Crytek wants you to 'scale new heights' in its new VR game 'The Climb'

Crytek's latest VR game announcement is 'The Climb', built for the Oculus Rift.

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Crytek has already announced its first VR game 'Robinson: The Journey' earlier this year at E3 2015, but now the company has announced an Oculus Rift exclusive: 'The Climb'.

The Climb is exactly as it sounds, taking players to parts of the planet where they wouldn't otherwise visit. Thanks to the bundled Xbox 360 controller in the box for the Oculus Rift, you'll be able to use it to grab onto, and hold on for your life, the sides of mountains, huge rocks, and more. The trailer we've embedded above shows off The Climb using Oculus' upcoming Touch controllers, that won't be out until a few months after the Rift drops early next year.

As for the technical side of The Climb, Crytek has confirmed that it's running at 2160 x 2100 and at 90FPS. For a game that has you housed in a VR headset by yourself, you didn't think a company owned by the largest social network in the world would let you play The Climb by yourself, did you? The Climb might be a single-player only title, but you'll have various social factors to play around with, such as scoreboards against your friends. Each climb earns you a score which is based on various factors, such as how long it took you to complete the climb, how difficult the path you took, and more.

The Climb is due out in the "launch window" for the Oculus Rift, which is set to drop in Q1 2016.

Crytek wants you to 'scale new heights' in its new VR game 'The Climb' 09

These are the type of games I want to see; different experiences to what a traditional controller or keyboard and mouse can offer. I'm ecstatic to see Crytek jumping into these games, and can't wait to see the slew of VR titles released over the years.

NEWS SOURCE:polygon.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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