Nintendo Switch hits 4.7 million install base

Nintendo's new Switch console rises to 4.7 million units sold worldwide, but first quarter console sales are down 30%

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Nintendo has sold over 4 million Switch consoles to date, the company reports in its latest financials.

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Japanese games-maker Nintendo today announced its first quarter earnings, kicking off its fiscal year with strong earnings momentum on the heels of the Switch's mighty launch.

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The company also adjusted the Switch handheld-console's lifetime-to-date sales across the globe to 4.7 million units, showing that the console-maker is almost halfway to its 10 million sales goal for the fiscal year. Nintendo Switch software sales sit at 13.6 million units, meaning most Switch owners have 2-3 games.

Despite the growth to 4.7 million units, the Switch has been mired by supply situations stemming from shortages of components like flash memory. Smartphone titans like Apple and Samsung have reserved the lion's share of key components to use in their phones--the very same chips that make power Nintendo's new machine.

As a result of the shortages, Nintendo has sold markedly less Switch consoles in its first-quarter period: the company reported 1.97 million units sold in the three-month period from April to June, down a substantial 30% from the Switch's 2.74 million unit sales figure generated in a single month.

It will be interesting to see how Nintendo prepares to weather the component storm now that Apple is gearing up for its new 10th anniversary iPhone, however IHS Markit analyst Piers Harding-Rolls predicts supply will remained constrained for the rest of the year.

Despite shortages, IHS Markit forecasts 9.5 million Switch sales by the end of 2017.

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NEWS SOURCE:nintendo.co.jp

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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