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Gaming Posts - Page 6

DICE launches Battlefield 4 Naval Strike on consoles, delays PC launch

This morning at 6AM, DICE officially released the Naval Strike expansion for Battlefield Premium members, but the launch did not go as expected. Only those on consoles got the update, and DICE says that the PC launch has been delayed due to a major bug that was found shortly before launch. DICE did not give any indication what the bug was, and did not give a timeline on when PC gamers can expect the expansion.

 

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"On March 25, Battlefield 4 Premium members on consoles will be able to experience the ultimate sea-to-sea warfare in the third expansion pack for Battlefield 4," DICE said in a statement. "Battlefield 4 Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea while introducing a new game mode and vehicle."

 

"However, we are delaying the launch of Battlefield 4 Naval Strike on PC. We've detected an issue and it needs to be solved. Quality is our number one priority and we will not release Battlefield 4 Naval Strike on PC until we feel it meets the highest quality level possible," the release continued. "Once we have a confirmed date for PC, we'll be sure to update those players on our official channels. We appreciate your patience and look forward to seeing everyone on the Battlefield."

Continue reading 'DICE launches Battlefield 4 Naval Strike on consoles, delays PC launch' (full post)

Crytek and DeNA announce the launch of The Collectables

Crytek is a company that gamers know and are fond of. It is the developer behind the cool PC and console game Crysis. Crytek teamed up with DeNA to make a mobile game called The Collectables that was announced an awhile back.

 

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That game has now landed for mobile gamers on the iPhone or iPad. The game will be coming later for Android gamers. Players are able to assemble a squad of mercenaries in the game and control the third-person tactical combat action through 3D environments.

 

The game is available for free on the App Store. There is no mention of it on the PR, but I would assume the game is supported by in-game purchases. Players will be able to upgrade their squad as the game progresses using a collecting card system unlocking new weapons and ways to kill the enemy.

Continue reading 'Crytek and DeNA announce the launch of The Collectables' (full post)


Thrustmaster Ferrari themed racing wheel for Xbox One unveiled

There are a few companies out there that make racing wheels for game consoles and PCs. Some of them are very expensive and others are affordable. Thrustmaster has announced a new racing wheel for the Xbox One that falls into the affordable category.

 

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The new racing wheel is called the Ferrari 458 Spider Racing Wheel and it is an officially licensed product from Ferrari. The racing wheel has a red rubberized grip and dual paddle shifters for changing gears.

 

The racing wheel is a nine-button device that includes a view and menu button. The engine start button is actually a d-pad. The racing wheel comes with a pedal set with adjustable travel and linear feedback. The wheel itself has a diameter of 11-inches.

Continue reading 'Thrustmaster Ferrari themed racing wheel for Xbox One unveiled' (full post)

Respawn to update Titanfall, will support 4K and other NVIDIA tech

Titanfall will soon be updated, where we will see the first-person shooter include the ability to be played at 4K. Not only that, but Titanfall will finally support multi-GPU setups with NVIDIA GeForce GPUs.

 

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NVIDIA's Manager of Developer Content and Technology, Ashu Rege, said: "Respawn will also release updates to support high-definition 4K display, and our SLI multi-GPU technology, for a fantastic high-end PC experience." Respawn and NVIDIA are also working together to see NVIDIA's GameWorks technologies built into the mech shooter.

 

This will see Titanfall include PhysX for clothing and destruction simulation, and VisualFX for hair, fire and liquid simulation. Not only that, but we'll also see Temporal anti-aliasing (TXAA), which will reduce screen flickering, and Horizon Based Ambient Occlusion+ (HBAO+) which will provide Titanfall with "more lifelike shadows."

Galactic Strongholds expansion comes to Star Wars: The Old Republic

Gamers that have spent some time with Star Wars: The Old Republic MMO will be glad to hear that a new free to play expansion is coming soon. This expansion brings a new social feature for the game that allows players to design their own strongholds.

 

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The stronghold is really just an apartment or dwelling for the player to invite their friends to for hangouts and chats. You can choose your own custom decorations and place them where you want in the stronghold.

 

As you fix up your stronghold, you will earn Prestige Score points and the chance to compete against other players in the Stronghold Directory. The update also brings with it Guild Flagships that can't participate in battles, but can be meeting places. Strongholds can be acquired in the game by earning credits or with Cartel Coins in the Cartel market.

Continue reading 'Galactic Strongholds expansion comes to Star Wars: The Old Republic' (full post)

Crytek offers CryEngine as an 'Engine-as-a-Service', is royalty free

GDC 2014 - Epic Games announced that it is now offering its Unreal Engine 4 on a subscription-based model, which will open the graphics engine up to many more developers, but now Crytek has entered the same market - announcing the "Engine-as-a-Service" (EaaS) program.

 

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This will allow developers to use CryEngine and its associated development tools for a flat monthly fee. This all kicks off in May, starting with the first tier of $9.90 per month, which gives developers access to the engine, without a royalty fee attached to sold games. There's not much more known on this at the moment, but Crytek will unveil more details on the service in the coming we eks.

AMD partners with Crytek, will see Mantle supported in CryEngine

GDC 2014 - It looks like AMD's Mantle API is gaining some traction, with the chipmaker announcing a new deal with Crytek, the developer behind CryEngine, and the popular Crysis games, Forbes reports.

 

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The news is coming directly from Matt Skynner, who is the Corporate VP and GM of AMD's Graphics Business Unit, who said the company has had productive couple of months. We've seen the chipmaker team up with Roberts Space Industries - the developer behind the upcoming Star Citizen, which is built on CryEngine, as well as the very popular Battlefield 4, which runs on Frostbite 3 from EA and DICE.

 

With over 35 studios working with CryEngine and over 50 games powered by the engine, this is quite the coup for AMD. This new announcement of a partnership between AMD and Crytek is an interesting one, as it seems AMD's API is picking up some steam. We still have to see how DirectX 12 fares, and then we have SteamOS and Steam Machines coming out later in the year.

Snowdrop engine detailed in an amazing new video of The Division

GDC 2014 - Massive Entertainment, the developer behind The Division, has shown off a new trailer for the game's engine, Snowdrop, which you can check out below.

 

 

It looks absolutely beautiful, one of the first games that truly looks next-gen. The team talks about how versatile Snowdrop is, and how great it is to develop with. The video shows off some bits where you can see it is quite like connecting Lego together, in terms of ease. The last time we saw The Division we thought it looked great, but this video is a big step up on that.

 

Remember, the team has said that The Division won't just be a port on the PC, but it will "stand out" on PC. Hopefully Massive keep to its word, and we don't see the game being scaled down in terms of graphics and features when it gets closer to release.

Continue reading 'Snowdrop engine detailed in an amazing new video of The Division' (full post)

Titanfall 2 rumored to not be exclusive to Microsoft platforms

According to a GameSpot article and Polygon's sources, EA has just landed the deal for the sequel to Titanfall 2 from Respawn Entertainment. Polygon's sources have said that Titanfall 2 will this time around, not be exclusive to Microsoft platforms.

 

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Titanfall, which was only released a couple of weeks ago, was exclusive to Microsoft platforms: Xbox 360, Xbox One and PC. An EA representative told Polygon that it wouldn't talk about the rumor, saying: "We do not comment on rumor or speculation. Right now all our focus is on supporting all the fans worldwide enjoying Titanfall."

 

Rewinding back to October, Respawn co-founder Vince Zampella tweeted that his company would eventually make games for the PS4, implying that Titanfall's exclusivity to Microsoft platforms was limited to just the first Titanfall. Hopefully we see this materialize into Respawn making Titanfall 2 for the PS4.

NeoCore Games opens up pre-orders and closed beta for Van Helsing II

The Incredible Adventures of Van Helsing was one of those games that gained massive popularity not only for its epic gameplay, but for its pricing point as well. When the game first released, NeoCore Games priced it at just $15 which was unheard of for a game of its caliber, and the company has done it again with the games sequel.

 

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The Incredible Adventures of Van Helsing II is based on the same RPG game play type as the first, but features more character classes, multiplayer modes, and an overall more complex story line. With more than 250 unique weapon models, and over 1000 item types to collect, The Incredible Adventures of Van Helsing II is a no brainer purchase at just $15 on Steam. I played through the closed beta some today and the game is quite fun and I lost track of time and spent about an hour in-game.

Continue reading 'NeoCore Games opens up pre-orders and closed beta for Van Helsing II' (full post)

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