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After the debacle that was The Sims 3, most thought we wouldn't see The Sims 4 for years, if at all. Well, it's coming, and it's coming soon. Next August, you can expect The Sims 4 with one big change: offline play.
We don't know much else about the upcoming game, but The Sims 4 including offline mode is something that I like to see. Even though there has been a bunch of expansions for The Sims 3, I'd like to see how The Sims 4 changes things up enough to warrant a big sequel within such a quick period of time.
During an interview with Eurogamer, Guerrilla Games' Technical Director, Michiel van der Leeuw said that Killzone: Shadow Fall was exploding out to a size of over 290GB, but with Sony's help the studio shrunk the first-person shooter to just 40GB.
Van der Leeuw said that most of the PS4 exclusive's 39.7GB consisted of high-res textures that were designed for the PS4. He said: "I think at some point the disc image that we were generating was around 180 GB. And if we would have put all the levels in, which we didn't, because then the disc image generator broke, it would have been around 290 GB of data."
He continued: "So we had to completely re-architect how we deal with data. And we did a lot of work - this is actually something I'm extremely proud of - to optimize our disc access pattern. Sony made special libraries for us because we were the first ones hitting these sort of problems. I think it's something that a lot of people will need to be doing in future."
I've seen Star Citizen like most of you have, through a YouTube video or screenshots, but seeing it in person changed my mind about the Chris Roberts made game. I saw it in person, at 4K courtesy of NVIDIA's Editors' Day 2013 in Montreal, Canada and by gosh, did it look absolutely sublime.
Anyway, you'll want to get your retinas connected to the video above, and prepare your credit cards. This game is going to seriously make any PC sweat, with Roberts himself confirming to NVIDIA, who talked to me in Canada, that this game is going to be pushed so hard on PC, that you'll be forced to upgrade. We haven't had a game like this for quite some time now thanks to the transition to console development, but Roberts is pushing this on PC.
We're talking tech like 4K and above being supported, Oculus VR's Rift headset, multi-GPU systems, and more. I'm incredibly excited, and I hope you are, too.
Battlefield 4 is only days away now, but DICE is set to tease the world once more with some of BF4's 'Flood Zone' gameplay. The footage will be arriving as PC gameplay, followed by Xbox One and PS4 footage.
Flood Zone looks like an incredible map, featuring an urban setting, and the map being flood-able is a very cool feature. You can check it out above, and get a tease for it ahead of the footage coming on Friday.
Now, I want Grand Theft Auto V on PC as bad as the next guy, but I'm not going to install something from a torrent file and wonder why my PC has been infected by some nasty virus.
The infected game was 18GB in size, and with it, acts like a black hole sucking a bunch of your PC's content to someone who has just hacked you. An 18GB file would some nasty spyware, but people are fooled quite easily it seems. Do you know anyone who downloaded the 18GB GTA V malware? If so, let us know in the comments!
If you're a fan of Euro Truck Simulator and wanted to feel what it would be like to step into the physical truck, well, Oculus Rift support is now in beta form and available on Steam.
Support for Oculus Rift within Euro Truck Simulator 2 is only available in the Windows version of the simulator for now, with players being advised that they should feature a fast GPU and CPU when running the game with the VR headset. Rift integration would be an immersive experience, as you could turn your head to look for oncoming traffic, or your side mirrors or GPS. It kinda makes me want to download it.
Watch Dogs may have been delayed, but Assassin's Creed IV is close to being released, and now Sony has come out to announce that both of the Ubisoft-developed games will see exclusive downloadable content, for 6 months.
This 6-month time limit is in the video advertisement above, with the ad touting "60 minutes of exclusive gameplay" only in the PS4 version of Assassin's Creed IV. This exclusivity only lasts for six months, with a similar offer for Watch Dogs being pushed, too.
Other than Grand Theft Auto V, Battlefield 4, and The Last of US, there has been no other game that has been talked about more than Titanfall, an upcoming mechwarrior FPS from Respawn studios. The game stole the show at E3 and during Microsoft's Xbox One event, it was given as much stage time as Battlefield 4.
Today Respawn and EA announced that Titanfall would be launching on March 11th, 2014 and will only be available on PC, Xbox 360 and Xbox One. Playstation 3 and 4 owners will be left out in the cold on this one. Additionally, Respawn announced what it calls "an extremely limited edition" Titanfall Collectors Edition which will retail for $250. For that amount of loot, you get Titanfall on your choice of platform, and 18-inch hand crafted Titan figurine that features LED lighting, a poster, and a 190-page hard-cover art book.
DICE has just released a new trailer for the highly anticipated Battlefield 4 which is set to launch one week from today on October 29th. The new trailer reveals more of the single player mode and alludes to some deep personal conflicts from NPCs within the game. The trailer takes place on the USS Valkyrie, an aircraft carrier which has been abandoned in the Pacific after the destruction of the US Naval Command.
Your objective is to fight on land and sea to save the ship from enemies who wish to take it over. The mission eventually lands you in Shanghai, China, where you begin to second guess a new Chinese-American member of the squad. In what can only be taken as a direct shot at the upcoming Call of Duty: Ghost game, the trailer prominently features a scene where a soldier punches a dog directly in the face. The hardcore Battlefield fan inside of me had a quick chuckle at that one.
Call of Duty players generally get a bad rap and are often called out for their fanboy-like behavior anytime anyone writes an article about Call of Duty. It appears that Infinity Ward, the developers of Call of Duty: Ghosts are taking a stab at their franchise's fans as well.
During a recent interview, Infinity Ward executive producer Mark Rubin basically said that he does not look at Call of Duty players as hardcore gamers at all. "It's kind of a weird, ironic thing to say; They aren't hardcore gamers, or even gamers, but they play Call of Duty every night. And those guys are going to continue to play regardless of platform," Rubin said. "So I think not only will we continue to engage with that existing player base, but we'll take next gen and see how far we can go with it."
Rubin also thinks that the upcoming next-gen consoles will not do much in the way of strengthening the Call of Duty franchise, and says that the consoles will not have much of an impact on the games players either. "Regardless of platform - people's gaming habits aren't going to change just because there's a new platform," he said. "We have an enormous amount of players who are more in the casual game space, but they play a lot.