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The Steam Holiday Sales continue, with some great savings over the next 16 or so hours. We have Telltale Games' The Wolf Among Us at 33% off, down from $24.99 to $16.74. Or, how about Sleeping Dogs down from $24.99 to just $4.99 - a whopping 80% off.
You might have been waiting for CounterStrike: Global Offensive to drop, so now is your time: it has 75% off, down from $14.99 to just $3.74. Darksiders II: Death Lives also has 80% off, down from $49.99 to just $9.99 - a massive saving!
The Division is an MMO coming from Ubisoft and Massive Entertainment, which runs the jaw-dropping Snowdrop Engine, something we took a look at a few weeks ago now. Well, during a Reddit Q&A, the developer talked about the PC version of the game.
Massive said: "As you know, Massive has its roots in PC development. We are working hard and we want to make sure that we have a very high quality experience on PC. You can be sure that our PC version won't be a port, but a full-fledged, optimized version! We want to create the best game possible regardless of what platform you play on."
This is some incredibly exciting news, as the PC version should look the best out of every platform The Division is released on. I'm looking forward to getting my hands, and eyes, on the game even more now.
Prepare your mice, as Blizzard has announced the launch date of Diablo 3: Reaper of Souls. March 25, 2014 is the day, with the click-fest launching on both the PC and Mac.
The Standard Edition will let you play the game, costing $39.99. The Digital Deluxe Edition will be priced at $59.99, including a spectral hound minion for Diablo 3, a treasure goblin pet for World of Warcraft, and portraits for StarCraft 2. There's also the Collector's Edition which is priced at $79.99, and includes everything the Digital Deluxe provides, as well as an Angel of Death mouse pad, art book and behind the scenes Blu-ray/DVD.
It's that time of the year again, when Valve unleashes its Steam Holiday Sale. Some of the biggest games of the year are on sale, starting with Batman: Arkham Origins with 50% off, down from $49.99 to just $24.99.
Dishonored, is down from $44.99 to $11.24 - a huge 75% off! BioShock: Infinite receives even more discount, with 81% off, dropping its price from $99.99 to just $19. There are plenty of other games to choose from, such as Dead Island at $4.99, down 75% from its original price of $19.99. There will be new sales everyday, and we'll continue to remind you over the holidays!
Ali Hassoon, a producer at DICE, has teased through his Twitter page that a new patch is being rolled out to the PC version of Battlefield 4. The new patch should fix up the issues that the last patch caused, with issues that broke SLI and CrossFire for multi-GPU users.
Hassoon said: "PC Patch will go live tomorrow morning, fixes issues with SLI & Crossfire and some other fixes, patch notes to be posted in the control room." I'm looking forward to getting my hands on this patch, so it will fix up my SLI issues.
Chris Roberts, the brainchild behind Star Citizen, has announced that the dogfighting module has been delayed. He he said that his studio is now doing some "serious work" on CryEngine's multiplayer system, because of the number of people participating in the beta.
Roberts writes: "A lobby system, spinning up servers to handle each session, all things that we are building the new Star Citizen backend to handle. Unfortunately the server backend technology will not be ready for prime time for a couple more months. But this is really what I would like to run the dogfighting on, as it will link into your hangar, friend's lists, chat and so on."
Now, my problem is this: if it has been delayed for months, would the team have not known about this? Surely they would know that there were enough issues that it would require months and months more work to even get it to that stage of release. Then the extended issue with me is: if they can't release one dogfighting module, the scope of the game is truly massive, do we expect a delay from its 2015 release now?
aIn the first 12 hours of DayZ's release, over 88,000 copies were sold, but 24 hours after its release? A nice 172,500 copies have been sold, with a total of $5.17 million in sales. Bohemia Interactive's CEO, Maruk Spanel, announced the news through his personal blog.
If you haven't jumped in at the ground level for DayZ, you can grab it from Steam as an Early Access title for $29.99. But there is a warning: this is still an alpha version of the game, far from a finished product, with the developer earning it is still a work-in-progress, with Spanel noting on his blog: "Bugs discovered: many. Work ahead: hard."
You might remember Techland's other popular game, Dead Island, but the developer's next game, Dying Light, is shaping up quite nicely too. There's a 9-minute gameplay video below you should check out.
As you can see, light is your friend, and the darkness, well, it is not. The zombies can be distracted, and there's plenty of traps, tricks, moves and jumps you can do within the world of Dying Light. During the day, the zombies seem to keep at bay, and as I said before, can be distracted, but as night falls, they require food and their speed and agility are increased, making them harder to run away from.
Dying Light should reach the PS3, PS4, Xbox 360, Xbox One, and PC next year.
I lost count of how many times I was invited to play DotA 2 through Steam, but those days are now behind us: the game is available for all! It is Steam's most active game, which is just crazy.
Valve took to the DotA 2 blog, where it said it had been working on DotA 2's infrastructure throughout the beta, and past its official launch back in July. The developer has since been increasing DotA 2's player base, with server upgrades and a "huge number of enhancements", and now it is time for the game to expand, rapidly.
Valve has said that there are over 6.5 million unique monthly users that play DotA 2, but it doesn't compare to the 32 million monthly players that competing game, League of Legends, features.
1 Infinite Loop, Cupertino, California. We all know what is there, but for those who don't: it's Apple's HQ. Well, Minecraft player Michael Steeber, spent two years recreating Apple's HQ, in Minecraft.
As you can see from the video, above, there is some incredible detail placed in this creation. Steeber has gone to great lengths to get it as accurate as possible, but two years creating it? That is some serious dedication!