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Just 24 hours after its launch, Rockstar's Grand Theft Auto V has officially became the fastest selling game in history. Today, Take-Two Interactive, the owners of Rockstar Games, announced that the game had earned more than $800 million in its first day of sales, making it the fastest selling game in the franchise's history, not to mention the world.
GTA V is set to break the $1 billion mark within the first 48 hours if sales continue at current levels. Reaching $1 billion is something that took 15 days for the previous record holder, Call of Duty: Black Ops 2, which only managed $500 million in its first 24 hours of sale. To put this accomplishment into perspective, the most expensive movie ever made, James Cameron's Avatar, took 16 days to earn $1 billion. Considering that GTA V is the most expensive game ever made, it's only right that it also becomes the fastest selling game of all time.
AMD is the company that has hardware in both next-gen consoles, with x86-based APUs in the Sony PlayStation 4 and Microsoft Xbox One. We know to expect benefits as PC gamers from next-gen consoles thanks to the x86 architecture, which means better, and much more polished 'ports', if you can even call them that with this generation of consoles.
AMD's Matt Skynner has had some interesting things to say during an interview with Forbes, where he said that not only is PC gaming alive and well, but that it's actually growing. Skynner said that the architectures in the next-gen consoles are similar to that of the PC, which makes it much cheaper and most of all, easier for developers to create games for both the consoles, and PC.
Skynner actually said that next-gen games will actually run better on AMD hardware because the games have been built from the ground up on AMD-powered consoles. This is going to be quite interesting considering NVIDIA is still by far in the game, so it'll be interesting to see what kind of benefit AMD will have with these next-gen titles. You can be sure we'll be covering this when the next-gen consoles, and games launch in November.
If Battlefield 4 wasn't already looking exciting enough, then the ever-so-slight promise of head tracking being worked on by DICE should make you quiver with excitement.
The news is coming from an interview with Xbox Wire and Battlefield 4's executive producer Patrick Bach, who said that there are multiple applications for Kinect on the Xbox One being worked on. He said: "With Kinect, we're looking into features that enhance the controls including peeking and leaning and tracking head movement, as well as incorporating voice commands."
DICE has already said that we should expect some form of Kinect use in Battlefield 4, but it wasn't to be motion controls. It will most likely arrive as voice commands, or something to that effect. This news is some what of a tease for Oculus Rift, with DICE working on head tracking, should we expect virtual reality support? DICE would see mountains of happy fans if they were to do that, it would also sell Rift headsets like hotcakes.
This is something I expected, but Microsoft has announced that it's Xbox One exclusive title Ryse, will not be running at the native 1920x1080 resolution on the Xbox One, but 900p instead.
Crytek is the developer behind the Xbox One exclusive, with Aaron Greenberg, who is the chief of staff for the Devices and Studios group, confirming that Ryse will run at just 900p. Greenberg did post an update to Twitter, saying "Forza 5 is native @1080p, Ryse is native @900p, but Xbox One upscales all titles to 1080p & they look amazing."
Is this more damage control? I think so. Resolution definitely isn't everything, but after 8 years on the market, you would think that the 'next-gen' consoles would be able to handle a resolution of 1080p. Especially so, when PCs have been doing it without a problem for a decade or more now. Even with the beefed-up GPU and CPU specs in the weeks leading up to the Xbox One's mass production.
Next-gen consoles are arriving in mid-November, but what happens to those current-generation games you buy for your Xbox 360 and PS3? Well, the big publishers like EA, Activision, Ubisoft and 2K Games are offering you a great deal on upgrading your games.
Upgrading your games? What ever do I mean? Well, if you purchase a game on the Xbox 360 or PS3, when their successor platform is released, either the Xbox One or PS4, you can download the next-gen game for just US$10. Some of the biggest games of 2013 are included, with this list below:
- Battlefield 4 (XB1, PS4)
- FIFA 14 (XB1, PS4)
- Assassin's Creed IV (XB1, PS4)
- Watch Dogs (XB1, PS4)
- Call of Duty: Ghosts (XB1, PS4)
- Madden NFL 25 (XB1, PS4)
- Need For Speed Rivals (XB1)
- NBA2K14 (XB1)
Blizzard just announced that it would be shutting down Diablo III's most hated feature. That's right, boys and girls, the much loathed auction houses from Diablo III will be going away effective March 18, 2014. Blizzard said that both real money and in-game gold auction houses will be shut down as they feel it detracts from what the game is all about: "killing monsters and scoring cool loot."
When we initially designed and implemented the auction houses, the driving goal was to provide a convenient and secure system for trades. But as we've mentioned on different occasions, it became increasingly clear that despite the benefits of the AH system and the fact that many players around the world use it, it ultimately undermines Diablo's core game play: kill monsters to get cool loot. With that in mind, we want to let everyone know that we've decided to remove the gold and real-money auction house system from Diablo III.
We feel that this move along with the Loot 2.0 system being developed concurrently with Reaper of Souls will result in a much more rewarding game experience for our players.
We're working out the details of how the auction house system will be shut down, but we wanted to share the news as soon as we made the decision in order to give everyone as much advance notice as possible. Please note that the shutdown will occur on March 18, 2014. We will keep everyone informed as we work through this process.
Today, Rockstar games released to the long-awaited and highly anticipated Grand Theft Auto V on both PlayStation 3 and Xbox 360 consoles. Sony says that the game is also available for digital download from the PlayStation Network.
"Grand Theft Auto V was a massive undertaking for us, I'm so proud of what the team created," said Sam Houser, Founder of Rockstar Games. "We cannot wait for people to finally play it."
Costing over $260 million to develop, GTA V is said to be the most comprehensive and full-featured open world games ever created. The game takes us back to Los Santos as well as the open countryside of Blaine County to once again commit crimes, cause mayhem, and explore one of the most massive open world maps ever created.
There is still no word on whether the game will ever make a PC debut, but after watching several gameplay videos today, I have decided to break down and buy an Xbox 360 just to play GTA V. I truly hope that Rockstar releases GTA V on PC so that the game can take advantage of some serious hardware and shine in a way that only a game costing 1/4 of a billion dollars can.
My Facebook news feed is quickly filling up with my friends' posts about Grand Theft Auto V, but it looks like the latest title from Rockstar Games could generate over $1 billion revenue... in the first month on sale alone.
This comes from Colin Sebastian, who is an analyst for Robert W. Baird, who predicted that GTA V will outpace its predecessors because it is launching on platforms that have massive player bases. Sterne Agee analysts, Arvind Bhatia and Brett Strauser chimed in, saying "we see potential for worldwide day-one sell-through of 6.5 million units [and] $400 for GTA V."
We did report not too long ago that Rockstar had pumped some significant coin into GTA V, to the tune of around $265 million. While this might sound like a lot, we are talking about Grand Theft Auto V here. Making its money back within a month would be quite the payday for Rockstar Games and Take-Two, that's for sure.
Battlefield 4 is only weeks away, with the Open Beta hitting our screens on October 1 for those who have pre-purchased the game, or purchased Medal of Honor: Warfighter Limited Edition. The latest trailer for DICE's upcoming first-person shooter is below.
As you can see, the trailer showcases the many different features of Battlefield 4, such as Commander Mode, Levolution, scale of maps and much, much more. There's some awesome vehicle customization if that's your cup of tea, and some great teases of Battlelog, which moves into the mobile world - working on your smartphones and tablets.
Battlefield 4 is locked and loaded for an October 29 release for the PC, Xbox 360 and PlayStation 3, and will launch on the Xbox One on November 19, and the PlayStation 4 on November 12.
Today, a demo video that showcases some of the special effects that NVIDIA's PhysX API powers in the upcoming Batman: Arkham Origins video game popped up online. The video covers the PhysX used to animate Batman's cape, but honestly the soft shadows and particle-based weather are much more interesting to me.
Unfortunately, the video features pretty poor quality even when set to 720p resolution and does little to show the minute effects that NVIDIA's PhysX will bring to the game. Honestly, this video actually makes me feel little let down as I was looking forward to some killer graphics and a massive new level of real-time rendering. The textures appear to lack detail and I really cannot tell that much difference in the hand-to-hand combat between Arkham Origins and Arkham Asylum.