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Gaming Posts - Page 4

The Evil Within reportedly locked to 30FPS, even on PC

The Evil Within is set to scare up a storm in a few days time, with the console version confirmed to be locked at 30FPS. But, where it is getting interesting, and disappointing, is that the PC version is looking to be locked at 30FPS.

 

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The news is coming from Twitter, with Bethesda Softworks' Senior Producer, Jason Bergman, replying to a question on Twitter, which asked "is TEW targeting 30FPS or 60FPS?". Bergman replied with: "We're 30. Makes more sense for a survival horror game". Yes, you heard that right, because 30FPS is better for a "survival horror game".

 

This isn't the first cross platform game to have its framerate locked to 30FPS, with The Division locked at 30FPS on PC, as well as The Crew.

G-Pack, a gaming PC that lives on the back of your TV

Have you been waiting for a gaming PC that can sit in your living room, that you can have sitting somewhere that it can't be seen? Well, the G-Pack sits on the back of your TV, powering as a "Steam-optimized PC".

 

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There are three different configurations on offer, with Configuration I on offer starting at $1,695, Configuration II at $2,095 and Configuration III at $2,695. We have a Core i3, Core i5 and Core i7 processor, 4GB/8GB/16GB RAM, 1TB/2TB/3TB HDD for storage, and 32GB SSD, 250GB SSD and 500GB SSD for each system, respectively.

 

For $445, 20 backers were able to buy the Early Bird Empty Chassis, which was their "all-aluminium, custom designed case & brackets - put your current machine in there, or make something new".

Continue reading 'G-Pack, a gaming PC that lives on the back of your TV' (full post)

NVIDIA notices 5x gaming notebook growth in just 3 years

NVIDIA Editor's Day 2014 - One of the more surprising things from my time in Monterey Bay last month was that NVIDIA alerted us to the fact that gaming notebook growth has been, well, insane.

 

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NVIDIA has noticed a 5x gaming notebook growth in just three short years, which is nothing short of amazing. But, according to the GeForce Gamer Survey 2014, the #1 notebook gamer desire is "Give me desktop class performance", which we can understand. Notebook gamers are constantly craving more performance, and if anything, more than their desktop counterparts. The reason? They can't upgrade their GPU like desktop gamers can.

Myst is being turned into a 'transmedia franchise' will reach TV

Myst developer Cyan has inked a deal with Legendary Entertainment to bring Myst to TV, with Variety claiming that the two creators behind the island-based adventure game, Rand and Robyn Miller, to be directly involved with the creative direction of the TV series.

 

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We shouldn't just expect a "compelling TV drama" but it will expand Myst into a "true transmedia franchise" that could involve tablet support, as well as a tie-in video game. What we don't know, is where it will debut. Could we sit it hit Netflix? Traditional cable or free-to-air TV? Are you excited to see this materialize? I know I am.

Planetary Annihilation to soon receive 'DRM-free offline play'

One of the sleeper games out right now is Planetary Annihilation, with Uber Entertainment announcing that they will be opening up the game with offline mode on October 9, just hours from now.

 

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The developer took to its website to announce the news, where they said: "We're happy to announce the release of the offline server. Coming in an update this Thursday (October 9), offline server allows you to take over the galaxy in Galactic War without connecting to the Internet. You can also battle against your frenemies or the AI over a LAN".

 

Considering the game is a kinda spiritual successor to Total Annihilation, which had offline play and AI bots, this is great news for PA fans. This news comes hot on the heels of Uber announcing the Kickstarter for its new strategy game, Human Resources, but has reiterated that Planetary Annihilation will still get support for that game still.

MSI revamps gaming laptops with help from NVIDIA GTX 970M and 980M

MSI has revamped his GT Stealth/Ghost Series and GT Dominator Series gaming laptops using NVIDIA's GeForce GTX 900M Series video cards, the company has announced. The new gaming units ship with the Intel Core i7 processor, Killer E2200 Game Networking, Sound Blaster Cinema, Dynaudio Technology, XSPlit Gamecaster, 4K HDMI output, Matrix Display and NVIDIA Surround.

 

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All new MSI gaming laptops using the NVIDIA GTX 900M video cards are available now, with prices starting at $1,599.

 

"MSI's newest gaming laptops showcase breakthroughs in mobile gaming technology that improve graphics performance, increase gaming comfort, and transport gamers into an unbelievable gaming journey," said Andy Tung, MSI Pan America president. "NVIDIA's GTX 900M Series GPU delivers mobile graphics that are up to par with desktop video card models and superior to anything we've ever seen."

Continue reading 'MSI revamps gaming laptops with help from NVIDIA GTX 970M and 980M' (full post)

Mountain Dew powers Call of Duty: Advanced Warfare

Game Fuel, it's a thing, and it powers the games with the biggest marketing campaigns, such as the upcoming Call of Duty: Advanced Warfare. Mountain Dew and Doritos are powering the bladders and stomachs of gamers, with the companies teaming up for Call of Duty: Advanced Warfare.

 

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For those who do enjoy drinking some Game Fuel, Mountain Dew has unveiled a new lemonade flavor. The last games to be sponsored by Game Fuel was back in 2013, where Dead Rising 3 was promoted with citrus-cherry, while the new blue "Electrifying Berry" was entering the bladders of gamers who played Ryse: Son of Rome.

Next Car Game from the developers of FlatOut now called Wreckfest

Next Car Game has been on our radar for quite a while now, but Bugbear Entertainment's coming multiplayer vehicular carnage simulator has been renamed for good: Wreckfest.

 

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Wreckfest is available right now for $30 through Steam Early Access, which as it stands, supports multiplayer games of up to 18 people. There are four game modes available: Racing, Derby, Deathmatch and Team Deathmatch.

 

I don't know if I like the new name or not, as I had become fond of 'Next Car Game', what about you?

Ubisoft delays The Crew three weeks, new release date of December 2

Ubisoft has announced a three-week delay to The Crew, with its original release date of November 11 being pushed back to December 2. Ubisoft has also announced that there will be a second closed beta on both the PS4 and Xbox One next month.

 

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The developer said that the new beta will be "giving even more players the opportunity to experience the game, which is something the community has been requesting". Julian Gerighty explained the delay, where he said: "Our philosophy remains to deliver the best game possible. We're all committed to delivering a revolutionary experience in the driving genre and we can't wait for The Crew to be in the hands of the players".

 

This isn't the first time Ubisoft has delayed The Crew, as it was originally meant to launch early 2014. The company delayed it to Q2 of fiscal year 2015, and now again to December 2.

Assassin's Creed Unity rendered at 900p at 30FPS on both Xbox One, PS4

Assassin's Creed: Unity has been confirmed to be running at 900p at 30FPS on both the Xbox One and PS4, according to Senior Producer Vincent Pontbriand in an interview with VideoGamer.

 

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Pontbriand said: "We decided to lock them at the same specs to avoid all the debates and stuff". Weirdly, the new Assassin's Creed title is not held back by the GPU side of the AMD-powered APU found inside of both of the consoles, but the CPU side of the silicon. Pontbriand explained: "Technically we're CPU-bound. The GPUs are really powerful, obviously the graphics look pretty good, but it's the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel".

 

"We were quickly bottlenecked by that and it was a bit frustrating, because we thought that this was going to be a tenfold improvement over everything AI-wise, and we realised it was going to be pretty hard", he continued. "It's not the number of polygons that affect the framerate. We could be running at 100fps if it was just graphics, but because of AI, we're still limited to 30 frames per second".

Continue reading 'Assassin's Creed Unity rendered at 900p at 30FPS on both Xbox One, PS4' (full post)

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