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During Wednesday's PS4 event we were given a look at an extended play-through of one of the next-gen console's launch titles, Killzone: Shadow Fall. The graphics were impressive, but the demo was being played by an experienced Sony staffer who could have had weeks of play time ahead of the launch.
Last night on Late Night with Jimmy Fallon, we once again got to see Killzone: Shadow Fall in action. This time however, Fallon himself took to the touch-pad equipped DualShock 4 controller. The graphics were still quite astonishing, and gameplay remained smooth. Unfortunately, Fallon did not fare well in the battle on the screen, and the demo quickly turned into a shouting match.
Interestingly enough, we still did not see any glimpse of the PS4 console itself, which lends further credence to the stories of it still being deep in development. We are a little disappointed that we have yet to see a physical console with all the hype that has been generated over the past week. The least Sony could do is show off some super sleek concept prototype.
Both the PS3 and Xbox 360 have had Capcom's Arcade Cabinet for a while now. It appears that the game library may be coming to Nintendo's 3DS if recent ESRB listings are true.
Capcom's Arcade Cabinet is a game pack developed by the veteran gaming company to bring classic games to modern gaming devices. Some featured titles include Avengers, Ghost n Goblins, Gun Smoke, Trojan, Commando, 1942 and several others.
A recent listing with the ESRB for the vertically-scrolling shooter 1943 suggests that the Arcade Cabinet is well on its way to making a debut on the 3DS.
Players looking to score a deal on the PlayStation Vita will be disappointed to hear that the handheld console will not be receiving a price cut like the one that was recently announced for Japan. According to Shuhei Yoshida, head of Sony Worldwide Studios, the reason for this is the exchange rate.
The exchange rate has been an issue with Nintendo in recent earnings reports, as well. This could ultimately play into the price of the PlayStation 4, when released, if the exchange rates stay at a similar level to what they are currently at.
Actual PlayStation 4 hardware didn't make an appearance last night because it's 'still in development'
Most of you were probably tuned into the live stream or our live coverage of the PlayStation 4 event last night. The one thing that you probably noticed was that a picture or actual hardware version of the PlayStation never made an appearance. There wasn't a single sighting of the device last night and Sony's CEO Jack Tretton has explained why.
According to an interview with AllThingsD, Sony hasn't finalized the hardware or specifications, so they didn't have a final hardware design to show off. That's right, Sony announced the product before they had even finished designing it.
Sony Computer Entertainment of America CEO Jack Tretton: "We're certainly capable of showing playable game content, but we don't have a mass-production box that we can bring out and pull out. That's still in development in terms of final specs and design."
As further reasoning as to why it wasn't important to show the actual console last night, he added:
You certainly look at it when you insert a disc, but for most people, it's behind a cabinet or on a shelf somewhere and you spend all your time looking at the screen. And we wanted to show people the screen.
While Sony made known some specifications, such as the device being powered by an 8-core AMD CPU and 8GB of RAM, it is possible that these things could be tweaked in the final version.
Sony also let the cat out of the bag that 4K content isn't supported in-game. It is, however, able to b
In case you missed it, Sony announced the PlayStation 4 yesterday and TweakTown had you covered with all the latest news during the event.
This morning Sony released the first official PlayStation 4 trailer, showcasing some pretty bad ass graphics.
Titled "Push the Boundaries of Play" and focuses entirely on gaming content, but Sony does not want us to think of the PS4 as a mere console, but rather an all-encompassing multimedia entertainment device.
Sony has confirmed to Eurogamer that used games will not be blocked on the PlayStation 4, allaying fears that the next-gen console would look to stuff out the used game market. "They purchase physical form, they want to use it everywhere, right? So that's my expectation," Sony Worldwide Studios boss Shuhei Yoshida said.
Yoshida faltered a bit when directly asked if Sony was going to block used games from being resold. After consulting his Japanese PR adviser, he responded back, "used games can play on PS4. How is that?"
This is good news for everyone who had seen and heard the rumors that the next-gen consoles from Microsoft and Sony were going to block used games. Microsoft could still take that route, though this would likely hurt sales.
We saw the launch of Sony's PlayStation 4, but details on the actual hardware inside didn't exactly arrive on paper. Now Sony's PR is o ut and we have some concrete specs on the next-gen console from Sony.
The PlayStation 4 will feature an AMD-built, 8-core 64-bit x86-based "Jaguar" CPU, with a Radeon GPU including 18 "compute units" which are capable of pumping out 1.84 FLOPS in graphics performance and more. Backing that up, we definitely have a Blu-ray drive, and 8GB of insanely fast GDDR5 RAM which pumps up to 176GB/sec of bandwidth.
Connectivity wise, we have 802.11n Wi-Fi, USB 3.0, Bluetooth 2.1, HDMI, optical out and Sony have even sprung for analog AV out. How's dem Apple's?
Sony is currently onstage demoing numerous games that will launch on the PlayStation 4. Here's an incomplete list of games that we can expect to play on the next-gen PlayStation 4.
- KillZone: Shadowfall
- inFamous Second Son
- The Witness
- Final Fantasy
- Watch Dogs
- Diablo III
More information and pictures of the games can be found over in our very own live coverage of the PlayStation 4 event that is currently going on. We'll have more on these games after the event concludes.
Sony has also demonstrated several new game engines that will be put to use on the PlayStation 4. Square Enix demonstrated their Luminous game engine, Capcom demonstrated their new "Panta Rhei" game engine, and Quantic Dream teased us with an animation of an old man's face.
With the official PlayStation 4 announcement about halfway over, we'd thought we'd bring to you a list of rumors that ended up being true. Without further ado, let's take a look at the rumors that panned out.
- PlayStation 4 to be powered by 8-core AMD CPU
- Leaked pictures of prototype PlayStation 4 controller
- New controller to have touch panel
- PlayStation to use x86 architecture
- PlayStation 4 to use Gaikai streaming technology
In the end it looks like most of the rumors that we posted ended up being accurate. Of course, this was just a quick look over some of the past posts.
Sony have announced the PlayStation 4 today - where we've discovered it does indeed feature an x86 CPU. We're looking at an 8-core CPU, a powerful GPU, and 8GB of RAM. But, Sony aren't pushing raw specs, but instead, the 'experience' of the gamer.
The PS4's Lead System Architect, Mark Cerny, talked about the evolution of the PS4, which began development five years ago now, and was designed to connect to many services at once - which is where we are in the world right now. Hopefully we get some breakdown on specs later, which you can expect us to report to you. Keep checking back!