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Epic Games has released Unreal Engine 4.7, an update that it calls "our biggest yet" that has "the power to render huge numbers of instanced objects in large worlds, beautiful rendering of leaves and foliage, HDR texture support, in-editor animation editing, along with hundreds of optimizations and improvements". It was only yesterday that we teased what a fan-made video using Unreal Engine 4 was capable of.
One of the stand out features with Unreal Engine 4.7 is the addition of the new Foliage Shading Model, which allows for light to be transmitted through grass, leaves, paper, and other materials. The result, is super realistic lighting onto foliage, as you can see in the above shot. Epic Games explains that "diffuse lighting on the opposite side of the surface becomes transmissive lighting on the side being shaded". The latest update to Epic Games' graphics engine has its foliage system updated, which is now optimized for "huge, open environments".
There are various other new tweaks and additions baked into Unreal Engine 4.7, with another notable feature being HTML5 and WebGL support (for Windows only). This means that Unreal Engine 4.7 users can package and run their games in their Web browser using binary tools that you get through the Launcher.
Rockstar Games sent out a memo today confirming that Grand Theft Auto V has been delayed again, and won't launch until April 14. The game was originally expected to ship last fall, then was delayed until January, and then until March 24 - so this delay is yet the latest annoyance for PC gamers waiting to play GTA 5.
Gamers who have pre-ordered the title will receive an additional $200,000 in-game cash.
"Our apologies to PC gamers worldwide who have been counting down the days until the launch of the game, but a bit more time is needed to ensure that the game is as polished as possible," Rockstar Games said.
EA and DICE are currently walking the minefield that is game development, where it has to be careful with its next release after the not-so-well received Battlefield: Hardline. Star Wars: Battlefront is that next release.
During Sony's reveal on its upcoming games for the PlayStation this year, the Japanese giant teased Star Wars: Battlefront for a Winter 2015 release. We are being told to expect a large and expansive single player experience, where Star Wars fans being in their element. As for the multiplayer side of things, we can expect the usual goodness from DICE, we hope. With the Game Developers Conference (GDC) 2015 right around the corner, we could see EA and DICE tease it there, but E3 2015 is also not that far away now.
Star Wars: Battlefront has a Winter 2015 release date, and will hit the PC, Xbox One and PlayStation 4.
Microsoft and 343 Industries released Halo: The Master Chief Collection onto the Xbox One some four months ago now, but even to this day, the game is still broken. Matchmaking and lobby systems still don't work, and this is a serious problem.
There have been countless problems found in the game, various patches, and game breaking bugs that have plagued the game since launch. But don't worry, it gets better. 343 Industries has created an achievement in the game called "Stick With It" that awards players for sticking with the game. Except, this achievement is also buggy, and won't unlock.
If you thought CryEngine looked good, or that a modified Skyrim could look even better, well you ain't seen nothing yet. Unreal Engine 4 has been detailed beautifully in some fan-made videos that we've linked below.
You can pick your jaw off the ground at any moment now. When I first saw the very top video, the one with the snow and trees, I showed it to my nephew and said "check out this video of snow using a GoPro" and he said it looked great. When I said it was powered by Unreal Engine 4, he was just completely blown away, as was I.
What better way to surprise your brother, than by hiring a pro Counter-Strike: Global Offensive gamer? This is what Kyente, who streams CS:GO was surprised by when his brother, Trel, organized it.
Trel replaced himself in front of his webcam with Mitch "DUM0RE" Green, who is a professional Counter-Strike: Global Offensive gamer from Winnipeg. Green had to pretend to play badly when Kyente died, because he could see Green playing from his perspective when he was waiting to respawn.
When he was coaxed into a one-on-one, Green utterly smashed Kyente, but Kyente caught on quick to what his brother had organized. One of the better gaming birthday presents a CS:GO gamer could ask for!
Valve, one of the most infamous developers in the world, will be having not one but four presentations at the Game Developers Conference (GDC) 2015. The company said it wouldn't be hosting its Steam Dev Days conference for 2015, but instead it would have a "larger than usual presence at GDC".
The company won't be talking about specific games, but we can expect that out of the four presentations, the companyu will use its own upcoming games as examples in presentations. This means that we could see a massive tease of Valve's upcoming games, and while there might not be any actual announcements, we might see into the world's of these games. Think Left 4 Dead 2, Half-Life 3 and others and you might just feel the hairs stand up on your arms.
Valve will be hosting a panel on the future of OpenGL technology, which is something the company is invested into with its SteamOS being Linux-based, and Linux and OpenGL going hand-in-hand. Over the past couple of years Valve has been pushing for the adaption and improvement of OpenGL. We reported on this all the way back in 2012, where Valve squeezed more performance out of the OpenGL version of Left 4 Dead 2 than it did in Windows. Valve will also be talking about VR at GDC 2015, which is equally as exciting. We will learn about the creation of VR world's, which will end up moving into advanced topics like the challenges of creating high quality graphics, and having them pumped into users' eyes at high speeds.
Just in case you weren't sure if eSports and professional gaming is reaching the general public just yet, I want to remind you all about that one time this world-class CS:GO team got themselves their own chocolate bar.
Ninjas in Pajamas (NiP) previously played host to the best CS:GO team in the world - by far, still managing to place highly in events, they once won 10 tournaments in a row without losing a single series to any team. Later on they developed into a larger organization, seeing a foray into League of Legends and Dota 2 expand them further into the market.
On April 2, 2014, the news was broken on their website that NiP would be collaborating with Candy People in order to produce their own chocolate bar product. Originally released as an April Fools joke, it was re-released as fact the day after.
While Epic Games' founder Tim Sweeney is teasing that VR will be indistinguishable from real life within 10 years, the company has just announced its Unreal Dev Grants program that will see developers working in and around its powerful Unreal Engine 4.
Epic Games has placed $5 million into the kitty for Unreal Dev Grants, where the studio will award developers amounts between $5000 and $50,000. Better yet, the studio will not be attaching any strings to the project. Tim Sweeney has weighed into the chat about Unreal Dev Grants, where he said that in order to fund the release of his first game, Sweeney borrowed his father's tractor and spent two entire summers mowing lawns. He said that the cost of getting games from the prototype stage to finished projects takes much more than just a part-time summer job.
Sweeney spoke with Polygon, where he said: "There's absolutely no substitute for money because some of these things require real-world expenses and can't be solved just by creativity and motivation alone". He added: "It's really hard for an indie now, given how crowded the market is. Even if you're going to start a Kickstarter campaign, that takes a significant effort. And that's a big change from the original days. So we set up this grant program to help people make that first big leap, which we see pretty consistently now requires some financial resources".
Rock Band was a staple of parties and catch ups with friends, but with the PS4 and Xbox One now here, it's all but dried up. That is, until a new report from Bloomberg teased that Harmonix is working on a new Rock Band title for the PS4 and Xbox One consoles.
Harmonix was asked to comment on the news, with the developer telling Eurogamer: "We're excited by how enthusiastic our fans have been in regards to our most recent DLC releases, and we think it's awesome that people are speculating about the future of the franchise!" The developer continued: "While we don't have anything to announce, hundreds of thousands of unique users are still actively playing Rock Band games each month. This passion our fans have shown for Rock Band over the years suggests that rock truly hasn't died, and we've always been clear that we'd love to return to the franchise when the time is right".
Considering the last Rock Band game was released in 2012 as Rock Band Blitz, it's about damn time we see another Rock Band game, especially with the new consoles now here!