Nintendo has made a strong effort to ensure its new Switch handheld-console hybrid supports modern games engines and APIs like Unreal Engine, Unity and Vulkan, giving developers tons of powerful and flexible options. Nintendo exec Shigeru Miyamoto affirms that porting cross-platform games onto the Switch can be done 'easily,' and adapting a PC game to the Switch would only take a year.
"Third-party developers who are making software for PC can now easily adapt that software to work on our platform. In the current development environment, Iʼd say that it would take less than a year for them to port a PC game to Nintendo Switch," Miyamoto said during Nintendo's Corporate Management Policy Briefing.
Miyamoto goes on to proudly state that the company's devs have "mastered" the flexible toolsets like Unreal Engine, and that Japanese devs are now on par to Western games developers:
"This ease of software development has also been felt by Nintendo's internal developers.
"Also, even though game software developers in the U.S. and E.U. are often said to have superior skills to their Japanese counterparts when it comes to software development techniques, Nintendoʼs software developers have mastered state-of-the-art technologies such as Unreal engine, and their skills can now be compared with those of Western developers.
"Our developers are more excited than ever to create software."
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Nintendo's flexible toolset has attracted a massive wealth of powerful publishers and developers across the games industry, with key forces like EA, Ubisoft, Activision and Square Enix all pledging support for the Switch.
In fact, Electronic Arts has praised Nintendo for actually listening to publishers this time around, and actually used feedback from key dev teams to help shape and mold the system's toolset and hardware.
"I think Nintendo Switch will put Nintendo at the forefront of the game industry once again. Their approach is quite different from anything they've done in the past - they've listened to EA, Activision, and other companies since the beginning of the Switch's development, so we've been involved throughout the whole process.
"They teamed up with us because they wanted to guarantee the console would be successful. Doing business with Nintendo is very important for us," EA Executive Vice President of Electronic Arts Patrick Soderlund said.
The transforming handheld-hybrid currently has over 100 games in development from over 70 developers, and we can't wait to try the system out when it ships in March.
Read Also: Nintendo Switch hardware specs revealed
But it's not just about the software.
The Switch is powered by a highly-customized NVIDIA Tegra SoC to ensure high fidelity graphics scaling, optimum battery life, and the most important aspect of all: being able to switch between the two major modes to facilitate both a handheld and console gameplay experience.
Armed with NVIDIA's custom-built Tegra, the Switch can hit 1080p gaming while docked and adequate 1280 x 720 gaming while taken on-the-go, while maintaining the specific GPU and CPU performance scaling required for each mode.
The Nintendo Switch releases on March 3, 2017 for $299. Check below for a massive catalog of everything we know about the system so far.
Everything we know about the Nintendo Switch:
- Nintendo Switch has over 100 games in development
- Zelda: Breath of the Wild is about doing things your way
- Nintendo Switch is the gamer's dream, says Hideo Kojima
- Nintendo Switch JoyCons have 525mAh lithium ion battery
- Nintendo Switch paid online service only costs $26 a year
- Nintendo Switch appeals to Japanese smartphone gamers
- New Zelda is based on three words 'climb, live, protect'
- EA: Nintendo listening to third-party Switch game devs
- First footage of Nintendo Switch's touchscreen in action
- Nintendo Switch games lineup: a visual guide
- Nintendo Switch replaces Wii U on Nintendo homesite
- Nintendo Switch battery life analysis
- Resident Evil 7 isn't coming to Nintendo Switch
- Zelda: Breath of the Wild's Hyrule is bigger than Skyrim
- Zelda: Breath of the Wild has an awesome physics engine
- Switch's 4310mAh battery takes 3 hours to fully recharge
- Could the Nintendo Switch's add-on processor box be the key to unlocking its full potential and boost CPU/GPU power via NVIDIA's cloud servers?
- Nintendo Switch will have 'steady pacing of content'
- Nintendo Switch's paid online subscription is specifically made to attract third-party devs
- Switch is all about 'playing games anywhere with anyone'
- Nintendo Switch will have 'steady pacing of content'
- Putting Nintendo Switch launch games into perspective
- Stock Nintendo Switch JoyConGrip won't recharge JoyCons
- The new Zelda game takes up nearly half Switch's storage
- Zelda: Breath of the Wild runs at 900p 30FPS docked, 720p 30FPS undocked
- Nintendo Switch supports 2TB Micro SDXC cards
- Nintendo Switch online chat requires smartphone app
- Here's why Nintendo Switch doesn't come with any games
- Nintendo will soon charging gamers to play online multiplayer via subscription service
- Nintendo Switch UI revealed, let's take a closer look
- Nintendo Switch touchscreen has haptic feedback tech
- Nintendo stock drops after Switch unveil event
- Mario Kart 8 Deluxe on Switch runs at 1080p when docked
- Nintendo Switch hardware specs revealed
- Nintendo Switch costs $299, coming March 3
- Nintendo Switch battery life is 2.5 hours to 6 hours
- New Mario: Odyssey game won't be Nintendo Switch launch title
- Zelda: Breath of the Wild is Switch launch game