FutureMark have just officially announced the world's first benchmarking tool for handheld devices with the Khronos OpenGL ES 2.0 programmable mobile graphics API.
3DMarkMobile ES 2.0 has been developed in co-operation with members of Futuremark's Handheld Benchmark Development Program (BDP), an organization comprised of the industry's most influential technology developers, semiconductor companies, device manufacturers and vendors.
To get the full rundown on it, have a read of the press release here folks.
At 3DMarkMobile ES 2.0's core are next generation gaming workloads that are defined and programmed by Futuremark in conjunction with the BDP member companies. Licensees will be able to objectively assess real-world gaming performance by executing the workloads on their platforms and products. 3DMarkMobile ES 2.0 strengthens Futuremark's highly regarded international reputation in both the handheld and PC industries for producing accurate, fair, and unbiased benchmark tests.
"We're building upon the success of 3DMarkMobile ES 1.1 with this release, harnessing that expertise, and rolling out the world's premier 3D performance benchmark for the OpenGL ES 2.0 API" said Petri Talala, Vice President of Futuremark's Mobile Business Unit. "Every top mobile device vendor is currently implementing ES 2.0 in their next generation product lines, proving the immediate need for 3DMarkMobile ES 2.0. The benchmark was highly anticipated and already today it is providing meaningful performance data for our BDP members working on next generation mobile device 3D hardware."
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