EA Sports has teased a possible sequel to NBA Jam, a long-running fan favorite basketball title. NBA Jam made a return back in 2010, where it landed on the Nintendo Wii, and later on it jumped over to the Xbox 360 and PS3.
In 2011, an enhanced downloadable version was released called NBA Jam: On Fire Edition, which offered gamers gameplay improvements and new features. EA hasn't announced an NBA Jam sequel yet, but it is teasing it through Twitter, which is an interesting way of doing things, especially for Electronic Arts.
Total consumer spending in the gaming market reached $15.39 billion in 2013, signaling a 1 percent improvement over 2012, according to The NPD Group. Full-game downloads and downloadable content saw especially strong growth, in addition to more people embracing mobile gaming.
Both gaming hardware and software, in addition to downloadable content, should increase as cost-effective next-generation hardware becomes available.
"The bottom line is that the overall games market is growing," said Liam Callahan, NPD Group analyst, in a press statement. "NPD reported declines in content and hardware spending in both 2011 and 2012, so the growth in 2013 is a positive indicator for future market growth as we enter the first full year with all three new consoles on the market."
The gaming industry is a multi-billion-dollar industry and is an indicator on the health of the overall consumer technology market.
If you want to signup for the Titanfall beta, your time has come: Respawn Entertainment and EA have just opened up registrations for the beta - on both the PC and Xbox One.
Registering for the beta doesn't guarantee you a spot, but it gets you in the running. EA will e-mail those who made it into the beta "no later than 11:59 PM PST on Feb 17th". We don't know what to expect from the beta, but we should see a couple of maps and game modes to play with. You can sign up right here.
I didn't think I'd ever be typing these words, but you can now pre-order Goat Simulator for $9.99 - yes, Goat Simulator. Coffee Stain Studios is behind the game.
The developer says that Goat Simulator is "a small, broken and stupid game. It was made in a couple of weeks so don't expect a game in the size and scope of GTA with goats. In fact, you're better off not expecting anything at all actually. To be completely honest, it would be best if you'd spend your $10 on a hula hoop, a pile of bricks, or maybe a real-life goat".
Goat Simulator is coming out in Sprint 2014 for Windows, with "no plans for Mac/Linux support at this time". The power of the Internet, eh? You can now pre-order a goat simulation game, what is next?
EA has had two big launches in recent months, with SimCity and Battlefield 4 taking quite a lot of flak in regards to being complete, working products when they launched.
But during an interview with Rock Paper Shotgun, EA's Chief Creative Officer, Rich Hilleman, talked about the launches of Battlefield 4 and SimCity, where RPS asked if EA was "overhauling how you approach launches internally from now on" to which Hilleman responded with: "I'm not sure I accept your premise. Battlefield 4 has been an exceedingly successful product on both consoles and PC. From a sales perspective, from a gameplay perspective".
Considering Battlefield 4 was, and is still broken for most people - the developer still says it was a successful product, both financially, and from a gameplay perspective. What do you think about that?
Batman: Arkham Origins has been plagued with issues since launch, and it appears that its developer, Warner Bros Montreal, has no plan on any further patches to fix the games remaining bugs. In a support post on the game's official forums, a developer revealed that the development studio is not planning any future patches to fix issues with the game. Instead, Warner Bros Montreal will focus on bringing new DLC to the game.
"Hi all, the team is currently working hard on the upcoming story DLC and there currently are no plans for releasing another patch to address the issues that have been reported on the forums," said the forum post. "If we do move forward with creating a new patch, it will try to address the progression blocking bugs for players, not the minor glitches that do not prevent one from continuing to play. The issues that are not progression blockers will unfortunately no longer be addressed. We apologise for any inconvenience this has caused for some of you, and want to thank you for having been patient."
The thread was quickly inundated with post from angry gamers, and rightfully so. When you spend upwards of $60 on a game and commit to different DLC packs at additional cost, you expect that the game will work out of the box, and expect any issues that may arise to be taken care of swiftly. This is just a small segment in a long list of games that have been released with lots of bugs in recent years which have either taken quite a while to address of even be addressed at all.
Blizzard has just pledged support for college gaming groups that are part of The eSports Association (TeSPA). Blizzard will begin offering cash, in-game bonuses, and promo material as groups continue to grow in size, too.
The help is coming as some gaming groups cannot get access to resources to host larger tournaments, which is why the World of Warcraft, Diablo and StarCraft developer is jumping on-board. Groups with over 200 members will even be greeted with special guests, which is a nice touch. This will only help the eSports community, and gamers as a whole.
Irrational Games has announced that BioShock Infinite Season Pass holders on Steam will soon enjoy some BioShock-themed items in the immensely popular Team Fortress 2.
What should we expect? Well, a Benjamin Franklin mask, a George Washington mask, and the Team Fortress 2 version of the Little Sister's Big Daddy Pocket Doll. These items will be very exclusive, being made only for BioShock Infinite Season Pass owners, and will come free in addition to all of the other content that pass holders receive.
The pass itself costs $19.99 and includes the Clash in the Clouds add-on, Burial at Sea - Episode One, Burial at Sea - Episode Two, and the Early Bird Special Pack.
Flappy Bird burst onto the scene, addicted thousands, and is now disappearing behind the shadows once again. Creator of the game, Dong Nguyen, has tweeted that he plans to "take Flappy Bird down".
He said he would take it down 22 hours after posting the tweet, which went live at 2:02pm EST. Nguyen clarified: "it's not anything related to legal issues," adding "I just can't keep it anymore". There's no exact reason behind Nguyen's reasoning for taking it down, as he also dismissed the idea of selling Flappy Bird, too.
Activision Blizzard has announced that over 15 million copies of Diablo 3 have been sold. The news comes thanks to the company's latest financial report.
The report also stated that World of Warcraft ended 2013 with 7.8 million subscribers, where it continues to be one of the world's most popular subscription-based MMORPG's. Shifting back to Diablo, Activision Blizzard Bobby Kotick says that the high Diablo 3 sale numbers is great as we head closer to Diablo 3's first expansion, Reaper of Souls, which gets released next month.
Destiny was one of the most talked about next-gen games of 2013 and as the games launch draws closer, Activision's CEO, Bobby Kotick, is speaking out about how successful he feels the franchise will be. Bungie, the company actually developing Destiny is working hard behind the scenes fine tuning Destiny to be this years best MMORPG/FPS on the next-gen consoles, and if the company can mold it into anything like it did with Halo, then Destiny's destiny may very well be a billion dollar franchise.
"We expect Bungie's Destiny, an innovative shared-world, first-person action game to be Activision Publishing's next billion dollar franchise," said Kotick. "As we look to 2014 and beyond, we have the strongest and most diverse pipeline of games in our history." From the trailers, screen shots, and information I have seen on Destiny, I have to agree with Kotick. With Halo stalling out there is a huge gap to fill for the sci-fi shooter genera and I think Destiny can do it.
Until now, Activision had Infinity Ward and Treyarch releasing Call of Duty games every year, but now the studio has asked for another studio to come in and help, with Sledgehammer Games joining in on the COD fun.
The company has said that the three studios will be involved within the Call of Duty franchise, on a three-year schedule, in order to maintain quality while pumping that many differing Call of Duty games out. With Call of Duty: Ghosts coming nowhere near Battlefield 4 in terms of a leap to next-gen gaming, it'll be interesting to see what is in store for Call of Duty this year, and going into the future.
The World Cyber Games professional gaming league will close up shop after being founded in 2000, despite being the largest global electronic sport tournament. WCG officials sent an e-mail that said no tournaments will be hosted in 2014, as the group declined in quality and frequency over the past few years.
"There are many great moments based on your dedication," said Brad Lee, WCG CEO, in a statement to partners. "Although the brand has disappeared but WCG spirit will remain forever in the hearts of each player and fans. This moment is very difficult and painful for me. However, I must say good bye to the WCG."
Both PC and console gaming remain popular, but the lure for companies to jump into professional gaming, especially if trying to broadcast it, is difficult because they likely don't anticipate immediate return-on-investment. Instead, the WCG continued to host appealing events that largely flew under the radar to casual gamers and even most of the hardcore gaming community.
Respawn Entertainment isn't spilling the beans on how to get in on the Titanfall closed beta, only saying that details will be publicly shared in the near future. Beta testers will need to receive an access code before testing the game, and isn't solely for gamers that pre-ordered Titanfall.
Titanfall will be available on the PC and Microsoft Xbox One game console in the immediate future. It's unknown when Respawn will begin the beta, though it's rumored to start on Friday, February 14.
Expect the game to be released on March 11 in the United States, and days later for the rest of the world.
Gamers might purchase a few different games that seem appealing, but Titanfall is one of the more anticipated PC titles of 2014. Publisher Electronic Arts needs the Titanfall game launch to go smoothly, as a few of its recent high-profile game launches had issues and frustrated gamers.
World of Warcraft still holds the title of most popular MMORPG despite the game itself being a decade old, and today fans are getting a glimpse of what the next expansion will bring. Titled Warlords of Draenor, the fourth expansion takes WoW to the next level with upgrades in graphics in the form of much more detail being added to the character models as well as the actual game world.
Unfortunately, Blizzard has decided to keep the same game engine it has been using for years, and while the improvements will make the game look much better, its graphics will still lag behind current gaming standards by a few years. In the image below, you can see some of the new facial expressions and overall added detail to the Orc model for Warlords of Draenor.
As far as things go on the actual game-play side, this new expansion will be returning to WoW's roots and diving heavily into dungeon content to allow players to easily level up, and gearing up for those long raid sessions you have scheduled for Thursday night at 9pm. Additionally, a new Raid finder engine will be utilized so that raids can scale in difficulty based on the raids group size. Furthermore, a new Mythic level difficulty will be added which raids can participate in if they have 20 members.
Apple's new Mac Pro not only looks slick, but thanks to the AMD GPU inside of it, and AMD's multi-monitor Eyefinity technology, gaming can be quite amazing - although, it requires a Windows installation through Boot Camp.
YouTuber MrThaiBox123 used his step for the six-monitor setup, playing Crysis 3 at around 40-60FPS. MrThaiBox123 used six 27-inch displays, with performance at that resolution teased above. The resolution of the displays is 2560x1440 a piece, which provides an insane, retina-busting resolution of 7680x2880 - simply beautiful.
Well, well, well... Oculus VR has secured itself a major Oculus Rift exclusive title: EVE: Valkyrie. EVE: Valkyrie started off as an Oculus Rift tech demo built by a small team over at CCP, but turned into a full blown space VR experience.
It took multiple awards at E3 2013, and is now being developed by CCP's Newcastle, UK-based studio. CCP CEO, Hilmar Veigar Pétursson, said during his DICE 2014 talk: "The core purpose of CCP is to make virtual worlds more meaningful than real life". He expressed how excited the team at CCP is over Oculus Rift, too.
In regards to the implementation of Oculus Rift, the CCP CEO said: "It is much easier for people to accept as reality. It's a much shorter leap of faith to really accept that we really have the ability to create virtual worlds more meaningful than real life". I'm just excited to see Oculus racking up a serious game for the Rift when it launches, hopefully later this year.
Adhesive Games' free-to-play mech combat title, Hawken, is heading over to Steam very shortly. As of today, the developer will phase out its existing launcher and gameplay services, in favor of moving its current players to a pre-release version of the game on Steam.
After that, Hawken will require Steam to play, with the game not being accessible outside of Valve's digital distribution client. All player progress won't be lost, with Adhesive Games shifting it all over to the new Steam version. Current Hawken players will receive early access to the Steam version, with Adhesive noting: "This patch will be missing some core content and you may run into some of our QA testers still working on final polish. Right now, we're aiming for a formal release of the update in the next couple of weeks".
Borderlands 2 is one of the most popular games released in the last few years, and with a massive fan base that has continued to grow over the last 15 months, there's no wonder why Gearbox has continued to release DLC for the game. Unfortunately all good things must come to an end, and this morning the developer announced that the last DLC for Borderlands 2 will be released after its upcoming DLC on February 11th.
Next week, for $2.99, Borderlands 2 fans will get a new Head Hunter pack named Mad Moxxi and the Wedding Day Massacre. The DLC is focused around the two of the worlds big families and you have to play cupid. Moxxi will send you on a quest to obtain ingredients for love potion that will be used to unite the families. Shortly after the Moxxi DLC releases, the final DLC for Borderlands 2 will drop, and will be yet another Head Hunter pack titled Sir Hammerlock and the Son of Crawmerax. Some reports suggest that this could come as early as late March or Early April.
Cyberith is working on some great technology, with a new video showing off the only way to play Skyrim: with Oculus Rift, the Cyberith Virtualizer - which is an omnidirectional treadmill, two Wii remotes and a lot of spare time.
One of the main goals of the Virtualizer, as Cyberith notes on its website: "The Virtualizer not only supports simple forward-faced movements like walking or running, but also walking backwards, crouching, jumping and even sitting". The crowdfunding campaign for the Virtualizer is coming soon, with the CEO and founder of Cyberith, Tuncay Cakmak, telling Eurogamer that: "we cannot tell an exact price no but we can tell that everybody who can afford a gaming PC, can afford the Virtualizer".
For those of you waiting for the PC system requirements for Respawn Entertainment's very first game, Titanfall, we have them here for you, below:
- OS: 64-bit Windows 7, 8, 8.1
- Processor: AMD Athlon X2 2.8GHz or Intel Core 2 Duo 2.4GHz
- Memory: 4GB RAM
- Video card: 512MB VRAM, Radeon HD 4770 or GeForce 8800GT
An interesting addition to this news, is that Respawn co-founder Vince Zampella has said that a Mac version of Titanfall is something the studio is "talking about" and that he'd "like to see it happen". Titanfall on the Mac would definitely be an interesting thing to see, that's for sure.