Tech content trusted by users in North America and around the world
7,249 Reviews & Articles | 52,599 News Posts

Rise of the Tomb Raider's new patch improves multi-GPU performance

Crystal Dynamics' latest patch for Rise of the Tomb Raider helps multi-GPU performance
By: Anthony Garreffa | Gaming News | Posted: Feb 13, 2016 1:29 pm

The latest patch for Rise of the Tomb Raider will be hitting Steam shortly, with v1.0.616.4 for the PC version of ROTTR including some multi-GPU fixes, and more.




Here's the full changelog:


  • Fixed Map sometimes not showing or showing the wrong region.
  • Fixed ALT-TAB in combination with Exclusive Fullscreen occasionally hanging the game or entire system. (Steam Only)
  • Fixed graphics glitches on NPC clothing on NVIDIA 6×0 and 7×0 hardware.
  • Fixed rare crashes with a "DX11 Internal Heap" error.
  • Added separate mouse sensitivity control for X and Y axis, allowing users to equalize sensitivity.
  • Added option to reduce in-game camera shake, for users that prefer this.
  • Added audio-cue for finding secrets in the relic viewer.
  • Fixed game changing system screen saver settings for some users. (Steam Only)
  • Added additional error handling and messaging in case the GPU driver is crashing or unresponsive.
  • Various performance improvements for GPU-bound situations. CPU bound scenarios are not impacted.
  • A variety of other smaller optimizations, bug-fixes, and tweaks.


Related Tags

Got an opinion on this news? Post a comment below!
Subscribe to our Newsletter

Latest News Posts

View More News Posts
View Our Latest Videos

Forum Activity

View More Forum Posts

Press Releases

View More Press Releases