DICE teases that its Frostbite engine already supports DirectX 12

DICE says that Frostbite already works with DX12, but there's 'no word on which game will be first' to use it.

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While we've been hearing about other game engines being powered by DirectX 12, we haven't heard much from the developer of the Battlefield series and Star Wars Battlefront.

DICE teases that its Frostbite engine already supports DirectX 12 | TweakTown.com

The news is coming directly from Technial Director Stefan Boberg on Twitter, where '@CentroXer' asked "when is DX12 going to be part of frosbite?" with Boberg replying that "it already is, no word on which game will be first though :)". With DICE working very closely with AMD on Mantle, which was used in Battlefield 4, it's only a few steps away from Battlefield 5 being announced on the latest Frostbite engine with DirectX 12 capabilities.

Then we have to think about the amount of Frostbite-powered games in the next year or so, with Mass Effect 4 at the end of 2016, Need for Speed on November 3, and Star Wars Battlefront two weeks later on November 17. Let's not forget Mirror's Edge Catalyst on February 23, 2016. So we should expect a next-gen Battlefield game to be announced early next year, with a release date later next year, hopefully.

NEWS SOURCE:wccftech.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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