PlayerUnknown's Battlegrounds is blowing up on Steam right now, with the Early Access game doing big business selling over 2 million copies so far. But for me, the most impressive thing is that the developer is continuously patching the game, bringing more performance, optimizations, and features in what feels like every week or two.
Bluehole's latest patch for Battlegrounds is called the Early Access Month 2 Update, with the team "currently in the middle of profiling the servers to attempt to track down the cause of the lag, but as I have said before, this will take us time to complete, so I ask for your patience while we work to improve server performance for all players". Next month, the update will be "focused on improving server performance, the optimisation process won't stop there, and we will continue to improve performance of the servers all the way through Early Access".
Battlegrounds' latest update will drop to the Stable Servers today at 5PM KST/1AM PDT/8AM UTC, and will take 1 hour to complete.
Now to address Bluehole. Thank you, Bluehole. You've shown that by listening to everything the fans have to say about Battlegrounds, and being quick to patch the game and continue to tweak it in Early Access stage. The biggest AAA games don't launch this stable most of the time, and if they do, the patches don't flow this quickly with large upgrades and improvements provided to their games.
At just $29.99, PlayerUnknown's Battlegrounds represents some amazing value for money in a world of $60+ AAA games with all of their season passes and DLC. Battlegrounds keeps it simple, with the developer listening to their audience and adapting very quickly. 2 million sales at $30 each is some big money for Bluehole, and I hope it keeps on flowing in.
Early Access - Month 2 - Patch Notes