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We saw the launch of Sony's PlayStation 4, but details on the actual hardware inside didn't exactly arrive on paper. Now Sony's PR is o ut and we have some concrete specs on the next-gen console from Sony.
The PlayStation 4 will feature an AMD-built, 8-core 64-bit x86-based "Jaguar" CPU, with a Radeon GPU including 18 "compute units" which are capable of pumping out 1.84 FLOPS in graphics performance and more. Backing that up, we definitely have a Blu-ray drive, and 8GB of insanely fast GDDR5 RAM which pumps up to 176GB/sec of bandwidth.
Connectivity wise, we have 802.11n Wi-Fi, USB 3.0, Bluetooth 2.1, HDMI, optical out and Sony have even sprung for analog AV out. How's dem Apple's?
Sony is currently onstage demoing numerous games that will launch on the PlayStation 4. Here's an incomplete list of games that we can expect to play on the next-gen PlayStation 4.
- KillZone: Shadowfall
- inFamous Second Son
- The Witness
- Final Fantasy
- Watch Dogs
- Diablo III
More information and pictures of the games can be found over in our very own live coverage of the PlayStation 4 event that is currently going on. We'll have more on these games after the event concludes.
Sony has also demonstrated several new game engines that will be put to use on the PlayStation 4. Square Enix demonstrated their Luminous game engine, Capcom demonstrated their new "Panta Rhei" game engine, and Quantic Dream teased us with an animation of an old man's face.
With the official PlayStation 4 announcement about halfway over, we'd thought we'd bring to you a list of rumors that ended up being true. Without further ado, let's take a look at the rumors that panned out.
- PlayStation 4 to be powered by 8-core AMD CPU
- Leaked pictures of prototype PlayStation 4 controller
- New controller to have touch panel
- PlayStation to use x86 architecture
- PlayStation 4 to use Gaikai streaming technology
In the end it looks like most of the rumors that we posted ended up being accurate. Of course, this was just a quick look over some of the past posts.
Sony have announced the PlayStation 4 today - where we've discovered it does indeed feature an x86 CPU. We're looking at an 8-core CPU, a powerful GPU, and 8GB of RAM. But, Sony aren't pushing raw specs, but instead, the 'experience' of the gamer.
The PS4's Lead System Architect, Mark Cerny, talked about the evolution of the PS4, which began development five years ago now, and was designed to connect to many services at once - which is where we are in the world right now. Hopefully we get some breakdown on specs later, which you can expect us to report to you. Keep checking back!
Sony are poised to launch the PlayStation 4 today, and we're going to cover it live, continue to check back as much as you can! The event is live right now in New York City. Nothing on the PS4 so far, but it shouldn't be long - I'm incredibly, incredibly excited right now - how about you?
Sony is soon set to make one of the most anticipated announcements in gaming history. Sony is expected to announce its next-generation gaming console, the PlayStation 4, at a press conference later today.
If you are just now hearing about the PlayStation 4, you must have been living under a rock for the past several months. While we are 99 percent sure the announcement will center on the new console, we are still unsure of some of the specs. How much memory will the unit feature? Will it support 4k resolution?
Luckily our own Anthony Garreffa will be posting live highlights from the event and hopefully putting our curiosities to rest on what hardware the PS4 gets. The fun starts at 6pm US EST or 10am AEST (Sydney time). You can watch the entire event live at the Source #2 link below.
The flip-flopping developers of Crysis are at it again, with Crytek CEO Cevat Yerli under an NDA from both Microsoft and Sony, where he can't reveal the details of next-gen consoles from the respective companies.
Yerli has still come out and spilled at least a couple of beans on the next-gen gaming powerhouses, saying that the hardware gap between PCs and next-gen consoles makes it "impossible" for the next-gen consoles to match, or beat current-gen PCs. Yerli says:
It's impossible to package $2,000-$3,000 worth of hardware into a mainstream-let's say $500-console. I'm not saying they are $500 consoles. They may launch a console at $2,000, but the consumer pricing is usually much lower than that. So, given consumer pricing, and given the cost of production of a gamer PC and the amount of wattage and power it needs, which is like a fridge, it's impossible.
According to Kotaku's sources, the PlayStation 4 will be released for purchase in the United States sometime this November. According to their source, there are currently two SKUs--or models--planned for the PS4 and they will retail at $429 and $529, though those prices are subject to change.
The $429 price lines up with an earlier rumor that we brought you regarding the PlayStation 4, so it seems as though it is a likely price point for the entry PS4. We are expecting to see the official release of the console tomorrow evening at a press conference in New York, so hopefully more details will be shared then.
The source added that the PlayStation 4 will be able to be controlled from your cell phone or tablet. The mobile devices will be able to chat with PlayStation friends and purchase games, which will then automatically be downloaded to the console.
New Gears of War game leaked ahead of official launch, Microsoft threatens pirates with permanent Xbox Live ban
The latest installment in the Gears of War series has leaked out into the wild this morning. Copies of Gears of War: Judgment were spotted on torrent sites early this morning, leading Microsoft to threaten some harsh ramifications to anyone who downloads and installs a pirated copy.
A spokesperson for Microsoft said:
Redmond has threatened similar action before, most recently when copies of Halo 4 began to surface on torrent sites. Some of those who installed the pirated copy had their console and accounts permanently banned from Xbox live.
I still remember playing Doom and thinking it was just incredible at the time, but to fast-forward to now and think our smartphones have superior resolutions to the once superior 320x240 is scary.
Well, a Deviant Art user going by the name Elemental79 has converted a simple 320x240 pixel screenshot from Doom, to an absolutely gorgeous 9600x7211. This includes textures, lighting and 3D effects, all done within Photoshop. Elemental79 has said that:
Each frame represents ten seconds of work. The image spans across 7 PSD files at a resolution of 9600x7211 pixels. The project took 35 hours to complete over the course of 8 days.