Technology content trusted in North America and globally since 1999
7,610 Reviews & Articles | 56,213 News Posts

Nintendo Switch certified for Vulkan and OpenGL 4.5

Nintendo Switch officially supports Vulkan and OpenGL, receives certification from Khronos Group
By: Derek Strickland | Gaming News | Posted: Dec 19, 2016 10:06 pm

Nintendo's new Switch handheld-console hybrid now officially supports Vulkan and OpenGL 4.5 APIs in its new customized OS.

 

nintendo-switch-certified-vulkan-opengl-4-5_200

 

The Khronos Group has certified the Nintendo Switch as conformant to the Vulkan 1.0, OpenGL 4.5 and OpenGL ES 3.2 graphics APIs for modern high-efficiency graphics. The Switch's OS is formally called the "Nintendo OS," and meets the Vulkan CTS 1.0.1.0 requirements.

 

As NVIDIA officially confirmed the Switch will use a highly customized Tegra processor, possibly a second-gen 20nm Maxwell iteration or a brand new 16nm FinFET Pascal variant, the inclusion of modern API support isn't exactly a surprise. The Nintendo Switch wasn't found conformant to any other Khronos Group APIs, including OpenCL.

 

nintendo-switch-certified-vulkan-opengl-4-5_6

 

It'll be interesting to see how developers utilize Vulkan and OpenGL 4.5 for their Switch games, especially with the latest reports the Switch halves its GPU performance by 50% in mobile mode, and only hits 768MHz of GPU clock speeds while docked.

 

nintendo-switch-certified-vulkan-opengl-4-5_800

 

The Nintendo Switch launches in March 2017, with a special reveal event being held on Jan 12-14 that showcases full specs, games lineup and more.

 

Check below for a massive catalog of everything we know about the Nintendo Switch so far, including specs, analyses and more.

 

 

Everything we know about Nintendo Switch so far:

 

NEWS SOURCES:Phoronix.com, Neogaf.com

Related Tags

Got an opinion on this news? Post a comment below!
loading