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LG's superstar G2 smartphone may be the current speed king, but it hasn't sold well for the South Korean company. According to DigiTimes' sources, it is because of the Nexus 5 that the G2 didn't sell too well.
LG manufactured the Nexus 5 for Google, which seems to have cannibalized its G2 sales, with DigiTimes' sources stating: "The release of the G2 was too close to the launch of the Nexus 5, which affected sales momentum of LG's own flagship model." The South Korean giant had expected to sell 10 million of its G2 smartphones, but only managed to sell just over two million units for the year.
I actually pointed this out in my review of the G2, where I said: "The Nexus 5 is one of the best specced devices on the market, at an absolute competitor-crushing price of just $349, and this in turn creates a huge problem for LG. Which phone do you buy? The utterly ridiculously priced Nexus 5? Or the G2, which is double the price?"
The Vdio streaming service was largely aimed towards Rdio subscribers interested in select TV shows and movies, which were available for rental or purchase.
The beta video service was promoted in the United States and United Kingdom, but couldn't gain traction on rival products. From the Vdio website: "Despite our efforts, we were not able to deliver the differentiated customer experience we had hoped for. We want to thank all customers who have tried our service, and we have given gift cards to all those who have purchased content or have unused rental content."
The product first launched for Rdio subscribers, and opened up to the general public in June. There was nothing truly remarkable about the service, as it had a small amount of content and could only be shown via Web browsers or on the Apple iPad. It never posed a threat to Netflix, Amazon, or more established and diverse competitors.
EA is already battling class action lawsuits over Battlefield 4, but now the first-person shooter has been banned in China, with the Chinese government citing "national security" concerns.
EA has declined to comment on the ban when The Wall Street Journal tried to make contact. The problem with Battlefield 4 is that the single player campaign involves China in the year 2020, with the Chinese admiral planning to overthrow the government. Then we have Battlefield 4: China Rising, which is a DLC for the first-person shooter, featuring maps, vehicles and a new gametype, all set on the Chinese mainland.
It's not turning out to be a Merry Christmas for Apple, which was just fined by the Taiwan Fair Trade Commission. The iPhone maker was hit with a $667,000 fine because it was "interfering with mobile service providers and handset distributors' pricing."
Apple could face an additional fine of $1.67 million, if it doesn't stop its ways, messing around with carriers and other retailers in regards to iPhone prices. Taiwan's FTC also said in a statement: "Through the email correspondence between Apple and these three telecom companies we discovered the companies submit their pricing plans to Apple to be approved or confirmed before the products hit the market."
Target, the No. 2 discount retailer in the United States, isn't having a Merry Christmas following a data breach affecting 40 million customers one week ago.
It appears malware installed on the store's point-of-sale (POS) cash registers contributed to the credit theft, with federal investigators involved in the ongoing investigation. The breach has led to around two dozen customer-filed lawsuits, with other lawsuits expected in the future. The lawsuits were filed in state and federal courts ranging from Minnesota and California to New York.
After first reports of a Target breach earlier in the month, some stolen credit and debit card numbers were hitting the black market within days. The company will almost certainly face increased scrutiny after the holidays, as the retailer is hearing reports of clever e-mail scams targeting customers. To battle against scammers, Target is creating a custom section on its website to communicate directly to customers interested in learning more.
Wireless charging is something I've fallen in love with this year, but Apple is behind the game when it comes to pushing wireless charging technology into its devices, such as the iPhone. This is all set to change with a new patent from the Cupertino-based giant.
Apple's research labs have presented a surprise to the world, with an early patent filing that sees the company thinking about wireless charging being the next big thing. Apple was awarded a patent last week for a "desk-free computer". The description sees a device that is small, such as a Mac mini, that features a projector lens on one of its sides.
The device would also carry an accelerometer and a proximity sensor that would detect how far the device is away from the wall, where the image would be projected. The patent states: "The integrated projector may also provide flexibility in the location, relative to the computer system and/or the user, and/or in the size of the projected image. Display screens for both laptops and desktops are fixed in size, and have limited flexibility in location relative to the computer, either by wired connection and/or other physical constraint."
Of course the stand out feature here is definitely the wireless charging, with the device capable of being a mobile solution, which would cut down the amount of cords running to your PC. We don't know when this technology would come, but I would say it would be years away. Apple needs to catch up on getting wireless charging in its iPhones first.
Acer has appointed itself a new CEO, someone who has quite a lot of experience in the industry: Jason Chen. Chen is the former Vice President of Worldwide Sales and Marketing at Taiwan Semiconductor Manufacturing Co. (TSMC), where he was the President and CEO.
Chen recently resigned from TSMC, where he will join Acer on January 1, 2014. Before joining TSMC, Chen worked with Intel as the Corporate Vice President and Co-Director of the Worldwide Sales and Marketing Group. His extensive experience in the industry should help push Acer forward, something it has needed for quite sometime now.
The US Department of Justice has just released a new batch of evidence against the infamous Kim Dotcom. Last week the US Government filed a 191-page document outlining its case against Dotcom that included evidence such as emails, Skype transcripts, and other information.
Perhaps the biggest disclosure is that Dotcom had seeded information on, identified, and helped locate individuals who ran rival file sharing sites to Megaupload. Dotcom even went as far as contacting payment services to inform them of his competition's illegal activities. As all of this occurred, Megaupload thrived as its watched many of its biggest competitors fold under and their traffic slowly trickle into its service.
Overstock.com CEO, Patrick Byrne, has said that his company would be one of the first to accept Bitcoin, where it will accept the digital currency in the second half of next year.
Byrne spilled the news during an interview with the Financial Times, where he said there is going to be a market in Bitcoin, and he wanted his company to embrace it. Byrne believes Bitcoin will hold its value better than the fiat-based dollar, thanks to the fact that it is mathematically constrained, versus the limitless printing of the dollar through the Federal Reserve and government authorities.
The Overstock.com CEO stated that his company would bank the digital currency in the event that similar digital funds increase in popularity. If, however, the digital currency begins to deflate, the company would transfer Bitcoins to dollars on a daily basis.
Oculus is securing talent every couple of weeks it seems, with the brain child of Doom and Quake, John Carmack, stepping on board as Chief Technology Officer not too long ago. Now have news that the VR outfit has secured a former EA Senior VP to join as the head of worldwide publishing.
This department is fresh, with the aim of the new department to help developers create games that work with the Oculus Rift. David DeMartini is the man for the job, and in a statement to Gamasutra, DeMartini described his position as "not particularly different from what I did for seven years" when he was involved with the EA Partners program.
He continued: "I'm figuring out how to partner effectively with big developers, small developers, all the way down to the individual who just wants to make something great for the Rift."