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People buying the WiiU might be upset that they must basically be in the same room as the WiiU to use the WiiU GamePad. While the recommended usage distance is in fact 26 feet, the designers of the wireless chipset used in the tablet say that it is capable of much, much more, but Nintendo wanted to be sure they wouldn't be sued by someone trying to use it too far away.
Ultimately, the range comes down to the amount of wireless interference present in the installation location. If you're in an apartment building in New York City, you'll likely have much less range than someone out in the middle of nowhere, a location where not even cell phones get reception.
In the latter situation, Dino Bekis, senior director of Wireless Connectivity at Boradcom has said that people could likely get up to 100 feet of range. It also depends on what your house is composed of and different factors. The bottom line is that Nintendo went pretty conservative on the number to ensure that all users would receive a decent experience.
They have to make sure that it will operate in all of these different environments. If you're in an environment that has a lot of different (WI-FI routers) running simultaneously or other interference, you won't get the same range. We've done many multiples of (Nintendo's suggested range), but Nintendo's perspective is that they want to guarantee a flawless user experience.
Microsoft is celebrating its Xbox Live 10-year anniversary this month as it was officially launched back in November 15, 2002, but Sony has hijacked their party, popped their festive balloons and punched every celebratory cake in sight with its news of updated sales figures for the PlayStation 3 and PlayStation Move controller.
Sony has announced today its PlayStation 3 has reached a total of 70 million units sold worldwide since its debut back in November of 2006, one year after the Xbox 360 was made available. Even with a one-year head start, Sony has caught up with Microsoft's Xbox 360 as they reached their 70 million units sold worldwide mark just last month. Seeing how Microsoft has always struggled selling its Xbox 360 in Japan, I'm sure Sony's dominance of the region helped reach today's goal.
We should all know by now Activision's Call of Duty franchise will sell millions upon millions of copies every year. But I don't think any of us were prepared for the monster sales numbers Activision announced this morning as Call of Duty: Black Ops 2 had a record-breaking opening launch day by selling $500 million.
In the war between Halo 4 and Black Ops 2 sales, Black Ops 2 more than doubled Halo 4's $220 sales within its first 24 hours, but it could be argued it couldn't reach Black Ops 2 sales numbers seeing as Halo 4 is an Xbox 360 exclusive. Black Ops 2 even beat sales of the previous Call of Duty game, Call of Duty: Modern Warfare 3, as it only sold $400 million in its first 24 hours.
With the Nintendo Wii U getting ready to launch this Sunday, Nintendo chose today to announce its TVii and all streaming video services will be delayed weeks after the launch of the console.
In a press release sent out today, Nintendo indirectly announced the delays through the description of the TVii and video-on-demand services.
I was a huge fan of the original PC-exclusive Crysis, at the time PC gaming was still going quite well, and having a AAA title like Crysis really pushed PC graphics. Multiple GPUs were required to run high-res, at high-detail, at high frame rates, but it was fine.
Crysis 2 dropped, and multi-platform gaming killed it. The graphics were much more "let's insert as much motion blur as possible", so that the game could render well enough on sub-par console hardware. Crysis 3 is set to ramp things up again, and by the looks of things, we should expect some great graphics. The latest trailer for Crytek's first-person shooter is here, this time showing off the single-player campaign.
We can see a few changes, starting with the Nanosuit. Sprinting usually drained the Nanosuit's power, but it no longer does in the third outing of the Crysis world. You can see the incredible graphics, but it still seems very scripted. While the graphics feel (from the video) a jump up from Crysis 2's graphics, we'll have to wait and see what the final product is like for final judgment.
New details for Skyrim's upcoming DLC, "Dragonborn," has been released today by Bethesda that gives players some insight as to what they should expect from the upcoming add-on.
In Dragonborn, players will adventure off the coast of Morrowind, specifically to the island of Solstheim, where they'll experience new towns, dungeons, and, of course, quests through lands that are filled with ash and glaciers.
Next week will be what many Walking Dead fans will consider to be a bitter-sweet end to Telltale Games' episodic series as the final episode, titled "No Time Left," will be made available on PlayStation Network on November 20th, with it popping up the following day on Xbox Live, Windows, Mac, iOS and the European PlayStation Network.
If you haven't picked up any of the episodes of Telltale Games' The Walking Dead, you might want to hold off on buying all of them digitally in one shot as the company will release a retail version of the game on December 4th for $29.99. The retail version of The Walking Dead will have all of the episodes available in a neat, little package for you to plow through.
The second trailer to Rockstar Games' Grand Theft Auto V is here, and boy what a trailer. It shows off that the super-huge open-world game is set to be just as large as they've stated it to be - with the game world bigger than Red Dead Redemption, GTA IV and San Andreas, combined.
The second official trailer shows more of the characters off, the game world, some of the environments, vehicles (planes included) and more. It doesn't look, from this trailer at least, that the game is going to be more of the same, but on a much, much bigger scale. This isn't bad, but I'd love to see Rockstar push the GTA game into a completely new direction.
We already know there's going to be three protagonists in GTA V, where you can switch in and out of these characters at any time - the camera zooms up into the sky, locates the character of choice, and zooms back in giving you control of the next protagonist. Very cool. The trailer looks like it's using either a higher resolution than the consoles it is going to be released on (Xbox 360, PS3) or they've used the render res (most likely just under 720p) and slapped on some AA. Hopefully it looks that good, and runs that well, when it's released.
Before Halo 4 and Call of Duty: Black Ops 2 took over my gaming time, I was playing Need for Speed: Most Wanted on a very regular basis. Its driving mechanics felt a tad heavy compared to previous Criterion titles, but after spending several hours with the game, I became used to it and enjoyed my time with it before first-person shooters took dominance over all games.
If you have yet to pick up Need for Speed: Most Wanted and are the type to try a game before you spend your hard-earned cash on it, then you should head over to Xbox Live or PlayStation Network as EA has announced a demo for the game is now available.
It seems for the past couple of days, the two things that have been on everyone's lips have been Call of Duty: Black Ops 2 and Ex-CIA Director David Petraeus' uncovered scandal. Who knew that these two topics of discussion would come together in an unholy union of extreme irony.
Apparently, in Call of Duty: Black Ops 2, Ex-CIA Director Petraus would have still been going strong in the military world making it all the way to become the US Secretary of Defense by 2025.