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NVIDIA's 900 series has proven to be a big hit, but a recent issue with the GTX 970 has many users complaining. The problem with the 970 occurs when the GPU memory on the card is fully utilized. Once the 970's GPU memory is filled past 3.2 GiB the bandwidth drops below 20% of expected performance. The precipitous drop leads to speeds as low as 22 GBytes/s, which is much less than the 150 GBytes/s average.
This problem seems to be confined to the GTX 970; the 980 still performs within expectations when GPU memory is full. The net result is severe stuttering during gaming, and many users have taken to the NVIDIA forums to complain about the issue. NVIDIA has issued a statement that they are exploring the problem and will provide an update soon.
GPU memory architecture is somewhat similar to the overall design of all computer systems. The memory bus is a linearly scalable bus, which means all RAM components connected have to respond with the same latency and bandwidth, regardless of how much RAM is present. GPU's are also designed with the same approach, so the results are definitely not expected. The problem is most likely a firmware bug, in light of the fact that these memory subsystems are almost identical on the GTX 970 and GTX 980.
Ubisoft has taken the questionable action of banning gamers without warning over the last several weeks. The issue stems from Ubisoft's distaste for several services that sell game licenses at steep discounts.
The affected users have had their licenses for popular games, such as Far Cry 4 and AC: Unity, revoked without warning. The issue stems from the fact that these gamers purchased their keys from services such as G2A.com and Kinguin. G2A.com and Kinguin provide steep discounts for game licenses by purchasing license keys in countries with reduced prices, then making them available to anyone globally.
It's disconcerting to see Ubisoft targeting end users, instead of the companies undertaking the questionable buying/selling policies. It is certainly possible that many who purchase the games are simply unaware that these sites are redistributing game keys to disparate regions, or that there is an issue with the practice.
We only just reported on the first rumor of Call of Duty: World at War II, but it looks like this could be wrong. Instead, Activision will reportedly announce Call of Duty: Black Ops III. Whichever one gets announced, we know a new COD is on the way.
When the news first broke, we were teased that Activision would reveal a new Call of Duty title on May 4. Soon after this happened, Xbox Canada's Community Manager, Ray Patel, tweeted a teaser image which had a hidden message inside. When translated, it matched up with what the leaked poster had to say about the May 4 reveal. Industry insider "shinobi602" has now chimed in, tweeting: "This should be real entertaining since it's not happening," adding "More info regarding Call of Duty: World at War 2 coming soon".
This is where it gets confusing, as shinobi602 replied to a fans tweet, where he said: "Bookmark this reply. Come May, and watch when World at War 2 doesn't happen". After that, he replied to a tweet that asked which era the new Call of Duty would be based in, to which he replied "Just remember what Treyarch's big games are". Something that could hint toward Black Ops III. It's all a big whirlwind of mess right now, but I'm sure the picture will become much clearer in the coming months.
Which game just set a new world record for the most players in a first-person shooter at once? That would be Planetside 2, with a huge 1158 gamers battling it out in a gigantic war.
The entire battle was on a Twitch broadcast over at PlanetSideBattles, with the previous record held with Guinness World Records being 999 players for Man vs. Machines in 2012, a browser-based first-person shooter. Guinness hasn't yet chimed in about the new Planetside 2 record, but let's hope they do soon.
The kid-focused Disney XD network will be showcasing a new show titled Gamer's Guide to Pretty Much Everything, that will revolve around the world of a pro-gamer that leaves the eSports game, and returns to high school.
Cameron Boyce will play Conor, a 15-year-old "video game phenom" who goes back to high school "after a thumb injury sidelines him from the glamorous pro gaming circuit". Conor will use his video game skills to beat real-life, high school level challenges, according to a release from Disney.
Adam Bonnett, Executive Vice President of Original Programming for Disney Channels Worldwide said: "With the popularity of video games and electronic sports, we're thrilled to give our audience a new series that spotlights one of their biggest passions and features fan-favorite star Cameron Boyce. We are bringing the video game universe to life and giving our popular multi-camera series a fresh, new twist by integrating gaming visual effects into each episode".
Battlefield Hardline is much closer to its release on March 17, with Electronic Arts teasing what maps and modes to expect from the new entry into the Battlefield franchise.
The maps that will be included with Hardline are as follows: Downtown, Bank Job, The Block, Dust Bowl, Hollywood Heights, Derailed, Riptide, Everglades and the 420 friendly map Growhouse. As for the modes, we have Conquest, Team Deathmatch, two capture the flag variants with Heist and Blood Money; Rescue, where gamers playing as cops have to handle a hostage situation; Crosshair which sees a VIP being protected; and finally Hotwire, where the bad guys try to steal cars while the cops try to stop them from taking the cars - usually resulting in a big shootout.
The upcoming new beta of Battlefield Hardline will include both Dust Bowl and Downtown, but we don't know when the new beta of Hardline will be arriving.
The Star Citizen project has tacked on another $1 million made in the past two weeks alone, collecting a total of $70 million - the most successful crowdfunded project. More than 734,700 people helped fund the project, and there is plenty more money to be made through the rest of 2015. To celebrate the milestone, here is a new Arena Commander teaser:
Cloud Imperium Games plans to launch the final release of Star Citizen in 2016, and has a road map of future developments that will be made prior to release.
It looks like Activision is preparing for the unveiling of the next entry into the Call of Duty franchise with Call of Duty: World at War II. The publisher will reportedly unveil the new game on May 4 according to an alleged promotional poster for the gmae.
While Call of Duty: Advanced Warfare took gamers into the future with some next-gen weapons, exosuits and more, World at War II will bring things back to reality, and history. Anonymous Protection leaked out the reveal date, which is May 4 at 10AM PDT/1PM EDT. It makes sense, as Activision unveiled the first look at Call of Duty: Advanced Warfare on May 1 last year.
Treyarch will likely be the studio behind the development of the game, handing off the yearly Call of Duty game torch from Sledgehammer.
Gamers have a lot to look forward to in 2015, and Microsoft hopes to blend its upcoming Windows 10 operating system with the Xbox One, so gamers don't have to be tied to a specific platform. Xbox chief Phil Spencer understands there may be some bumps in the road along the way, but feels gamers will benefit from the expected "symbiotic" relationship between the Xbox One and Windows 10.
" So I look at the opportunity to make Windows gaming and Xbox gaming kind of symbiotic with one another," Spencer said during a recent press conference. "And try to grow the number of people that are connected and the amount of content that's available on both platforms - [I feel is] a huge opportunity. I don't feel that there's some kind of financial motivation for me to keep things off of PC."
Microsoft wants to generate Xbox One sales, and hopes integrating Windows 10 into the overall gaming experience could help.
After news reports revealed a 32-year-old Taiwanese man died after an epic three-day gaming session, many people said he was foolish and should have known better. However, experts are speaking out to discuss the topic, due to increased headlines and more people suffering from these types of incidents. Prolonged gaming sessions can lead to health and psychological problems, including repetitive strain injuries all the way to visual hallucinations.
"For me, addiction boils down to constant reinforcement, or put more simply, being constantly rewarded while playing the game," said Mark Griffiths, chartered psychologist and director of the International Gaming Research Unit at Nottingham Trent University, in an editorial posted on CNN.
He also explained the rewards that gamers can receive from continuous gaming.