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The NeoGAF forum has gamers up in arms once again, where news has broken that the next release in the Halo franchise, Halo 5, has been delayed until November 2015.
The source does claim that we will see many Halo games released over the next 18 months, five of them in fact: Halo 2 Anniversary Edition for Xbox One on November 11, 2014, Halo 3 port for Xbox One, Halo 4 port for Xbox One and the aforementioned Halo 5. Halo 2 Anniversary Edition should arrive with 1080 support, and beta access to Halo 5.
60FPS support is rumored, but we should definitely see two versions: a Collector's Edition, and War Collection.
Ever since its GPU2013 event in Hawaii, AMD enthusiast have been chomping at the bits waiting to get their hands on the Mantle drivers for Battlefield 4, and today the patch finally came through. The update is here, and AMD has released the 14.1 Beta drivers for its GPUs for 64-bit versions of Windows 7 and 8.
At the moment, Mantle support for Battlefield 4 is only available on the R9 290X, R9 290, R7 260X and the latest AMD Kaveri APU's. Support for other cards and APUs will come as AMD works the bugs out of the system. Along with today's release, DICE has released the first performance numbers from Battlefield 4 running on Mantle. The first test was ran on a AMD A10-7850K APU with the game set to 720p at medium settings. Mantle gave the game a 14-percent boost in frame rates from 39fps to 43fps on the Singapore Beach map.
Up next DICE tested Battlefield 4 running an AMD FX-8350 CPU paired with a Radeon HD7970 at 1080p with settings set to ultra and MSAA set to 1x. While playing at these settings on Siege of Shanghai, Mantle increased performance by 25.1-percent taking the frame rate up from 53fps to 67fps. Finally, DICE tested the game on a Intel Core i7-3970x Extreme CPU paired with two R9 290X video cards, and the game set to 1080p ultra settings and MSAA set to 4x this time. Mantle increased performance again this time in the single player level, South China Sea, with frame rates being increased by a whopping 58-percent, going from 78fps to 116fps.
Nintendo has officially confirmed it will be releasing content for smartphones, where most people are hoping this 'content' comes in the form of Nintendo's games.
Nintendo President, Satoru Iwata, announced the news at a business presentation held in Tokyo, Japan. The Nintendo President announced that it his company's first step toward smartphone development, where he talked about an app that could showcase "the value of our entertainment offerings, thus encouraging more people to participate in Nintendo platforms".
Iwata did add the following: "I have not given any restrictions to the development team, even not ruling out the possibility of making games or using our game characters. However, if you report that we will release Mario on smart devices, it would be a completely misleading statement".
The second quote is what we should all be taking away from here - is that the President of Nintendo is not giving any restrictions to its development team, or ruling out using Nintendo characters - such as Mario, or Zelda.
Guerrilla Games' first-person shooter, Killzone: Shadow Fall, has sold over 2.1 million copies worldwide. It reached the 2.1 million mark by not just physical Blu-ray copies, but digital downloads through the PlayStation Store, too.
The developer hit 2.1 million sales on January 15, according to Sony. Killzone 2 took seven weeks to reach 1 million sales, but with Killzone: Shadow Fall being released on November 15, racking up double that amount in the same time is impressive. Did you expect more or less sales of the next-gen FPS on the PS4?
Nintendo president Satoru Iwata confirmed today that Mario Kart 8 will reach the Wii U in May, although he didn't quite give an exact date, it will be a global release when it happens.
Mario Kart 8 will be the first Mario Kart title for Nintendo's next-gen console, which will feature elements such as anti-gravity. Locations in Mario Kart 8 will include jungle ruins, deserts and the clouds. Mario Kart 8 gamers will also enjoy a new player to take control of, Rosalina.
Greenheart Games ran an interesting test last year, where the indie developer released its very first game, Game Dev Tycoon, into the world. What the team did, was release a cracked version of the game, minutes after upcoming up their Store.
Where it gets interesting, is that Game Dev Tycoon is about, well, you guessed it - a simulation of being a game developer. What the pirated version of the game does is let players spend hours and hours building up their studio, but messages begin to pop up, warning the player that piracy is causing their studio to lose money, and sales.
Over time, players' studios begin to bleed money, with newly created games having a high chance of being pirated. Greenheart Games had some hilarious responses that they found online, with gamers asking for help. One of them even said "why are there so many people that pirate? It ruins me!" Obviously this gamer means it ruins his game studio, within the game - all from a pirated copy of the game itself. Alanis Morisette would even be proud of this one, folks.
Within 24 hours of Game Dev Tycoon being made available, 93.6% of its copies were stolen, pirated versions - leaving just 6.4% of the $7.99 game, legit, purchased copies. The entire thing can be read on Greenheart Games' website, which is quite the read.
Blizzard announced today that World of Warcraft gamers have created over 100 million different accounts, a feat that has taken nearly 10 years, with WoW launching back in November of 2004.
The 100 million World or Warcraft accounts include the creation of trial accounts, and the accounts of gamers across 244 countries. In September 2013, the company announced there were over 7.6 million active subscribers to World of Warcraft. In those 100 million accounts, there are over 500 million characters, with a faction breakdown of 52% Alliance, 47% Horde, and 1% neutral.
DICE is still trying to keep Battlefield 4 fans happy, with yet another apology: this time, in the form of special community missions, and daily giveaways that start on February 1.
During the month of February, Battlefield 4 gamers who log into the game will receive a Bronze Battlepack during the week, and a Silver Battlepack on the weekends. These Battlepacks will give gamers random XP boosts and camouflage skins. There will also be two shortcut bundles, which will unlock all grenade types and handguns.
If you're a Premium owner, you'll receive two additional shortcut bundles that will unlock all the DMRs and shotguns. DICE will also have another double XP weekend sometime during the month too.
PC enthusiast company Cooler Master has announced the Trigger Z mechanical gaming keyboard, a fully programmable keyboard able to support up to five custom gaming profiles. The keyboard includes 128KB onboard memory and includes a detachable wrist rest with a non-slip rubber coating to increase comfort.
The keyboard can register up to 64 button presses at a time, so users don't have to worry about the keyboard responding with any lag. The Cooler Master Trigger Z Gaming keyboard will launch globally next month. It will launch in Cherry MX Brown, but Cherry MX Red or Blue will become available later this year.
Mechanical gaming keyboards are still more expensive than a traditional gaming keyboard, but continue to prove popular among gamers.
The last time we heard about Far Cry 4 was when an ex Red Hot Chili Peppers drummer teased it - but now we're back, with the latest tease of the upcoming first-person shooter from Ubisoft.
The latest comes from Xavier Plagnal, who is Ubisoft Shanghai's Studio Design Manager, where his LinkedIn profile teases that he worked from September 2013 to present as Content Director on "the next Far Cry." This isn't 100% yet, but it is getting awfully close. I'm hoping for a reveal sooner rather than later, myself.