Uncharted 4 pushes Sony's PS4 to its limits

'Uncharted 4 is the technical powerhouse we've been waiting for.'

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Naughty Dog's final Uncharted game has been praised left and right for its amazing visual quality, and Digital Foundry's new Uncharted 4 tech analysis dissects the game's textures, character animations, volumetric lighting and more. Spoiler Warning: Location spoilers included in the trailer below!

There are few games that have been able to fully tap the full potential of current-gen consoles, but Uncharted 4: A Thief's End is now the reigning king of Sony's PlayStation 4. Naughty Dog's new engine tech makes use of a ton of nifty enhancements like "physically-based rendering, pre-computed global illumination and comprehensive physics simulation" to deliver insane image quality, interactive environments, volumetric lighting, amazing water simulations and character rendering/AI.

"Naughty Dog has developed a temporal anti-aliasing technique that delivers results that sometimes manage to approach the quality of a super-sampled image. Thin edges are remarkably clean, shader aliasing is almost non-existent, and shimmering is all but eliminated. Large, complex fields of detailed foliage remain razor sharp even at a distance while finer details on Nate's weapons remain clearly visible."

Uncharted 4 is slated to release tomorrow May 10, 2016, exclusively on Sony's PlayStation 4.

Uncharted 4 pushes Sony's PS4 to its limits | TweakTown.com
NEWS SOURCE:eurogamer.net

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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