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The game developer behind Call of Duty have some interesting photos to share with the world, where they show off a small PC with their Infinity Ward logo on the side. To most people this might not seem like much, but are we seeing the first proper builds of Valve's Steam Box?
Infinity Ward is a huge developer, and securing them on-board with an exclusive of any kind is sure to sell millions of Steam Box's at launch. One interesting thing is that they've put an iPhone next to it for a size reference, so we can see the purported Steam Box wouldn't even be that big, what is of more interest is the device underneath it.
This looks like an external hard drive, but I'm dreaming of an upgradeable GPU. Valve could really turn the entire console and gaming industries on their heads by offering us a console with an upgradeable GPU. Anything under 150W could be cooled quite efficiently, and would give consumers a great upgrade path, too. What are your thoughts on these leaked shots?
According to research firm NPD Group, just 29% of core gamers will purchase next-gen consoles at launch. A 29% adoption rate shouldn't be shocking because both the Xbox 360 and PlayStation 3 have huge user bases. These consumers purchase things often, new games, in-game content, DLC packs and more on a regular basis.
Investing another $500-plus on next-gen consoles, a Full HD-capable display or TV if they didn't already - in order to fully experience next-gen consoles, and a slew of new games is all daunting to a well-established 'core gamer'.
The figures come from NDP Group polling over 6,000 people in a survey, with just 887 of qualifying for the company's definition of a 'core gamer'. Their definition of a core gamer is someone who is over 9 years old and plays games for five or more hours each week on the Xbox 360, PS3, PC or Mac.
These 'core gamers' must play at least one game that slots into any of the following genres: play action, adventure, fighting, flight, massively multi-player, racing, real time strategy, role-playing, shooter or sports game.
Mac has finally gotten access to the online multiplayer game League of Legends. The game was originally released for Windows back in 2009 and has grown in popularity ever since. If you already play League of Legends, you can download the open beta for Mac, or you can sign up for an account on their website.
Going native on Mac has been a big goal for us, and we're really excited to offer the same experience across both platforms. And just in case you're still skeptical, we managed to wrangle an endorsement from this business-savvy professional. We're confident you all know that this man games as he pleases!
The Mac client does everything that the PC client does, meaning you'll get all future features, bug fixes and new content on the same schedule as PC players, but on your native OS. The Cross-Platform team will also continue working diligently to smash any Mac bugs that surface during the open beta.
League of Legends is popular among gamers and eSports enthusiasts. There are numerous events streamed live, each viewed by thousands of people. Prizes for the events can run up into the millions, so it's somewhat interesting that it has taken so long to get it onto the Mac platform.
The creators behind the Ouya console will begin shipping the consoles to Kickstarter backers on March 28. That's right, just one more month until you will be able to get your hands onto your very own Ouya console. The consoles are currently being produced with full launch still set for June.
OUYAs will begin shipping to Kickstarter backers on March 28. That's right. Parts are in the factory and assembly lines are buzzing. We'll gradually ramp up production as we make sure things are working. (Our full launch is still set for June, which is when OUYA will be available in stores!)
Meanwhile, tens of thousands of you will receive your OUYA, and you'll get to start playing right away. You will also get to watch OUYA evolve over the coming weeks and months. We'll continue to add new features, refine our user experience, and bring on more games. As always, we appreciate your feedback (and apply it), so keep it coming.
Keep a lookout in your inbox for an email from us. It will have your tracking number and estimated delivery date. Might take a few weeks to get to everyone. We have a lot of OUYAs to ship!
Ouya is the console that everyone is looking forward to. It blew through its $950k funding goal by raising nearly $8.6m. It will be available in stores for around $100 with extra controllers coming in at $50. They expect to release new versions every year, likely featuring new hardware.
Ubisoft has revealed the box art for the upcoming Assassin's Creed IV: Black Flag PlayStation 3 game. Earlier today, the company tweeted a picture of the box that confirms some of the rumors that have been floating around for a while now.
In the picture, you can clearly see the protagonist standing on a ship with a pirate flag waving in the background. This should confirm the rumor of the adventure taking place in the Caribbean islands. We're supposed to be hearing more information about the game on March 4.
The game has been confirmed to be coming to the PC, Xbox 360, PS3, and Wii U. It could end up showing up on the PlayStation 4 and the Xbox 720, though this hasn't been confirmed.
Sony keeps releasing tidbits of information here and there about its upcoming next-gen console, the PlayStation 4. In images released today Sony is giving us an up-close look at the portable and social aspects of the PS4.
The high-resolution screenshots show off some of the upcoming console's graphical user interface, but more importantly some of them give us a first look into how the new console will integrate with social media as well as mobile devices such as tablets and phones.
Other screens showcase the home page, game streaming and user profiles.
EA have announced that they will be building micro-transactions into all of their future games on PC and consoles, with the decision forming amidst the controversy over the micro-transactions in Dead Space 3, which was the first game in the EA-published series to be impacted by micro-transactions. Chief Financial Officer, Blake Jorgensen, when speaking at the Morgan Stanley Technology, Media & Telecom Conference, said:
The next and much bigger piece [of the business] is microtransactions within games. We're building into all of our games the ability to pay for things along the way, either to get to a higher level to buy a new character, to buy a truck, a gun, whatever it might be. Consumers are enjoying and embracing that way of the business. Without a doubt, you're going to see more digital business and particularly more digital components of the gameplay allowed because the ease of it will be much better and the storage capability better.
It looks like micro-transactions are here to stay, and I'd even be willing to get we'll move toward a future of cheaper or even free-to-play games that are financed from micro-transactions.
Nintendo's Wii U console isn't doing too well in Japan, where according to last week's sales figures, Sony's PlayStation Vita outsold it. Japanese sales analyst, Media Create, had a report published where the Vita sold 11,456 units between February 18-24, with the Wii U selling just 9,633.
The PS Vita did have a price drop, but these sales were before the price drop had come into effect. Next week's numbers should be even stronger for the Vita. Nintendo's 3DS is still going strong, selling a blistering 74,729 units last week along.
Our UK readers will soon be able to purchase the Nintendo Wii Mini for 80 pounds. Game and Amazon both currently have the Wii Mini up for pre-order at that price and ShopTo has it for 85 pounds. The device will be available for purchase on March 22, 2013.
80 pounds comes in at around 50 pounds cheaper than the original Wii and is over 150 pounds cheaper than the cheapest Wii U pack currently available. We've reported about the Wii Mini before, which has previously only been available in Canada. The Wii Mini features stripped down internals, such as no SD card and only one USB port.
We've heard so much about the PlayStation 4 in the last week or so, but what about the cost of games? Surely these next-gen games cost more to develop? Yes, yes they do, and that cost will see games rise by 5-10% at launch, thanks to the higher development costs on the PS4.
The news comes from EA's latest investor call, where the company's Chief Financial Officer, Blake Jorgensen, stated that there will be a 5-10% increase in development costs for PS4 titles. This means we should expect to see PS4 titles priced at $69.99 at launch, where over time, they'll eventually fall down to $59.99. In order to back this up, EA's Chief Technology Officer, Rajat Taneja, has said that PS4 games will be capable of 8-10 times the graphic capabilities of current-gen games, where we'll see games in 1080p at 60fps.
One last surprise, Taneja also said that he's seen Battlefield 4 and that "it's stunning."