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Digitimes says that OnmiVision has landed a deal with Apple concering CMOS image sensors.
Apple has started placing orders for the 3.2MP CIS chips which are going to be making their debut in the next-generation iPhone.
It seems that Apple has something else in the work utilizing a camera. OmniVision is also said to have secured a deal with Apple concerning their 5MP chips for something that is expected to be launched later this year.
A teacher and a group of students from the IES La Bisbal school in Catalonia, Spain managed to get a pair of latex balloons and an $80 Nikon CoolPix camera to an altitude of 100,000 Feet and actually managed to capture images from Space with it.
The balloon was intended to take images from 30,000 feet but before it was all done had exceeded its design by reaching the outer edges of the atmosphere.
The rig had some custom built electronics to control the camera and also to radio its position so it could be tracked on Google Earth.
After reaching 100,000 feet the balloons deflated and the rig fell back to earth where it was recovered 10KM from the starting point still broadcasting its position.
Read more here
Who needs the Hubble? Not Gerard Marull Paretas, Sergi Saballs Vila, Marta¬ Gasull Morcillo and Jaume Puigmiquel Casamort, that's for sure.
The four Spanish teenagers, working with their teacher Jordi Fanals Oriol as the Meteotek team at the IES La Bisbal school in Catalonia, started with a fairly lofty goal: They wanted to launch a balloon with a digital camera and some custom-built electronic sensors to 30,000 feet. Much to their surprise, they ended up considerably exceeding their expectations. Their $60 heavy duty latex balloon and $80 Nikon digital camera soared to 100,000 feet, right to the edge of space. Describing the team's homegrown approach, Gerard Marull Paretas told the Telegraph, "We took readings as the balloon rose and mapped its progress using Google Earth and the onboard radio receiver."
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Fudzilla has delivered the goods, by capturing an AMD Shanghai wafer on camera, within this report.
Whilst a 45nm Deneb wafer will look the same, apparently, the report also shares some images of the upper-echelons of AMD's hierarchy, welcoming in their 45nm foray.
A covert shot of NVIDIA's upcoming 55nm GT206 GPU, has shown up on HARDSPELL, courtesy of INPAI.COM.CN.
The 55nm refresh of NVIDIA's GT200 GPU shall power the company's forthcoming GTX 270 and GTX 290 SKUs and it is claimed, that the GTX 290 shall feature 240SP, just like its 65nm counterpart.
Expected to launch before the turn of the year, NVIDIA is obviously on a mission to pile pressure on arch-rival AMD and, in turn, counteract the Sunnyvale, CA based company's gains.
Here is an Intel Nehalem wafer, in all its glory.
The first of Intel's Nehalem microarchitecure derived CPUs, are gearing up for launch and availability in November and, with overclocking expectations already being pushed, there isn't too long to wait now.
AMD's move on the mid-range graphics marketplace, took charge last week, with the launch of the RV730 powered, HD 46xx family.
Well known for its IceQ cooling solutions, some images of HIS' HD 4670 IceQ SKU, have been shared by HARDSPELL.
HIS always manages to garner a great deal of anticipation with its IceQ solutions and this time is no different.
IceQ cooling technology has been adopted to keep thermals at bay and help the HD 4670 on its journey, whilst the SKU itself is expected to ship with 512 MB GDDR3 memory, and GPU/memory clocks of 750 MHz and 1000 MHz, respectively.
NVIDIA's 216 Shader Processor endowed GTX 260 part, is coming, and we reported on some expected performance expectations, late last week.
TechConnect Magazine, with compliments of donanimhaber.com, has reported on a factory overclocked SKU that, ZOTAC, is busy readying for release.
ZOTAC's GeForce GTX 260 AMP! 2 Edition SKU should ship with clocks of 650 MHz and 1998 MHz on the GPU and GDDR3 memory, respectively. Notably, it is cited that the memory clock speed is actually 200 MHz slower than ZOTAC's original GTX 260 AMP! Edition part.
Pricing is unknown at the time of going to press, yet, expect release prior to the close of September.
In the meantime, DIGITIMES reports on concerns coming from NVIDIA AIBs about a possible overstock situation, being caused by the refreshed GTX 260 part.
With pricing on the 216 Shader Processor part being similar, it is claimed, to the current GTX 260 iteration, a suggested performance boost of between 5 and 10%, is expected to put the current GTX 260 solutions on unfamiliar ground.
NVIDIA is preparing to up the ante and stoke up its challenge, against AMD's HD 4800 series, with a tweaked GTX 260 part.
Beefing up the number of Shader Processors from 192 to 216, appears to be the order of the day and, the GTX 260 has been caught on camera by Bear Eyes to boot.
The above image gives a perspective on some of the branding we may expect to distinguish newer GTX 260 parts from their older brethren.
With the article also offering a sneak peak of the performance increases to be expected from the boosted number of Shader Processors, it appears we can expect an increase of roughly 8% in 3DMark Vantage tests.
Gaming titles pick up very nominal boosts in the titles tested too, with the most notable improvement being just under 8%, again.
Sony Consumer Electronics have announced via Engadget, the newest entry in the Alpha digital SLR camera range; the A900.
Aimed fairly squarely at the high end prosumer - professional market, the A900 comes packed with a range of salivatingly good features including full frame 24 mega pixel image sensor (yes, you read that right), dual Bionz image processors and full magnesium alloy body. However these luxuries don't come cheap. When available in the US and Australian markets from mid October, the body only (BYO lens) will retail for $2999 US and $4499 AUD respectively.
The ever reliable folks at DPReview have also posted their fairly in-depth preview.