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We've all played Battlefield 3 (or previous titles in the franchise) with novice gamers hopping into a helicopter, taking it into the air, and flying you and your teammates into a building, killing you all.
But, it looks like DICE is trying to get out of this issue by training up potential Battlefield 4 soldiers. Creative director Lars Gustavsson said during an interview with IGN: "We've definitely heard that people are afraid of getting in there [and using vehicles like helicopters] and that's not our intent. We've added a test range, which allows you to try out all the hardware ahead of time so that if you want to learn to fly a helicopter you can get in there and you can find the settings that work best for you."
This means that gamers can test our their flying chops before getting into a real battle, which is a nice touch from DICE. The developer is also working on the Battlefield 4 server system, with the new setup offering "pre-defined scales" with gradual levels of rule sets separating official servers (normal settings), ranked servers (some tweaked settings) and unranked servers (completely customized settings).
Watch Dogs is one of the most anticipated games coming out this year, so to add onto this excitement Ubisoft has released a 14-minute developer walkthrough of the game.
The video shows off how gamers can hack into each others games, where we see Aiden Pierce takes control of a district by hacking into its central operating system's control room. You can do this by hacking into security cameras to check out the terrain, reading access code panels to discover passwords, sneaking, shooting and using forklifts to operate remotely.
Check out the video above and let us know what you think in the comments.
Tomorrow, the makers of Minecraft will launch a new DLC pack for the Xbox 360 called the Mass Effect Mash-up pack. The DLC will cost $3.99 and will add a custom, Mars-themed map to the game. Users will also be given Mass Effect theme skins, textures, music, and several interface tweaks.
Unlike the original Mass Effect games, this version will feature all of your favorite Minecraft goodness such as chickens, creepers, skeleton archers, and Even Herobrine may even make an appearance to hit you with a bolt of lightning or two. Head over to the PlayXBLA source listed below for the full breakdown of the new DLC pack.
Microsoft is in the news today for at least half of the right reasons, where the Redmond-based software giant just acquired Nokia's Devices and Services Division. This news on the other hand, is all about its IllumiRoom technology.
It looks like the proof-of-concept technology won't be making it to the consumer market, as it has been deemed too expensive. The let down happened during Gamescom 2013, where Xbox One director of product planning Albert Penello said that he wouldn't expect gamers to see IllumiRoom. He said that it was awesome if you're in the lab and have Microsoft money to have it all setup, but this would cost thousands of dollars for the average consumer to set it up.
While it wouldn't sell in the millions, there would still be some high-end gamers that would kill for this technology. Kinect isn't really the expensive part either, it's mostly the investment that needs to be put into the projector setup. Boo.
Minecraft is huge, and now it's even bigger, where the game has become one of the best-selling PC games of all time. Minecraft has sold over 12 million copies on the PC, which is a gigantic milestone.
In the past 24 hours alone, over 14,000 people have purchased the game. With over 12 million copies sold on the PC, it has surpassed some of the best-selling PC games of all time, such as Half-Life (!), Battlefield 2 and StarCraft. At the rate it's going, it's going to slam right into Half-Life 2 and Diablo II in the near future.
The only games after a smash-hit like Half-Life 2 or Diablo are the Sims games, with The Sims and The Sims 2 becoming Minecraft's next target. Minecraft is most likely going to end up as the best-selling PC game, of all time.
Gearbox Software has quite the following now, with the smash-hit Borderlands franchise, but where are they going into the future? Well, in front of a crowd of PAX Prime 2013 attendees, Gearbox Software president Randy Pitchford announced his company is working on two new original games for next-generation platforms.
There is no information behind that one sentence, but if you want to get into the betas of these upcoming titles, you can do so through a promotion for its upcoming Gearbox Community Day event. This is the developer's annual community event that will be streamed online through Twitch, with viewers who purchase the "digital bonus pack" will secure themselves a place in the future closed beta test.
The digital bonus pack also includes a high-definition stream of Gearbox Community Day 2013, Shift codes for Borderlands 2 and a free copy of Homeworld HD. Gearbox Community Day happens on September 14, with more information available at Gearbox's official site.
Sony announced during its PAX Prime 2013 panel a new division of the company dubbed Third-Party Production, which is a new division that will work on porting and localizing games for the PS4, PS3 and Vita.
The division was founded as a result of the Borderlands 2 port for the Vita, with former lead producer at LucasArts and executive producer on the now-defunct Star Wars 1313 coming on-board to run the operation. Most people will skip past this news, but this is a gigantic step for the Japanese giant. This means that we might see more games that don't come to US shores, released in the US and vica versa.
It also means that the portable gaming device, the PS Vita, will see more games released on it, which is definitely not a bad thing.
If you haven't heard of Tactical Intervention yet, you may have heard of the developer's other game that he co-developed: Counter-Strike. Ring any bells? Yeah, thought so. Well, Tactical Intervention has just smashed into open beta.
This means you can get into the game and start playing now, with the client found in the Steam store weighing in at 4.1GB. Tactical Intervention will be fully released on September 12, best of all, as a free-to-play title. Grabbing TI now will be beneficial in the way that you won't have to download the entire client once it hits the full version.
Publisher 1337 Games has also revealed that two new maps will appear in the final version of the game, the first "Monaco" and the second "Airport."
PAX PRIME 2013 - We got our first chance to take a look at the Omni Virtuix, a new virtual reality item designed to be used in conjunction with the Oculus Rift VR headset. Combining the two really takes you into the game and into another world. There are still a few bugs to be worked out, but the premise of the device is pretty awesome.
The system requires special shoes, or shoe attachments, a kinect sensor, sensors, and the Virtuix itself. Right now, your motion is just tracked as controller inputs, so you can theoretically map your walking to any key you want and type by walking. At $499, the system could be combined with the Oculus Rift and the entire VR set would set you back less than $1000. Could this get gamers into better shape?
We were all over EA's issues with the launch of the SimCity reboot, which was a huge issue for the publisher a few months ago, even pushing out its CEO John Riccitiello of the company over the borked launch.
The publisher has just launched SimCity on the Mac, but the EA forums have become flooded with complaints from gamers saying SimCity for Mac is unplayable. The biggest issue seems to be that SimCity can't launch into full-screen mode, with other users complaining that they can't even install the game on their MacBooks.
SimCity developer, Maxis, has had a spokesperson step forward to say that "there are a small number of players who have encountered issues with SimCity for Mac" and that they are working on fixing these issues up.