative officer Richard Hilleman stated that games are "too hard to learn," explaining that basic titles which will take users hours to learn to operate are not optimal.
He added that "our games are actually still too hard to learn. The average player probably spends two hours to learn how to play the most basic game. And asking for two hours of somebody's time--most of our customers, between their normal family lives...to find two contiguous hours to concentrate on learning how to play a video game is a big ask."
Shared on Hot Hardware, many users are outraged by these statements coming from one of EA's most senior developers. Besides the PC Master race comments, many users claim that their fun gaming experience comes from mastering a game and learning all of the tips and tricks involved. Other users agree, with them using games as relaxation - wanting something they can easily jump in and start playing without learning involved.
$12 is all it takes to get your own copies of 12 classic Star Wars games through the Humble Bundle - including smash hits like Star Wars: The Force Unleashed II, Star Wars Republic Commando and Star Wars Battlefront II.
Donating to charity has never been cooler, thanks to the release and upkeep of the Humble Bundle. This project allows you to give a small donation to charities, the developers and Humble Bundle themselves - spreading the love around to all. We've seen plenty of bundles come and go, ranging from large-scale developer offerings to small indie brands with basically every bundle guaranteed to offer you 20+ hours of game play enjoyment.
As with all bundles, you can spend what you wish - however the more your donation is, the more games are unlocked for you to play. The smallest of donations will see you get the three basic titles of Star Wars Knights of the Old Republic, Star Wars Jedi Knight: Jedi Academy and Star Wars: Dark Forces. Expanding this to above the average donation amount of $11.54 will see you open the doors to a further six games - with finally a $12 or higher donation seeing you unlock the full 12 titles.
Not too long ago, almost the whole iBUYPOWER CS:GO squad were handed lifetime CS:GO bans for a match-fixing and betting ring scandal. Unshaken by their previous players' actions, this large-scale North American company announced that they were interested in continuing support for the local CS:GO community.
iBUYPOWER has just announced a partnership with ESEA which will see seven invited teams from North America and one from Canada battle it out for a $5,000 prize pool. In total this prize pot will be split only between the first and second placing competitors, seeing $4,000 go toward the winners.
This is by no means a massive tournament in its own right, but it could quite possibly be a testing ground for a new iBUYPOWER team pickup - especially seeing as they've publicly stated that they "look forward to building a new team to compete on the game's biggest stages".
It looks like Crytek is ready to push into the world of VR gaming, as the studio will be showing off a new VR experience on the Oculus Rift at the Game Developers Conference (GDC) 2015 next month.
VRFocus is reporting that Crytek has confirmed with the site that it will be showing off a "a brand new experience" for VR, especially when compared to what it was showing off at last year's GDC. Last year, Crytek was showing off a VR technology demo running in CryEngine on the Oculus Rift DK2 at 100FPS.
Crytek will be showing off its CryEngine running on Android, too. GDC takes place between March 2-6 in San Francisco, California. You can be sure we'll be reporting about any and all things from the event.
In less than two months, Ubisoft has sold more than 7 million units of Far Cry 4, and it doesn't look like the game franchise is going to end just yet.
Ubisoft CEO Yves Guillemot didn't confirm a new Far Cry video game, but indicated Far Cry 4 may not be the last title for gamers. "The Far Cry franchise is here for the long-run and is a stronger contender in the shooter genre," Guillemot said during a recent earnings call.
Meanwhile, Ubisoft released the Overrun Far Cry 4 DLC for PC and console gamers, providing new maps, a new vehicle, and a new PvP mode. The game publisher seems focused on releasing updates for Far Cry 4 and will keep any rumblings of a new title under wraps for the time being.
Blizzard has announced that its charity pet, Argi, in World of Warcraft has raised over $1.9 million in donations to help fight Ebola over in Africa.
The developer has donated 100% of the proceeds from the sale of its space goat in World of Warcraft to the American Red Cross to support its ongoing relief efforts of Ebola in Africa. Argi has a $10 "adoption fee" with the space goat still available for purchase, but they are no longer earmarked for charitable purposes.
NVIDIA has started teasing a new event that it will host during GDC 2015 called "Made to Game", which the GPU giant will host on March 3. NVIDIA will have its President, CEO tough guy Jen-Hsun Huang at the show, with a major announcement.
Huang's invitation to the media teases: "More than 5 years in the making, what I want to share with you will redefine the future of gaming". Huang has also referred to the event as a "very special event" but nothing else has been shared. What could we see? A new GPU? A new portable gaming device? A specialized Steam Machine? Who knows, but I'm excited for whatever NVIDIA will be showing off.
Teaming up with the world's biggest LAN party - DreamHack, PGL announced its new $110,000 prize pool league - set to feature eight teams total, with six invited by PGL and two to qualify through the DreamHack's Bucharest competition.
PGL has been described as a staple throughout the Romanian CS:GO scene since release, also functioning as a partner of DreamHack, offering local live competitions and qualifiers - The CS:GO Championship Series (CCS) isn't to be confused with the Counterstrike Gaming Series (CGS) as famously flopped in the American scene.
The CCS participants will be sectioned into two groups of four teams, seeing the top team from each qualify for the finals stage. The remaining teams will fight it out in a relegation stage, giving them a second chance at the crown.
Online qualifiers for this competition will begin near the end of February 2015, with the main league set to kick off on March the 6th.
I'm sure you remember Asteroids, but I bet you didn't see this one coming. Atari has just teased a multiplayer-focused survival game for the PC through Steam's Early Access program, called Asteroids: Outpost.
Atari describes the game as: "Set in the distant future, Asteroids: Outpost thrusts players into a harsh deep space environment. While on a massive, unforgiving asteroid, players face the challenges of exploring the asteroid, collecting resources, scavenging for ore, crafting equipment, and expanding their territory as they build highly customized bases - all while forming alliances and fighting off other players in challenging multiplayer gameplay. Recurring showers of smaller asteroids represent a source of wealth and a threat as players shoot down these incoming projectiles to defend their claims and harvest their components".